Player Matchup

Heimdallr
Heimdallr
EthanMay2000
Heimdallr
Level 46
God Stats
30W - 25L
1,476 SR
Queue Stats
42W - 43L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
NebulaApple
Cthulhu
Level 27
God Stats
38W - 36L
1,433 SR
Queue Stats
41W - 44L
1,356 Elo+
Party 2
Chaac
Chaac
TheRealSteel580
Chaac
Level 28
God Stats
20W - 20L
1,397 SR
Queue Stats
30W - 40L
1,330 Elo+
Party 2
Team Averages
Level 34
1,435 SR
1,350 Elo+

VS

Team Averages
Level 50
1,512 SR
1,373 Elo+
Artemis
Artemis
MidniteSquirrel
Artemis
Level 22
God Stats
1W - 4L
1,357 SR
Queue Stats
1W - 7L
1,191 Elo+
Solo
Thoth
Thoth
SKYxWALKERxOGx
Thoth
Level 28
God Stats
4W - 5L
1,680 SR
Queue Stats
131W - 113L
1,446 Elo+
Party 1
Fafnir
Fafnir
TheOneScapegoat
Fafnir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 177L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EthanMay2000
Heimdallr
16
5 / 1 / 8
12,858
643
10,712
12,770
4,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NebulaApple
Cthulhu
17
6 / 1 / 6
12,743
637
13,670
15,352
13,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 0 / 10
12,682
634
9,908
12,806
8,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
10,559
528
12,268
14,023
5,515
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 4 / 0
10,792
540
9,353
9,388
3,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 3 / 2
12,041
602
8,329
19,568
26,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
16
Kills
2
2
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
EthanMay2000
Heimdallr
5
1
8
9
L
1
9
1
0.17
W
Cthulhu
NebulaApple
Cthulhu
6
1
6
9
L
1
4
0
0.25
L
0
3
2
0.33
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,290
Damage
29,950
40,928
Taken
42,979
27,002
Mitigated
35,372
21,286
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
EthanMay2000
Heimdallr
10,712
4,844
267
3,797
12,770
4,930
1,829
4,887
7,883
0
71,925
L
12,268
6,313
0
500
14,023
5,515
636
3,817
9,895
0
44,272
W
Cthulhu
NebulaApple
Cthulhu
13,670
569
2,955
7,514
15,352
13,635
472
6,902
8,450
54,507
0
L
9,353
438
0
789
9,388
3,486
30
4,115
5,093
57,154
0
L
8,329
892
265
6,028
19,568
26,371
60
4,771
14,116
38,000
0
W
9,908
745
1,534
5,219
12,806
8,437
949
6,423
6,383
0
36,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,283
Gold Earned
33,392
208
Minions Killed
172
0
Camps Cleared
0
1,044,237
Distance Traveled
1,054,719
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,858
643
81
4
0
331,103
2
L
Artemis
10,559
528
57
3
0
331,244
0
W
Cthulhu
12,743
637
90
5
0
339,911
7
L
Thoth
10,792
540
74
4
0
338,110
0
L
Fafnir
12,041
602
41
2
0
385,365
3
W
Chaac
12,682
634
37
2
0
373,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role