Player Matchup

Cthulhu
Cthulhu
FahPPeeDuCk
Cthulhu
Level 25
God Stats
29W - 36L
1,402 SR
Queue Stats
110W - 170L
1,303 Elo+
Solo
Sol
Sol
magallegop20
Sol
Level 27
God Stats
17W - 18L
1,771 SR
Queue Stats
34W - 52L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
mateovr2910
Gilgamesh
Level 48
God Stats
10W - 5L
1,395 SR
Queue Stats
25W - 30L
1,206 Elo+
Party 1
Team Averages
Level 33
1,523 SR
1,272 Elo+

VS

Team Averages
Level 38
1,433 SR
1,314 Elo+
Raijin
Raijin
 
Raijin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Baby Jesus5284
Olorun
Level 25
God Stats
18W - 36L
1,300 SR
Queue Stats
45W - 90L
1,164 Elo+
Solo
Artemis
Artemis
ToTheJet
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FahPPeeDuCk
Cthulhu
11
1 / 6 / 11
9,235
770
4,445
17,427
10,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
10 / 3 / 9
10,890
908
14,810
9,577
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
mateovr2910
Gilgamesh
14
10 / 1 / 9
11,185
932
11,647
11,011
6,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
3 / 9 / 3
8,156
680
8,476
14,984
4,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 7
8,204
684
6,585
12,300
4,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
ToTheJet
Artemis
12
4 / 9 / 6
9,545
795
6,422
12,864
4,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
21
Kills
9
10
Deaths
21
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
9
3
0.5
L
2
3
7
1.83
W
Cthulhu
FahPPeeDuCk
Cthulhu
1
6
11
1.08
L
Artemis
ToTheJet
Artemis
4
9
6
0.78
W
10
3
9
4.83
W
Gilgamesh
mateovr2910
Gilgamesh
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,902
Damage
21,483
38,015
Taken
40,148
19,953
Mitigated
13,855
9,953
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,476
1,481
366
2,508
14,984
4,724
0
6,388
8,596
31,955
0
L
6,585
2,654
1,116
3,688
12,300
4,557
0
6,494
5,806
26,140
0
W
Cthulhu
FahPPeeDuCk
Cthulhu
4,445
417
465
3,736
17,427
10,058
266
6,289
11,138
15,465
0
L
Artemis
ToTheJet
Artemis
6,422
3,911
0
1,039
12,864
4,574
0
6,441
6,423
0
21,036
W
14,810
4,761
483
3,673
9,577
3,223
3,346
4,815
4,762
40,031
0
W
Gilgamesh
mateovr2910
Gilgamesh
11,647
2,160
135
1,461
11,011
6,672
103
3,989
7,022
0
58,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
25,905
143
Minions Killed
94
0
Camps Cleared
0
641,608
Distance Traveled
542,202
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,156
680
36
3
0
157,206
0
L
Olorun
8,204
684
28
2
0
221,198
0
W
Cthulhu
9,235
770
17
1
0
181,043
1
L
Artemis
9,545
795
30
3
0
163,798
0
W
Sol
10,890
908
64
5
0
190,595
0
W
Gilgamesh
11,185
932
62
5
0
269,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role