Player Matchup

The Morrigan
The Morrigan
Invictus121
The Morrigan
Level 121
God Stats
0W - 2L
1,199 SR
Queue Stats
39W - 26L
1,685 Elo+
Party 1
Thanatos
Thanatos
Mazerix
Thanatos
Level 21
God Stats
2W - 4L
1,355 SR
Queue Stats
12W - 11L
1,418 Elo+
Party 1
Khepri
Khepri
Orthal
Khepri
Level 65
God Stats
1W - 2L
1,328 SR
Queue Stats
4W - 13L
1,467 Elo+
Party 2
Bellona
Bellona
ResurrectingLove
Bellona
Level 22
God Stats
1W - 2L
1,552 SR
Queue Stats
7W - 6L
1,598 Elo+
Party 1
Neith
Neith
WiccaShadow
Neith
Level 22
God Stats
0W - 2L
1,481 SR
Queue Stats
6W - 13L
1,467 Elo+
Party 2
Team Averages
Level 50
1,383 SR
1,527 Elo+

VS

Team Averages
Level 51
1,536 SR
1,449 Elo+
Thanatos
Thanatos
CS jakoda016
Thanatos
Level 34
God Stats
33W - 36L
1,609 SR
Queue Stats
161W - 162L
1,448 Elo+
Solo
Skadi
Skadi
Chong Little
Skadi
Level 46
God Stats
9W - 12L
1,548 SR
Queue Stats
105W - 132L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
Haloshadow919
Gilgamesh
Level 48
God Stats
4W - 3L
1,585 SR
Queue Stats
27W - 25L
1,350 Elo+
Party 3
Pele
Pele
VenitocamleasTTV
Pele
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 30L
1,525 Elo+
Party 3
Ra
Ra
llGothic
Ra
Level 62
God Stats
1W - 0L
1,437 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Invictus121
The Morrigan
14
4 / 7 / 3
8,563
504
8,743
7,380
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Mazerix
Thanatos
15
9 / 7 / 3
9,478
558
11,006
13,415
5,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Khepri
Orthal
Khepri
11
0 / 7 / 7
6,998
412
4,423
12,385
9,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 6 / 5
6,824
401
6,377
10,203
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 8 / 1
8,144
479
8,030
12,045
3,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CS jakoda016
Thanatos
16
16 / 3 / 4
10,980
646
17,507
18,182
6,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 7 / 8
8,811
518
7,219
11,580
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Haloshadow919
Gilgamesh
16
4 / 2 / 6
10,876
640
8,519
13,182
7,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 2 / 4
10,676
628
7,135
12,954
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 4
9,028
531
3,235
9,189
3,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
18
Kills
35
35
Deaths
18
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CS jakoda016
Thanatos
16
3
4
6
W
3
7
8
1
W
Gilgamesh
Haloshadow919
Gilgamesh
4
2
6
3.5
L
The Morrigan
Invictus121
The Morrigan
4
7
3
0.79
L
Thanatos
Mazerix
Thanatos
9
7
3
1.5
L
Khepri
Orthal
Khepri
0
7
7
0.5
L
0
6
5
0.42
W
10
2
4
6
L
5
8
1
0.69
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,579
Damage
43,615
55,428
Taken
65,087
26,644
Mitigated
25,813
11,807
Healing
29,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CS jakoda016
Thanatos
17,507
9,821
0
13,844
18,182
6,890
2,807
4,684
13,214
0
67,338
W
7,219
3,679
159
1,780
11,580
3,668
969
2,695
8,841
0
38,970
W
Gilgamesh
Haloshadow919
Gilgamesh
8,519
1,609
0
3,430
13,182
7,920
898
0
13,182
0
50,353
L
The Morrigan
Invictus121
The Morrigan
8,743
1,749
0
260
7,380
2,204
0
1,599
5,606
34,017
5,464
L
Thanatos
Mazerix
Thanatos
11,006
3,404
0
7,344
13,415
5,106
0
1,534
11,837
0
46,082
L
Khepri
Orthal
Khepri
4,423
512
0
1,801
12,385
9,467
230
0
12,385
22,143
0
L
6,377
2,752
0
506
10,203
6,080
0
144
10,059
0
25,300
W
7,135
1,630
0
5,352
12,954
3,920
521
864
12,082
0
72,940
L
8,030
5,431
0
1,896
12,045
3,787
916
0
12,045
0
39,733
W
3,235
466
1,333
3,848
9,189
3,415
1,320
1,471
7,540
48,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,007
Gold Earned
50,371
303
Minions Killed
458
0
Camps Cleared
0
1,489,855
Distance Traveled
1,541,353
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,980
646
98
6
0
309,287
3
W
Skadi
8,811
518
60
4
0
259,711
1
W
Gilgamesh
10,876
640
93
5
0
318,133
5
L
The Morrigan
8,563
504
78
5
0
286,492
4
L
Thanatos
9,478
558
76
4
0
319,364
3
L
Khepri
6,998
412
31
2
0
295,354
3
L
Bellona
6,824
401
41
2
0
344,202
2
W
Pele
10,676
628
126
7
0
321,414
2
L
Neith
8,144
479
77
5
0
244,443
0
W
Ra
9,028
531
81
5
0
332,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role