Player Matchup

Ra
Ra
AKBURGE
Ra
Level 18
God Stats
15W - 13L
1,561 SR
Queue Stats
63W - 63L
1,366 Elo+
Solo
Chernobog
Chernobog
Gallabis
Chernobog
Level 28
God Stats
2W - 1L
1,872 SR
Queue Stats
6W - 4L
1,533 Elo+
Solo
Pele
Pele
Hakeryk tx
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
SingingSquire11
Da Ji
Level 29
God Stats
19W - 26L
1,449 SR
Queue Stats
87W - 91L
1,310 Elo+
Solo
Kali
Kali
richydate5
Kali
Level 22
God Stats
1W - 2L
1,785 SR
Queue Stats
226W - 303L
1,208 Elo+
Solo
Team Averages
Level 20
1,633 SR
1,384 Elo+

VS

Team Averages
Level 15
1,631 SR
1,314 Elo+
Heimdallr
Heimdallr
Alan281016
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,072 Elo+
Solo
Cernunnos
Cernunnos
Natan_0658
Cernunnos
Level 14
God Stats
7W - 3L
1,715 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Ares
Ares
Numggets
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,186 Elo+
Solo
Hachiman
Hachiman
RADIANCE-H-HEAT
Hachiman
Level 17
God Stats
6W - 4L
1,825 SR
Queue Stats
8W - 5L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
lViggo_YT
Baron Samedi
Level 24
God Stats
9W - 3L
1,614 SR
Queue Stats
13W - 6L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 8
16,466
499
22,668
28,695
11,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Gallabis
Chernobog
20
7 / 8 / 9
14,704
446
23,253
29,956
17,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
3 / 2 / 2
9,344
283
1,782
3,709
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
18 / 11 / 8
16,467
499
26,737
28,738
12,473
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 13 / 16
13,612
412
8,883
33,622
16,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alan281016
Heimdallr
9
3 / 7 / 4
10,718
325
4,091
7,415
3,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Natan_0658
Cernunnos
20
6 / 6 / 11
17,260
523
24,102
25,113
12,876
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
20
7 / 4 / 16
16,051
486
10,113
30,362
48,604
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
20
8 / 11 / 15
17,221
522
22,627
21,976
11,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
lViggo_YT
Baron Samedi
20
16 / 7 / 15
17,395
527
29,881
27,044
20,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
101
35
Kills
40
40
Deaths
35
43
Assists
61
Player
Kills
Deaths
Assists
KDA
L
5
6
8
1.5
W
Heimdallr
Alan281016
Heimdallr
3
7
4
0.71
L
Chernobog
Gallabis
Chernobog
7
8
9
1.44
L
3
2
2
2
W
Cernunnos
Natan_0658
Cernunnos
6
6
11
1.92
W
Ares
7
4
16
3.75
W
Hachiman
8
11
15
1.41
L
18
11
8
2
W
Baron Samedi
lViggo_YT
Baron Samedi
16
7
15
3.36
L
2
13
16
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,323
Damage
90,814
124,720
Taken
111,910
59,188
Mitigated
96,604
31,523
Healing
22,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,668
3,696
2,061
10,434
28,695
11,488
2,621
12,068
16,437
122,769
0
W
Heimdallr
Alan281016
Heimdallr
4,091
1,803
0
553
7,415
3,096
0
1,069
6,196
0
18,405
L
Chernobog
Gallabis
Chernobog
23,253
16,453
0
6,495
29,956
17,161
634
9,478
20,377
0
102,075
L
1,782
606
0
393
3,709
1,223
345
108
3,601
0
9,134
W
Cernunnos
Natan_0658
Cernunnos
24,102
11,946
0
8,547
25,113
12,876
5,626
4,629
20,024
0
131,791
W
Ares
10,113
677
0
1,754
30,362
48,604
1,251
5,182
24,674
32,853
0
W
Hachiman
22,627
14,901
0
0
21,976
11,574
5,179
2,867
19,011
0
104,877
L
26,737
8,227
0
2,940
28,738
12,473
349
9,094
19,524
0
62,673
W
Baron Samedi
lViggo_YT
Baron Samedi
29,881
3,012
4,040
7,784
27,044
20,454
1,833
7,140
19,163
90,307
0
L
8,883
5,079
0
9,200
33,622
16,843
308
10,392
23,053
0
69,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,593
Gold Earned
78,645
498
Minions Killed
529
0
Camps Cleared
0
2,288,288
Distance Traveled
2,306,533
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,466
499
206
6
0
550,840
7
W
Heimdallr
10,718
325
26
1
0
176,562
0
L
Chernobog
14,704
446
114
3
0
519,549
2
L
Pele
9,344
283
28
1
0
136,443
0
W
Cernunnos
17,260
523
183
6
0
507,560
0
W
Ares
16,051
486
41
1
0
475,969
4
W
Hachiman
17,221
522
144
4
0
567,085
0
L
Da Ji
16,467
499
73
2
0
592,431
0
W
Baron Samedi
17,395
527
135
4
0
579,357
0
L
Kali
13,612
412
77
2
0
489,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role