Player Matchup

Tsukuyomi
Tsukuyomi
AthleticReaper
Tsukuyomi
Level 85
God Stats
9W - 19L
1,306 SR
Queue Stats
337W - 519L
1,283 Elo+
Party 1
Chaac
Chaac
PriestVallon42
Chaac
Level 71
God Stats
4W - 6L
1,670 SR
Queue Stats
91W - 90L
1,366 Elo+
Solo
Hou Yi
Hou Yi
Squash Batch
Hou Yi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,332 Elo+
Solo
Xing Tian
Xing Tian
abstractwall_21
Xing Tian
Level 104
God Stats
4W - 5L
1,174 SR
Queue Stats
399W - 592L
1,319 Elo+
Party 1
Ra
Ra
unicornnohorn
Ra
Level 86
God Stats
16W - 25L
1,412 SR
Queue Stats
317W - 477L
1,276 Elo+
Party 1
Team Averages
Level 82
1,412 SR
1,315 Elo+

VS

Team Averages
Level 71
1,390 SR
1,313 Elo+
Mulan
Mulan
LS-Deadshot
Mulan
Level 64
God Stats
14W - 19L
1,550 SR
Queue Stats
311W - 352L
1,411 Elo+
Solo
Ymir
Ymir
Stealthylionfish
Ymir
Level 60
God Stats
2W - 2L
1,423 SR
Queue Stats
7W - 11L
1,313 Elo+
Party 2
Agni
Agni
W1Zsaints1022
Agni
Level 50
God Stats
3W - 4L
1,373 SR
Queue Stats
4W - 7L
1,280 Elo+
Party 2
Heimdallr
Heimdallr
two-snakes
Heimdallr
Level 57
God Stats
2W - 2L
1,483 SR
Queue Stats
3W - 8L
1,195 Elo+
Party 2
Fenrir
Fenrir
vikman1315
Fenrir
Level 123
God Stats
4W - 11L
1,118 SR
Queue Stats
446W - 551L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AthleticReaper
Tsukuyomi
16
8 / 9 / 5
10,212
537
13,763
16,138
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 2 / 5
10,334
544
13,916
19,364
16,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
14
2 / 3 / 0
8,645
455
6,034
10,767
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
abstractwall_21
Xing Tian
11
0 / 9 / 4
7,293
384
4,231
16,505
9,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 3 / 4
8,388
441
6,158
12,436
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
9,313
490
8,485
14,481
15,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 10
10,079
530
9,324
14,602
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 6
9,801
516
14,261
9,590
3,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
two-snakes
Heimdallr
15
4 / 3 / 7
9,294
489
9,958
9,384
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
vikman1315
Fenrir
16
8 / 4 / 2
9,912
522
10,324
15,744
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
15
Kills
25
26
Deaths
15
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AthleticReaper
Tsukuyomi
8
9
5
1.17
W
3
5
3
0.9
L
5
2
5
3.75
L
Hou Yi
2
3
0
0.67
W
6
1
10
11
W
4
2
6
3.5
L
Xing Tian
abstractwall_21
Xing Tian
0
9
4
0.22
W
Heimdallr
two-snakes
Heimdallr
4
3
7
2.5
L
0
3
4
0.67
W
Fenrir
vikman1315
Fenrir
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,102
Damage
52,352
75,210
Taken
63,801
45,492
Mitigated
41,912
28,202
Healing
22,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AthleticReaper
Tsukuyomi
13,763
5,053
0
3,025
16,138
7,096
94
3,606
12,331
0
58,839
W
8,485
1,961
0
3,217
14,481
15,955
754
543
13,878
0
53,997
L
13,916
4,507
0
9,951
19,364
16,948
78
3,788
15,454
472
60,388
L
Hou Yi
6,034
3,441
0
3,254
10,767
3,687
522
2,993
7,724
0
50,667
W
9,324
1,466
354
5,294
14,602
13,070
223
3,569
10,898
30,274
0
W
14,261
634
255
2,262
9,590
3,273
660
3,077
6,153
54,386
0
L
Xing Tian
abstractwall_21
Xing Tian
4,231
511
297
2,720
16,505
9,784
31
4,638
11,839
19,153
0
W
Heimdallr
two-snakes
Heimdallr
9,958
6,462
552
2,831
9,384
3,169
965
1,868
7,516
0
49,307
L
6,158
243
2,771
6,184
12,436
7,977
500
7,595
4,277
48,804
0
W
Fenrir
vikman1315
Fenrir
10,324
1,866
0
7,620
15,744
6,445
0
1,189
14,495
0
59,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,872
Gold Earned
48,399
391
Minions Killed
448
0
Camps Cleared
0
1,698,566
Distance Traveled
1,632,497
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,212
537
88
5
0
330,476
1
W
Mulan
9,313
490
123
6
0
285,224
1
L
Chaac
10,334
544
125
7
0
378,802
0
L
Hou Yi
8,645
455
87
5
0
351,940
7
W
Ymir
10,079
530
29
2
0
351,022
3
W
Agni
9,801
516
101
5
0
337,510
6
L
Xing Tian
7,293
384
21
1
0
321,917
0
W
Heimdallr
9,294
489
99
5
0
319,028
5
L
Ra
8,388
441
70
4
0
315,431
5
W
Fenrir
9,912
522
96
5
0
339,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role