Player Matchup

Geb
Geb
GUSTAVOUR7
Geb
Level 129
God Stats
8W - 10L
1,642 SR
Queue Stats
405W - 409L
1,514 Elo+
Party 1
Tiamat
Tiamat
LipeBarbosaX
Tiamat
Level 111
God Stats
8W - 12L
1,577 SR
Queue Stats
840W - 823L
1,551 Elo+
Party 1
Ullr
Ullr
Mr_Cryptic-_-
Ullr
Level 82
God Stats
0W - 3L
1,396 SR
Queue Stats
57W - 60L
1,453 Elo+
Solo
Heimdallr
Heimdallr
brnobahr
Heimdallr
Level 119
God Stats
21W - 18L
1,533 SR
Queue Stats
354W - 357L
1,528 Elo+
Party 1
Neith
Neith
iSleepyzXx
Neith
Level 117
God Stats
11W - 23L
1,395 SR
Queue Stats
500W - 533L
1,430 Elo+
Party 1
Team Averages
Level 112
1,509 SR
1,495 Elo+

VS

Team Averages
Level 134
1,585 SR
1,528 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JossueJha
Ares
Level 159
God Stats
52W - 47L
1,558 SR
Queue Stats
259W - 233L
1,526 Elo+
Solo
Izanami
Izanami
KungFuHotDog
Izanami
Level 147
God Stats
15W - 11L
1,721 SR
Queue Stats
312W - 269L
1,574 Elo+
Party 2
Chaac
Chaac
REEEEEEEEE77
Chaac
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 194L
1,551 Elo+
Party 2
Awilix
Awilix
zombiepilot420
Awilix
Level 144
God Stats
8W - 3L
1,647 SR
Queue Stats
123W - 109L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,571
506
3,129
5,773
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
10
1 / 2 / 3
6,052
550
5,797
7,026
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 5 / 0
5,584
508
2,680
7,290
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
brnobahr
Heimdallr
10
0 / 5 / 0
5,262
478
4,216
8,701
3,072
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
9
1 / 4 / 0
5,519
502
1,833
5,451
1,842
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 3 / 2
6,567
597
4,776
6,036
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
10
3 / 0 / 1
6,236
567
3,393
5,827
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
KungFuHotDog
Izanami
13
2 / 0 / 2
7,165
651
2,509
5,358
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 0
7,607
692
6,481
9,786
5,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 2 / 2
7,134
649
7,196
8,391
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
17
17
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
3
2
1.33
L
0
1
0
0
W
Ares
3
0
1
3.5
W
Izanami
KungFuHotDog
Izanami
2
0
2
3
L
Tiamat
1
2
3
1.25
L
3
5
0
0.6
W
5
0
0
5
L
Heimdallr
brnobahr
Heimdallr
0
5
0
0
L
Neith
1
4
0
0.25
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,655
Damage
24,355
34,241
Taken
35,398
14,438
Mitigated
14,799
6,794
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,776
160
0
2,625
6,036
1,722
0
2,641
3,159
33,510
0
L
3,129
732
0
1,333
5,773
3,031
0
1,820
3,953
27,579
0
W
Ares
3,393
139
0
1,580
5,827
3,499
30
959
4,828
19,483
0
W
Izanami
KungFuHotDog
Izanami
2,509
1,235
0
1,897
5,358
1,516
0
915
4,443
0
53,784
L
Tiamat
5,797
1,047
0
2,558
7,026
4,375
0
3,366
3,660
29,599
0
L
2,680
1,207
0
21
7,290
2,118
0
1,019
6,271
0
20,941
W
6,481
1,056
0
4,488
9,786
5,266
0
629
9,089
0
43,353
L
Heimdallr
brnobahr
Heimdallr
4,216
1,921
0
1,766
8,701
3,072
0
1,401
7,300
0
27,376
L
Neith
1,833
755
0
1,116
5,451
1,842
400
563
4,888
0
29,746
W
7,196
3,653
0
620
8,391
2,796
0
3,240
4,953
0
47,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
34,709
288
Minions Killed
387
0
Camps Cleared
0
979,050
Distance Traveled
1,243,731
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,567
597
74
7
0
203,967
3
L
Geb
5,571
506
52
5
0
229,016
4
W
Ares
6,236
567
22
2
0
240,544
4
W
Izanami
7,165
651
119
11
0
209,890
0
L
Tiamat
6,052
550
75
7
0
193,015
6
L
Ullr
5,584
508
39
4
0
191,670
1
W
Chaac
7,607
692
89
8
0
333,070
1
L
Heimdallr
5,262
478
60
5
0
179,233
3
L
Neith
5,519
502
62
6
0
186,116
1
W
Awilix
7,134
649
83
8
0
256,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role