Player Matchup

Neith
Neith
Hoseokie
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,418 Elo+
Solo
Da Ji
Da Ji
Hyperiani
Da Ji
Level 29
God Stats
3W - 0L
1,786 SR
Queue Stats
37W - 21L
1,687 Elo+
Party 3
Merlin
Merlin
Isaas
Merlin
Level 2
God Stats
8W - 6L
1,500 SR
Queue Stats
30W - 19L
1,500 Elo+
Party 3
Pele
Pele
lAkihiko
Pele
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 105L
1,570 Elo+
Solo
Kukulkan
Kukulkan
pauloturtle56
Kukulkan
Level 22
God Stats
7W - 3L
1,693 SR
Queue Stats
44W - 69L
1,374 Elo+
Solo
Team Averages
Level 19
1,596 SR
1,510 Elo+

VS

Team Averages
Level 19
1,559 SR
1,504 Elo+
Anubis
Anubis
Fidiguaxinim
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 1
Loki
Loki
HadoukenJr
Loki
Level 37
God Stats
3W - 3L
1,797 SR
Queue Stats
29W - 40L
1,329 Elo+
Party 2
Serqet
Serqet
Maragrina
Serqet
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 3L
1,744 Elo+
Party 1
Persephone
Persephone
Yckaro
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,383 Elo+
Party 2
Cernunnos
Cernunnos
nakazawa28008
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hoseokie
Neith
20
12 / 5 / 16
14,607
1,217
20,153
14,609
4,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Hyperiani
Da Ji
19
10 / 5 / 11
13,455
1,121
15,709
12,792
4,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Isaas
Merlin
19
2 / 5 / 16
11,910
993
7,077
8,999
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
19
8 / 8 / 13
13,566
1,131
18,875
19,264
5,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
pauloturtle56
Kukulkan
20
2 / 1 / 21
12,500
1,042
14,773
12,087
4,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 12 / 14
13,613
1,134
16,896
21,775
10,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 0
9,010
751
0
0
0
Serqet
Maragrina
Serqet
18
8 / 13 / 9
13,094
1,091
19,873
26,112
11,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Yckaro
Persephone
18
4 / 6 / 12
12,736
1,061
11,418
13,848
4,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
nakazawa28008
Cernunnos
20
6 / 4 / 14
13,683
1,140
13,578
19,348
7,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
73
34
Kills
24
24
Deaths
35
77
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
12
14
1.08
L
0
0
0
0
W
Neith
Hoseokie
Neith
12
5
16
4
W
Da Ji
Hyperiani
Da Ji
10
5
11
3.1
W
Merlin
Isaas
Merlin
2
5
16
2
L
Serqet
Maragrina
Serqet
8
13
9
0.96
L
Persephone
Yckaro
Persephone
4
6
12
1.67
W
Pele
8
8
13
1.81
L
Cernunnos
nakazawa28008
Cernunnos
6
4
14
3.25
W
Kukulkan
pauloturtle56
Kukulkan
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,587
Damage
61,765
67,751
Taken
81,083
21,331
Mitigated
33,358
5,433
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
16,896
486
167
5,234
21,775
10,016
0
5,645
16,130
42,991
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Hoseokie
Neith
20,153
8,845
0
1,810
14,609
4,799
0
9,498
5,111
0
33,758
W
Da Ji
Hyperiani
Da Ji
15,709
6,415
0
0
12,792
4,565
0
4,004
8,180
0
22,032
W
Merlin
Isaas
Merlin
7,077
440
0
0
8,999
2,572
0
3,484
5,515
23,535
0
L
Serqet
Maragrina
Serqet
19,873
6,348
0
0
26,112
11,567
0
6,494
19,618
0
26,415
L
Persephone
Yckaro
Persephone
11,418
970
0
887
13,848
4,489
0
4,563
9,279
31,486
0
W
Pele
18,875
3,364
474
2,913
19,264
5,146
0
7,664
10,802
0
49,908
L
Cernunnos
nakazawa28008
Cernunnos
13,578
6,805
0
2,510
19,348
7,286
0
5,147
14,201
0
42,552
W
Kukulkan
pauloturtle56
Kukulkan
14,773
1,469
0
236
12,087
4,249
0
3,664
7,931
51,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,038
Gold Earned
62,136
240
Minions Killed
190
10
Camps Cleared
5
1,002,462
Distance Traveled
791,295
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,613
1,134
80
7
1
176,472
2
L
Loki
9,010
751
0
0
0
0
0
W
Neith
14,607
1,217
45
4
1
188,471
0
W
Da Ji
13,455
1,121
20
2
2
194,329
1
W
Merlin
11,910
993
38
3
1
172,967
1
L
Serqet
13,094
1,091
11
1
2
213,113
2
L
Persephone
12,736
1,061
41
3
2
186,136
0
W
Pele
13,566
1,131
53
4
5
203,748
0
L
Cernunnos
13,683
1,140
58
5
0
215,574
0
W
Kukulkan
12,500
1,042
84
7
1
242,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role