Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Serquiis
Hou Yi
Level 129
God Stats
3W - 0L
1,530 SR
Queue Stats
56W - 32L
1,807 Elo+
Party 2
Merlin
Merlin
UMADBRO1591
Merlin
Level 147
God Stats
3W - 0L
1,718 SR
Queue Stats
128W - 72L
1,798 Elo+
Party 2
Team Averages
Level 141
1,583 SR
1,702 Elo+

VS

Team Averages
Level 124
1,541 SR
1,644 Elo+
Apollo
Apollo
LillyBubbleBunny
Apollo
Level 159
God Stats
1W - 1L
1,280 SR
Queue Stats
272W - 221L
1,640 Elo+
Party 1
Artemis
Artemis
Questionable1677
Artemis
Level 68
God Stats
0W - 1L
1,724 SR
Queue Stats
107W - 92L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
UnleashxInferno
Danzaburou
Level 146
God Stats
5W - 7L
1,619 SR
Queue Stats
255W - 208L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
2 / 2 / 1
5,337
890
1,341
3,924
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
Serquiis
Hou Yi
6
0 / 2 / 2
4,367
728
1,733
2,820
696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
8
1 / 1 / 2
5,201
867
3,296
2,100
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 1 / 0
5,193
866
1,757
3,952
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 2 / 3
4,758
793
1,964
4,684
2,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
UnleashxInferno
Danzaburou
1
0 / 0 / 0
2,250
375
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
3
Kills
5
5
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
1
1.25
L
5
1
0
5
L
0
2
3
0.75
W
Hou Yi
Serquiis
Hou Yi
0
2
2
0.5
W
Merlin
1
1
2
2
L
Danzaburou
UnleashxInferno
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,370
Damage
3,721
8,844
Taken
8,636
3,091
Mitigated
3,470
1,574
Healing
191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,341
236
0
568
3,924
1,764
0
28
3,896
0
9,531
L
1,757
940
0
191
3,952
1,470
0
1,155
2,797
0
7,767
L
1,964
394
0
0
4,684
2,000
0
2,141
2,543
0
5,599
W
Hou Yi
Serquiis
Hou Yi
1,733
519
0
530
2,820
696
512
0
2,820
0
7,572
W
Merlin
3,296
128
0
476
2,100
631
346
88
2,012
18,591
0
L
Danzaburou
UnleashxInferno
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,905
Gold Earned
12,201
65
Minions Killed
25
0
Camps Cleared
0
319,372
Distance Traveled
208,783
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,337
890
16
3
0
116,357
0
L
Apollo
5,193
866
19
3
0
107,566
1
L
Artemis
4,758
793
6
1
0
101,217
2
W
Hou Yi
4,367
728
16
3
0
101,910
0
W
Merlin
5,201
867
33
6
0
101,105
0
L
Danzaburou
2,250
375
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role