Player Matchup

Chang'e
Chang'e
Adielxd
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Kainoun3
Mulan
Level 123
God Stats
1W - 2L
1,437 SR
Queue Stats
243W - 228L
1,582 Elo+
Party 1
Sobek
Sobek
MelloeDeku
Sobek
Level 122
God Stats
1W - 2L
1,494 SR
Queue Stats
221W - 195L
1,580 Elo+
Party 1
Awilix
Awilix
TheoNekros
Awilix
Level 143
God Stats
0W - 1L
1,264 SR
Queue Stats
6W - 6L
1,611 Elo+
Solo
Cernunnos
Cernunnos
ZVlN3
Cernunnos
Level 124
God Stats
1W - 6L
1,500 SR
Queue Stats
218W - 222L
1,545 Elo+
Solo
Team Averages
Level 116
1,439 SR
1,563 Elo+

VS

Team Averages
Level 108
1,581 SR
1,531 Elo+
Ao Kuang
Ao Kuang
Axeloblivion
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 68L
1,591 Elo+
Solo
Geb
Geb
Gristlykarma2
Geb
Level 68
God Stats
6W - 8L
1,601 SR
Queue Stats
31W - 40L
1,497 Elo+
Solo
Loki
Loki
Vierul
Loki
Level 129
God Stats
9W - 10L
1,351 SR
Queue Stats
326W - 304L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
Yogurrt
Gilgamesh
Level 107
God Stats
3W - 2L
1,715 SR
Queue Stats
20W - 21L
1,522 Elo+
Solo
Hou Yi
Hou Yi
nolbean0
Hou Yi
Level 107
God Stats
3W - 2L
1,738 SR
Queue Stats
156W - 144L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adielxd
Chang'e
13
2 / 4 / 6
7,692
769
8,672
8,413
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Kainoun3
Mulan
13
2 / 5 / 3
7,050
705
6,042
11,197
8,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
12
0 / 2 / 3
6,113
611
4,159
9,236
10,602
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
TheoNekros
Awilix
15
4 / 3 / 4
8,558
856
6,804
8,190
3,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
ZVlN3
Cernunnos
13
2 / 3 / 2
7,352
735
6,437
8,361
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Axeloblivion
Ao Kuang
16
11 / 3 / 4
10,951
1,095
10,438
10,178
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 1 / 11
7,574
757
4,576
9,382
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Vierul
Loki
15
2 / 1 / 7
7,867
787
5,086
5,264
2,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Yogurrt
Gilgamesh
14
3 / 3 / 8
8,253
825
10,013
8,837
3,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
nolbean0
Hou Yi
14
1 / 2 / 7
8,139
814
7,143
7,340
2,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
10
Kills
17
17
Deaths
10
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Adielxd
Chang'e
2
4
6
1.25
W
Ao Kuang
Axeloblivion
Ao Kuang
11
3
4
4.33
W
0
1
11
5.5
L
Mulan
Kainoun3
Mulan
2
5
3
0.7
L
Sobek
0
2
3
0.75
L
Awilix
TheoNekros
Awilix
4
3
4
2
W
Loki
Vierul
Loki
2
1
7
5.5
W
Gilgamesh
Yogurrt
Gilgamesh
3
3
8
2.33
L
Cernunnos
ZVlN3
Cernunnos
2
3
2
1
W
Hou Yi
nolbean0
Hou Yi
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,114
Damage
37,256
45,397
Taken
41,001
28,163
Mitigated
18,089
9,555
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Adielxd
Chang'e
8,672
211
1,428
2,308
8,413
2,850
141
3,715
4,698
18,896
0
W
Ao Kuang
Axeloblivion
Ao Kuang
10,438
2,689
0
3,793
10,178
4,082
794
2,672
7,307
28,636
0
W
4,576
608
0
1,436
9,382
5,389
0
3,954
5,000
7,537
0
L
Mulan
Kainoun3
Mulan
6,042
478
0
2,109
11,197
8,032
0
3,927
7,270
0
15,116
L
Sobek
4,159
373
0
1,748
9,236
10,602
0
2,516
6,720
12,993
0
L
Awilix
TheoNekros
Awilix
6,804
2,380
0
500
8,190
3,404
341
1,980
6,210
0
30,392
W
Loki
Vierul
Loki
5,086
792
256
351
5,264
2,001
316
1,140
4,016
0
29,914
W
Gilgamesh
Yogurrt
Gilgamesh
10,013
2,676
0
292
8,837
3,787
0
2,820
5,743
0
22,563
L
Cernunnos
ZVlN3
Cernunnos
6,437
2,456
0
1,462
8,361
3,275
0
2,980
5,381
0
27,016
W
Hou Yi
nolbean0
Hou Yi
7,143
2,295
0
1,280
7,340
2,830
1,065
1,855
5,271
0
32,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,765
Gold Earned
42,784
210
Minions Killed
216
6
Camps Cleared
10
908,196
Distance Traveled
965,630
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,692
769
33
3
0
181,408
1
W
Ao Kuang
10,951
1,095
47
5
3
191,955
2
W
Geb
7,574
757
4
0
1
205,408
0
L
Mulan
7,050
705
36
4
0
177,805
1
L
Sobek
6,113
611
21
2
0
192,564
0
L
Awilix
8,558
856
73
7
4
201,162
4
W
Loki
7,867
787
54
5
2
185,358
4
W
Gilgamesh
8,253
825
39
4
1
203,761
0
L
Cernunnos
7,352
735
47
5
2
155,257
3
W
Hou Yi
8,139
814
72
7
3
179,148
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role