Player Matchup

Bakasura
Bakasura
DrTanner
Bakasura
Level 118
God Stats
2W - 1L
1,526 SR
Queue Stats
511W - 606L
1,422 Elo+
Party 1
Merlin
Merlin
SeeMac-7
Merlin
Level 65
God Stats
3W - 3L
1,511 SR
Queue Stats
112W - 167L
1,335 Elo+
Party 1
Cupid
Cupid
SlimSethy
Cupid
Level 120
God Stats
9W - 8L
1,284 SR
Queue Stats
516W - 613L
1,398 Elo+
Party 1
Hercules
Hercules
The1Hyde
Hercules
Level 64
God Stats
144W - 229L
1,400 SR
Queue Stats
150W - 241L
1,369 Elo+
Party 1
Chang'e
Chang'e
rmccloud
Chang'e
Level 103
God Stats
75W - 93L
1,520 SR
Queue Stats
247W - 345L
1,398 Elo+
Party 1
Team Averages
Level 94
1,448 SR
1,385 Elo+

VS

Team Averages
Level 95
1,449 SR
1,413 Elo+
Ares
Ares
 
Ares
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Robert2381
Janus
Level 137
God Stats
89W - 90L
1,436 SR
Queue Stats
182W - 243L
1,395 Elo+
Solo
Danzaburou
Danzaburou
SHAD0W PHE0NIX5
Danzaburou
Level 65
God Stats
3W - 5L
1,498 SR
Queue Stats
177W - 241L
1,331 Elo+
Solo
Kukulkan
Kukulkan
UnauditedBowl3
Kukulkan
Level 85
God Stats
9W - 8L
1,666 SR
Queue Stats
194W - 222L
1,393 Elo+
Party 2
Nemesis
Nemesis
XxLiv3_To_DyexX
Nemesis
Level 124
God Stats
1W - 3L
1,143 SR
Queue Stats
270W - 261L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DrTanner
Bakasura
19
4 / 2 / 8
11,773
589
13,135
21,763
12,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
SeeMac-7
Merlin
16
1 / 4 / 4
10,362
518
5,196
11,347
4,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
SlimSethy
Cupid
18
10 / 3 / 5
12,554
628
15,433
14,667
5,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
The1Hyde
Hercules
17
3 / 2 / 3
10,577
529
3,155
11,572
10,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
rmccloud
Chang'e
17
9 / 4 / 14
11,827
591
14,137
18,319
11,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 9 / 7
8,944
447
6,123
18,418
13,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
18
4 / 4 / 4
11,509
575
8,323
13,035
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
SHAD0W PHE0NIX5
Danzaburou
13
0 / 8 / 6
8,988
449
7,037
13,429
4,769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
2 / 4 / 5
10,567
528
10,354
11,279
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
8 / 2 / 2
11,751
588
11,345
16,912
9,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
27
Kills
15
15
Deaths
27
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
9
7
0.5
W
Bakasura
DrTanner
Bakasura
4
2
8
4
L
Janus
4
4
4
1.5
L
Danzaburou
SHAD0W PHE0NIX5
Danzaburou
0
8
6
0.38
W
Merlin
SeeMac-7
Merlin
1
4
4
0.75
W
Cupid
SlimSethy
Cupid
10
3
5
4.17
W
Hercules
The1Hyde
Hercules
3
2
3
2.25
L
Kukulkan
2
4
5
1.13
L
8
2
2
4.5
W
Chang'e
rmccloud
Chang'e
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,056
Damage
43,182
77,668
Taken
73,073
45,131
Mitigated
36,836
37,996
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,123
115
0
620
18,418
13,525
131
5,297
12,627
22,641
0
W
Bakasura
DrTanner
Bakasura
13,135
8,751
231
12,597
21,763
12,869
2,355
3,489
18,188
0
87,789
L
Janus
8,323
453
114
4,095
13,035
4,616
1,674
4,314
7,849
75,802
0
L
Danzaburou
SHAD0W PHE0NIX5
Danzaburou
7,037
3,481
0
2,755
13,429
4,769
1,436
4,488
8,532
0
44,211
W
Merlin
SeeMac-7
Merlin
5,196
678
0
3,069
11,347
4,397
605
4,364
6,903
60,076
0
W
Cupid
SlimSethy
Cupid
15,433
9,153
340
5,979
14,667
5,885
3,714
5,751
8,870
0
82,642
W
Hercules
The1Hyde
Hercules
3,155
248
0
1,928
11,572
10,003
1,644
4,255
7,131
0
46,373
L
Kukulkan
10,354
1,035
0
0
11,279
4,801
371
1,640
9,016
64,879
0
L
11,345
6,089
0
3,563
16,912
9,125
354
3,106
13,242
0
76,915
W
Chang'e
rmccloud
Chang'e
14,137
897
4,369
9,483
18,319
11,977
1,851
6,449
11,776
62,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,093
Gold Earned
51,759
630
Minions Killed
490
0
Camps Cleared
0
1,946,273
Distance Traveled
1,793,898
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,944
447
39
2
0
321,021
15
W
Bakasura
11,773
589
161
8
0
438,835
5
L
Janus
11,509
575
154
8
0
390,924
2
L
Danzaburou
8,988
449
67
3
0
330,491
2
W
Merlin
10,362
518
123
6
0
350,688
3
W
Cupid
12,554
628
148
7
0
355,255
3
W
Hercules
10,577
529
101
5
0
414,221
0
L
Kukulkan
10,567
528
123
6
0
308,903
3
L
Nemesis
11,751
588
107
5
0
442,559
4
W
Chang'e
11,827
591
97
5
0
387,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role