Player Matchup

Heimdallr
Heimdallr
JoseWL
Heimdallr
Level 108
God Stats
8W - 11L
1,452 SR
Queue Stats
353W - 360L
1,412 Elo+
Party 2
Baron Samedi
Baron Samedi
LeoTheTenacious
Baron Samedi
Level 88
God Stats
21W - 12L
1,944 SR
Queue Stats
154W - 131L
1,526 Elo+
Party 1
Nemesis
Nemesis
MonsterMil
Nemesis
Level 46
God Stats
2W - 2L
1,710 SR
Queue Stats
10W - 10L
1,514 Elo+
Party 1
Amaterasu
Amaterasu
Orimary
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,553 Elo+
Party 2
Persephone
Persephone
VpVoix
Persephone
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,552 Elo+
Party 2
Team Averages
Level 58
1,621 SR
1,511 Elo+

VS

Team Averages
Level 86
1,621 SR
1,512 Elo+
Pele
Pele
Solochance
Pele
Level 127
God Stats
1W - 2L
1,314 SR
Queue Stats
59W - 46L
1,531 Elo+
Party 3
Chernobog
Chernobog
WhyWouldntI
Chernobog
Level 106
God Stats
5W - 1L
1,634 SR
Queue Stats
82W - 77L
1,472 Elo+
Party 3
Anubis
Anubis
Wylabee
Anubis
Level 26
God Stats
3W - 1L
1,745 SR
Queue Stats
134W - 119L
1,573 Elo+
Party 3
Gilgamesh
Gilgamesh
Zozano
Gilgamesh
Level 48
God Stats
3W - 2L
1,659 SR
Queue Stats
56W - 60L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
deathtoll12123
Baron Samedi
Level 121
God Stats
3W - 1L
1,753 SR
Queue Stats
75W - 64L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JoseWL
Heimdallr
15
3 / 11 / 2
9,864
429
12,847
21,608
8,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
LeoTheTenacious
Baron Samedi
13
0 / 10 / 6
9,120
397
10,222
20,373
14,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
MonsterMil
Nemesis
17
6 / 7 / 1
12,154
528
11,925
19,736
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Orimary
Amaterasu
14
0 / 5 / 3
9,400
409
4,186
15,586
8,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
VpVoix
Persephone
13
1 / 10 / 3
9,563
416
8,692
14,748
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 12
15,677
682
24,350
19,684
10,035
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
WhyWouldntI
Chernobog
20
10 / 2 / 20
14,107
613
12,473
21,141
10,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Wylabee
Anubis
20
13 / 2 / 11
13,661
594
16,821
15,100
8,999
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Zozano
Gilgamesh
16
1 / 2 / 16
11,509
500
10,843
15,014
11,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
deathtoll12123
Baron Samedi
16
2 / 2 / 25
11,992
521
9,582
17,466
17,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
127
10
Kills
43
43
Deaths
10
15
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
JoseWL
Heimdallr
3
11
2
0.36
L
Baron Samedi
LeoTheTenacious
Baron Samedi
0
10
6
0.3
L
Nemesis
MonsterMil
Nemesis
6
7
1
0.93
L
Amaterasu
Orimary
Amaterasu
0
5
3
0.3
W
17
2
12
11.5
L
Persephone
VpVoix
Persephone
1
10
3
0.25
W
Chernobog
WhyWouldntI
Chernobog
10
2
20
10
W
Anubis
Wylabee
Anubis
13
2
11
9.25
W
Gilgamesh
Zozano
Gilgamesh
1
2
16
4.5
W
Baron Samedi
deathtoll12123
Baron Samedi
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,872
Damage
74,069
92,051
Taken
88,405
41,973
Mitigated
58,564
20,583
Healing
41,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
JoseWL
Heimdallr
12,847
5,547
0
2,555
21,608
8,472
2,948
4,151
17,457
0
61,773
L
Baron Samedi
LeoTheTenacious
Baron Samedi
10,222
576
2,010
4,089
20,373
14,310
60
7,402
12,971
35,217
0
L
Nemesis
MonsterMil
Nemesis
11,925
6,046
0
6,092
19,736
6,930
0
6,545
13,191
0
65,815
L
Amaterasu
Orimary
Amaterasu
4,186
725
0
3,263
15,586
8,292
274
4,723
10,863
0
34,489
W
24,350
6,778
0
9,316
19,684
10,035
2,371
3,483
16,137
0
126,435
L
Persephone
VpVoix
Persephone
8,692
818
0
2,574
14,748
3,969
0
4,234
10,504
38,340
0
W
Chernobog
WhyWouldntI
Chernobog
12,473
8,131
0
13,095
21,141
10,859
5,532
4,152
16,887
0
109,069
W
Anubis
Wylabee
Anubis
16,821
993
0
8,227
15,100
8,999
1,353
4,990
9,906
96,068
0
W
Gilgamesh
Zozano
Gilgamesh
10,843
1,790
0
2,325
15,014
11,483
592
3,401
11,517
0
51,917
W
Baron Samedi
deathtoll12123
Baron Samedi
9,582
1,534
1,570
7,312
17,466
17,188
824
4,039
13,263
49,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,101
Gold Earned
66,946
385
Minions Killed
586
0
Camps Cleared
0
1,951,628
Distance Traveled
2,267,891
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,864
429
102
4
0
367,368
3
L
Baron Samedi
9,120
397
44
2
0
386,722
4
L
Nemesis
12,154
528
99
4
0
449,974
1
L
Amaterasu
9,400
409
77
3
0
380,351
2
W
Pele
15,677
682
180
8
0
528,997
6
L
Persephone
9,563
416
63
3
0
367,213
1
W
Chernobog
14,107
613
121
5
0
468,972
3
W
Anubis
13,661
594
137
6
0
401,343
7
W
Gilgamesh
11,509
500
85
4
0
438,763
5
W
Baron Samedi
11,992
521
63
3
0
429,816
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role