Player Matchup

Guan Yu
Guan Yu
BottomLevel
Guan Yu
Level 83
God Stats
36W - 46L
1,459 SR
Queue Stats
228W - 314L
1,393 Elo+
Party 1
Izanami
Izanami
Chobble
Izanami
Level 21
God Stats
4W - 6L
1,500 SR
Queue Stats
68W - 132L
1,500 Elo+
Party 1
Ymir
Ymir
elcapito777
Ymir
Level 105
God Stats
2W - 3L
1,571 SR
Queue Stats
77W - 85L
1,495 Elo+
Party 3
Fenrir
Fenrir
fideoos3D
Fenrir
Level 18
God Stats
2W - 3L
1,487 SR
Queue Stats
6W - 11L
1,378 Elo+
Party 3
Zeus
Zeus
rideabiggoose
Zeus
Level 68
God Stats
2W - 4L
1,463 SR
Queue Stats
61W - 98L
1,325 Elo+
Party 1
Team Averages
Level 59
1,496 SR
1,418 Elo+

VS

Team Averages
Level 41
1,468 SR
1,470 Elo+
Apollo
Apollo
Broekn
Apollo
Level 46
God Stats
3W - 8L
1,289 SR
Queue Stats
191W - 224L
1,440 Elo+
Solo
Camazotz
Camazotz
CSJO20
Camazotz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,468 Elo+
Party 2
Bellona
Bellona
Kasakira
Bellona
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 104L
1,457 Elo+
Party 2
Tiamat
Tiamat
UwU_Boyo
Tiamat
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
32W - 24L
1,464 Elo+
Party 2
Kuzenbo
Kuzenbo
mahjowav
Kuzenbo
Level 28
God Stats
0W - 2L
1,551 SR
Queue Stats
9W - 7L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BottomLevel
Guan Yu
19
5 / 2 / 4
12,041
634
9,459
15,216
15,759
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Chobble
Izanami
19
6 / 4 / 2
12,171
641
12,408
13,488
5,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 3 / 3
10,284
541
4,850
14,363
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
fideoos3D
Fenrir
16
2 / 5 / 4
10,335
544
3,864
13,809
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 1 / 5
12,027
633
14,615
12,609
4,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Broekn
Apollo
6
2 / 1 / 0
6,628
349
2,099
2,594
589
Camazotz
CSJO20
Camazotz
15
7 / 9 / 1
9,662
509
13,370
24,395
7,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Kasakira
Bellona
16
4 / 5 / 1
10,210
537
14,314
13,868
11,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
UwU_Boyo
Tiamat
16
0 / 3 / 2
9,710
511
6,692
10,060
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
mahjowav
Kuzenbo
13
1 / 4 / 5
8,424
443
2,890
13,552
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
22
Kills
14
15
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BottomLevel
Guan Yu
5
2
4
3.5
L
Apollo
Broekn
Apollo
2
1
0
2
L
Camazotz
CSJO20
Camazotz
7
9
1
0.83
W
Izanami
Chobble
Izanami
6
4
2
1.75
L
Bellona
Kasakira
Bellona
4
5
1
0.9
L
Tiamat
UwU_Boyo
Tiamat
0
3
2
0.33
W
2
3
3
1.17
W
Fenrir
fideoos3D
Fenrir
2
5
4
0.8
L
Kuzenbo
mahjowav
Kuzenbo
1
4
5
0.88
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,196
Damage
39,365
69,485
Taken
64,469
43,402
Mitigated
35,595
29,235
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BottomLevel
Guan Yu
9,459
1,832
1,364
7,826
15,216
15,759
1,794
1,306
13,910
135
63,948
L
Apollo
Broekn
Apollo
2,099
1,403
0
160
2,594
589
0
791
1,803
0
15,675
L
Camazotz
CSJO20
Camazotz
13,370
5,322
0
9,052
24,395
7,783
0
6,328
18,067
0
59,747
W
Izanami
Chobble
Izanami
12,408
8,222
0
6,838
13,488
5,999
3,597
1,548
11,940
0
115,784
L
Bellona
Kasakira
Bellona
14,314
5,813
0
887
13,868
11,700
2,385
2,410
11,458
0
65,467
L
Tiamat
UwU_Boyo
Tiamat
6,692
985
0
3,089
10,060
4,444
230
5,525
4,535
68,377
0
W
4,850
390
0
4,069
14,363
11,466
0
3,441
10,922
39,488
0
W
Fenrir
fideoos3D
Fenrir
3,864
504
0
1,614
13,809
5,724
0
2,176
11,633
0
61,335
L
Kuzenbo
mahjowav
Kuzenbo
2,890
1,359
0
1,026
13,552
11,079
0
4,546
9,006
12,808
0
W
14,615
3,140
0
7,524
12,609
4,454
1,522
4,495
8,114
77,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,858
Gold Earned
44,634
638
Minions Killed
405
0
Camps Cleared
0
1,733,860
Distance Traveled
1,534,825
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,041
634
129
7
0
376,341
1
L
Apollo
6,628
349
34
2
0
109,002
0
L
Camazotz
9,662
509
95
5
0
359,345
1
W
Izanami
12,171
641
173
9
0
323,931
5
L
Bellona
10,210
537
129
7
0
352,750
0
L
Tiamat
9,710
511
134
7
0
353,225
5
W
Ymir
10,284
541
66
3
0
348,302
1
W
Fenrir
10,335
544
99
5
0
339,908
0
L
Kuzenbo
8,424
443
13
1
0
360,503
2
W
Zeus
12,027
633
171
9
0
345,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role