Player Matchup

Nike
Nike
DecentTuba56159
Nike
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 35L
1,483 Elo+
Solo
Neith
Neith
DrPhysicianMD
Neith
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 215L
1,427 Elo+
Party 1
Merlin
Merlin
Frolodon
Merlin
Level 17
God Stats
2W - 0L
1,284 SR
Queue Stats
12W - 20L
1,412 Elo+
Solo
Ymir
Ymir
SpyCNuggz
Ymir
Level 15
God Stats
1W - 1L
1,297 SR
Queue Stats
14W - 19L
1,454 Elo+
Party 1
Thanatos
Thanatos
Оdom
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,416 SR
1,455 Elo+

VS

Team Averages
Level 26
1,587 SR
1,458 Elo+
Da Ji
Da Ji
D0mehits420
Da Ji
Level 29
God Stats
2W - 3L
1,704 SR
Queue Stats
89W - 86L
1,510 Elo+
Solo
Nu Wa
Nu Wa
KeyDevereaux
Nu Wa
Level 28
God Stats
7W - 9L
1,379 SR
Queue Stats
139W - 139L
1,482 Elo+
Solo
Chang'e
Chang'e
Skrub07
Chang'e
Level 26
God Stats
0W - 3L
1,769 SR
Queue Stats
51W - 57L
1,490 Elo+
Solo
King Arthur
King Arthur
jackpot9090
King Arthur
Level 29
God Stats
41W - 45L
1,576 SR
Queue Stats
60W - 60L
1,512 Elo+
Solo
Neith
Neith
tanobellusci
Neith
Level 18
God Stats
20W - 22L
1,508 SR
Queue Stats
80W - 112L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
8,458
498
6,879
15,957
8,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 0 / 3
8,985
529
6,034
5,463
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Frolodon
Merlin
13
0 / 3 / 2
8,089
476
1,499
8,436
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
13
2 / 1 / 6
8,380
493
4,215
8,360
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Оdom
Thanatos
19
14 / 3 / 1
11,462
674
14,512
18,819
8,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
7,556
444
9,606
12,163
3,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 3
8,368
492
5,767
7,687
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Skrub07
Chang'e
15
3 / 5 / 0
8,814
518
8,769
11,095
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
jackpot9090
King Arthur
11
2 / 4 / 1
7,162
421
5,152
11,768
5,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 4 / 2
6,616
389
3,301
5,631
1,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
21
Kills
10
10
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
2
3
6
1.67
W
3
0
3
4.5
W
Merlin
Frolodon
Merlin
0
3
2
0.33
L
1
3
3
0.83
L
Chang'e
Skrub07
Chang'e
3
5
0
0.6
W
Ymir
2
1
6
5
L
King Arthur
jackpot9090
King Arthur
2
4
1
0.63
L
0
4
2
0.25
W
Thanatos
Оdom
Thanatos
14
3
1
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,139
Damage
32,595
57,035
Taken
48,344
28,692
Mitigated
15,382
25,777
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,606
3,404
0
858
12,163
3,289
0
818
11,151
0
26,601
W
6,879
1,384
0
3,513
15,957
8,547
344
8,088
7,364
0
38,329
W
6,034
2,827
0
2,142
5,463
2,419
1,424
660
4,803
0
55,483
W
Merlin
Frolodon
Merlin
1,499
171
0
1,094
8,436
2,528
944
2,933
5,503
52,478
0
L
5,767
1,793
0
2,378
7,687
1,765
0
885
6,698
55,957
0
L
Chang'e
Skrub07
Chang'e
8,769
604
410
4,240
11,095
3,083
506
0
10,584
55,379
0
W
Ymir
4,215
685
0
1,758
8,360
6,763
501
622
7,738
20,205
0
L
King Arthur
jackpot9090
King Arthur
5,152
484
0
3,768
11,768
5,686
0
2,760
9,008
0
33,630
L
3,301
1,953
0
1,376
5,631
1,559
0
1,073
4,558
0
23,000
W
Thanatos
Оdom
Thanatos
14,512
6,549
0
17,270
18,819
8,435
174
1,692
17,091
0
101,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,374
Gold Earned
38,516
460
Minions Killed
366
0
Camps Cleared
0
1,539,197
Distance Traveled
1,397,371
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,556
444
38
2
0
299,140
2
W
Nike
8,458
498
61
4
0
327,656
2
W
Neith
8,985
529
113
7
0
293,268
2
W
Merlin
8,089
476
110
6
0
245,869
4
L
Nu Wa
8,368
492
99
6
0
305,457
3
L
Chang'e
8,814
518
133
8
0
271,011
2
W
Ymir
8,380
493
29
2
0
324,673
2
L
King Arthur
7,162
421
43
3
0
271,991
2
L
Neith
6,616
389
53
3
0
249,772
1
W
Thanatos
11,462
674
147
9
0
347,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role