Player Matchup

Khepri
Khepri
DatmanG
Khepri
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 8L
1,131 Elo+
Party 4
Arachne
Arachne
NoeBTW
Arachne
Level 28
God Stats
4W - 2L
1,520 SR
Queue Stats
240W - 227L
1,468 Elo+
Party 1
Izanami
Izanami
SkrrtReynolds
Izanami
Level 16
God Stats
17W - 8L
1,673 SR
Queue Stats
32W - 16L
1,551 Elo+
Party 4
Kumbhakarna
Kumbhakarna
scuttlemutt
Kumbhakarna
Level 23
God Stats
2W - 2L
1,258 SR
Queue Stats
57W - 60L
1,433 Elo+
Solo
Vulcan
Vulcan
tonemalone
Vulcan
Level 28
God Stats
3W - 1L
1,533 SR
Queue Stats
235W - 227L
1,447 Elo+
Party 1
Team Averages
Level 20
1,497 SR
1,406 Elo+

VS

Team Averages
Level 15
1,470 SR
1,412 Elo+
Fenrir
Fenrir
Juniorkkz
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Yellowbonefrank
Amaterasu
Level 16
God Stats
2W - 5L
1,546 SR
Queue Stats
14W - 17L
1,413 Elo+
Party 2
Hades
Hades
kiyoto23
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,521 Elo+
Party 2
Arachne
Arachne
tami24
Arachne
Level 10
God Stats
1W - 4L
1,475 SR
Queue Stats
14W - 27L
1,331 Elo+
Party 3
Artemis
Artemis
willigangpk
Artemis
Level 27
God Stats
22W - 42L
1,330 SR
Queue Stats
35W - 63L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DatmanG
Khepri
5
0 / 1 / 2
3,248
650
1,256
2,760
734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Arachne
NoeBTW
Arachne
6
3 / 0 / 1
4,031
806
735
2,439
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Izanami
6
2 / 1 / 2
3,768
754
1,434
1,916
315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Kumbhakarna
scuttlemutt
Kumbhakarna
6
0 / 0 / 0
3,606
721
0
1,374
409
Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Vulcan
tonemalone
Vulcan
6
2 / 1 / 1
4,096
819
2,867
2,050
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Juniorkkz
Fenrir
1
0 / 1 / 0
2,471
494
210
607
164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
Yellowbonefrank
Amaterasu
5
1 / 1 / 1
3,127
625
2,051
2,588
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
kiyoto23
Hades
6
1 / 2 / 0
3,420
684
1,376
3,156
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
tami24
Arachne
4
0 / 2 / 1
3,018
604
544
2,583
756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
willigangpk
Artemis
4
1 / 1 / 0
3,060
612
1,078
2,165
437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
3
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
DatmanG
Khepri
0
1
2
1
L
Fenrir
Juniorkkz
Fenrir
0
1
0
0
W
Arachne
NoeBTW
Arachne
3
0
1
3.5
W
Izanami
2
1
2
3
L
Amaterasu
Yellowbonefrank
Amaterasu
1
1
1
1.5
L
Hades
kiyoto23
Hades
1
2
0
0.5
W
Kumbhakarna
scuttlemutt
Kumbhakarna
0
0
0
0
L
Arachne
tami24
Arachne
0
2
1
0.25
W
Vulcan
tonemalone
Vulcan
2
1
1
2.5
L
Artemis
willigangpk
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,292
Damage
5,259
10,539
Taken
11,099
2,812
Mitigated
3,149
3,892
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DatmanG
Khepri
1,256
220
0
1,211
2,760
734
0
0
2,760
3,130
0
L
Fenrir
Juniorkkz
Fenrir
210
42
0
0
607
164
0
447
118
0
450
W
Arachne
NoeBTW
Arachne
735
500
0
1,068
2,439
761
0
0
2,439
0
11,574
W
Izanami
1,434
923
0
783
1,916
315
160
0
1,916
0
15,761
L
Amaterasu
Yellowbonefrank
Amaterasu
2,051
976
0
615
2,588
647
0
539
2,049
0
7,818
L
Hades
kiyoto23
Hades
1,376
167
0
672
3,156
1,145
0
1,809
1,204
11,543
0
W
Kumbhakarna
scuttlemutt
Kumbhakarna
0
0
0
500
1,374
409
301
0
1,374
9,413
0
L
Arachne
tami24
Arachne
544
357
0
513
2,583
756
0
564
1,979
0
7,787
W
Vulcan
tonemalone
Vulcan
2,867
949
0
330
2,050
593
243
1,376
674
13,616
0
L
Artemis
willigangpk
Artemis
1,078
464
0
1,042
2,165
437
0
539
1,626
0
6,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,749
Gold Earned
15,096
121
Minions Killed
70
0
Camps Cleared
0
483,480
Distance Traveled
402,459
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
3,248
650
3
1
0
96,294
1
L
Fenrir
2,471
494
1
0
0
37,901
0
W
Arachne
4,031
806
28
6
0
111,782
1
W
Izanami
3,768
754
38
8
0
84,630
1
L
Amaterasu
3,127
625
11
2
0
96,152
1
L
Hades
3,420
684
25
5
0
84,833
0
W
Kumbhakarna
3,606
721
24
5
0
82,592
2
L
Arachne
3,018
604
20
4
0
97,871
0
W
Vulcan
4,096
819
28
6
0
108,182
0
L
Artemis
3,060
612
13
3
0
85,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role