Player Matchup

Gilgamesh
Gilgamesh
AgentPhil10
Gilgamesh
Level 17
God Stats
9W - 1L
1,500 SR
Queue Stats
71W - 17L
2,148 Elo+
Party 1
Fenrir
Fenrir
Alfonzo34
Fenrir
Level 137
God Stats
13W - 1L
1,882 SR
Queue Stats
118W - 43L
1,796 Elo+
Party 1
Tiamat
Tiamat
Nachochacho22
Tiamat
Level 126
God Stats
2W - 0L
1,720 SR
Queue Stats
103W - 55L
1,665 Elo+
Party 1
Team Averages
Level 93
1,701 SR
1,870 Elo+

VS

Team Averages
Level 73
1,431 SR
1,392 Elo+
Ullr
Ullr
BanditDuBasilic
Ullr
Level 127
God Stats
3W - 3L
1,294 SR
Queue Stats
401W - 387L
1,560 Elo+
Party 2
Ymir
Ymir
PaysanDuParmesan
Ymir
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
229W - 194L
1,556 Elo+
Party 2
Olorun
Olorun
ShadowProwl07
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgentPhil10
Gilgamesh
12
5 / 0 / 12
9,545
868
7,710
8,301
6,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Alfonzo34
Fenrir
13
7 / 0 / 12
9,728
884
10,238
10,052
7,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
8 / 0 / 10
9,332
848
10,371
3,952
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,579
598
6,318
6,565
2,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 0
7,198
654
4,921
15,261
8,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

8
0 / 10 / 0
6,217
565
1,863
10,287
4,328
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
20
Kills
0
0
Deaths
20
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AgentPhil10
Gilgamesh
5
0
12
11
W
Fenrir
Alfonzo34
Fenrir
7
0
12
13
L
0
3
0
0
W
8
0
10
13
L
0
7
0
0
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,319
Damage
13,102
22,305
Taken
32,113
16,609
Mitigated
15,104
10,248
Healing
2,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AgentPhil10
Gilgamesh
7,710
1,770
0
3,081
8,301
6,466
380
2,447
5,854
0
29,875
W
Fenrir
Alfonzo34
Fenrir
10,238
2,571
0
4,749
10,052
7,730
1,277
3,379
6,673
0
32,089
L
6,318
1,875
0
788
6,565
2,178
0
1,882
4,683
0
30,852
W
10,371
1,879
0
2,418
3,952
2,413
642
1,070
2,882
43,597
0
L
4,921
830
0
700
15,261
8,598
0
5,268
9,993
15,705
0
L
1,863
1,049
503
477
10,287
4,328
0
3,259
7,028
8,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,605
Gold Earned
19,994
146
Minions Killed
123
0
Camps Cleared
0
643,735
Distance Traveled
471,224
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,545
868
36
3
0
220,247
0
W
Fenrir
9,728
884
39
4
0
223,970
0
L
Ullr
6,579
598
76
7
0
174,836
2
W
Tiamat
9,332
848
71
6
0
199,518
5
L
Ymir
7,198
654
24
2
0
165,863
2
L
Olorun
6,217
565
23
2
0
130,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role