Player Matchup

Freya
Freya
 
Freya
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BlackAztec
Gilgamesh
Level 123
God Stats
3W - 11L
1,458 SR
Queue Stats
46W - 49L
1,502 Elo+
Solo
Mulan
Mulan
GustavTesla
Mulan
Level 103
God Stats
7W - 9L
1,428 SR
Queue Stats
362W - 364L
1,517 Elo+
Solo
Cerberus
Cerberus
NobodySlays
Cerberus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 37L
1,522 Elo+
Party 2
Tiamat
Tiamat
fernando75446
Tiamat
Level 77
God Stats
10W - 9L
1,507 SR
Queue Stats
174W - 165L
1,456 Elo+
Solo
Team Averages
Level 96
1,479 SR
1,499 Elo+

VS

Team Averages
Level 112
1,488 SR
1,460 Elo+
Khepri
Khepri
Jxboogiex0720
Khepri
Level 158
God Stats
31W - 33L
1,500 SR
Queue Stats
373W - 427L
1,446 Elo+
Party 1
Anubis
Anubis
SidneyCROSBYYYY
Anubis
Level 64
God Stats
51W - 26L
1,579 SR
Queue Stats
183W - 163L
1,483 Elo+
Solo
Anhur
Anhur
Wipeout__23
Anhur
Level 97
God Stats
2W - 1L
1,329 SR
Queue Stats
197W - 195L
1,448 Elo+
Solo
Pele
Pele
abdd-_gnz2
Pele
Level 86
God Stats
2W - 1L
1,306 SR
Queue Stats
296W - 300L
1,439 Elo+
Solo
Mulan
Mulan
daddy wins alot
Mulan
Level 154
God Stats
37W - 38L
1,728 SR
Queue Stats
277W - 315L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
2 / 2 / 1
6,266
448
3,338
6,383
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
BlackAztec
Gilgamesh
11
3 / 6 / 2
6,988
499
4,853
9,665
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 2
6,186
442
4,370
10,033
4,409
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
NobodySlays
Cerberus
14
2 / 1 / 1
7,968
569
7,464
12,049
7,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 4 / 1
6,186
442
2,536
5,497
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
7,407
529
4,362
5,328
2,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
5 / 2 / 4
9,160
654
8,637
7,904
3,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 2 / 7
6,863
490
5,277
7,404
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 4 / 2
7,635
545
6,332
9,411
3,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 1 / 1
7,329
524
5,806
9,818
3,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
16
16
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
2
1
1.25
L
Gilgamesh
BlackAztec
Gilgamesh
3
6
2
0.67
L
1
3
2
0.67
W
4
0
3
5.5
L
Cerberus
NobodySlays
Cerberus
2
1
1
2.5
W
5
2
4
3.5
W
2
2
7
2.75
W
5
4
2
1.5
W
0
1
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,561
Damage
30,414
43,627
Taken
39,865
18,583
Mitigated
14,994
14,411
Healing
15,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,338
1,138
0
2,603
6,383
1,427
0
2,478
3,905
27,219
0
L
Gilgamesh
BlackAztec
Gilgamesh
4,853
1,852
0
1,117
9,665
3,596
0
4,485
5,180
0
27,854
L
4,370
410
0
2,204
10,033
4,409
0
1,760
8,273
0
22,644
W
4,362
655
747
2,754
5,328
2,883
455
861
4,467
25,601
0
L
Cerberus
NobodySlays
Cerberus
7,464
757
0
7,164
12,049
7,425
0
1,389
10,660
51,801
0
W
8,637
212
0
4,707
7,904
3,408
568
2,150
5,550
67,164
0
W
5,277
2,309
0
2,053
7,404
2,256
1,203
1,786
5,618
0
24,284
W
6,332
1,480
0
1,119
9,411
3,081
0
2,037
7,266
0
43,110
W
5,806
1,674
0
4,144
9,818
3,366
528
6,192
3,626
0
39,379
L
2,536
195
0
1,323
5,497
1,726
0
2,887
2,610
23,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
38,394
380
Minions Killed
385
0
Camps Cleared
0
1,148,744
Distance Traveled
1,257,080
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,266
448
47
3
0
225,430
0
L
Gilgamesh
6,988
499
53
4
0
246,699
4
L
Mulan
6,186
442
31
2
0
243,265
4
W
Khepri
7,407
529
42
3
0
265,557
4
L
Cerberus
7,968
569
184
13
0
241,048
0
W
Anubis
9,160
654
139
10
0
223,226
3
W
Anhur
6,863
490
37
3
0
248,953
1
W
Pele
7,635
545
75
5
0
270,835
0
W
Mulan
7,329
524
92
7
0
248,509
1
L
Tiamat
6,186
442
65
5
0
192,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role