Player Matchup

Medusa
Medusa
Chefcholo
Medusa
Level 9
God Stats
20W - 9L
1,731 SR
Queue Stats
27W - 14L
1,590 Elo+
Party 3
Nemesis
Nemesis
Flicks XR
Nemesis
Level 9
God Stats
30W - 18L
1,718 SR
Queue Stats
46W - 34L
1,453 Elo+
Party 3
Odin
Odin
Poogle_Gixel
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Rivictionz
Cupid
Level 17
God Stats
41W - 27L
1,609 SR
Queue Stats
55W - 48L
1,482 Elo+
Party 3
Neith
Neith
Thursday Shawty
Neith
Level 16
God Stats
43W - 30L
1,576 SR
Queue Stats
59W - 55L
1,505 Elo+
Solo
Team Averages
Level 11
1,627 SR
1,506 Elo+

VS

Team Averages
Level 29
1,514 SR
1,480 Elo+
Hel
Hel
DaAnimeLover_629
Hel
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 336L
1,434 Elo+
Party 1
Yemoja
Yemoja
DaredevilDX
Yemoja
Level 24
God Stats
14W - 11L
1,375 SR
Queue Stats
104W - 141L
1,363 Elo+
Party 1
Da Ji
Da Ji
Incisor25
Da Ji
Level 18
God Stats
9W - 3L
1,693 SR
Queue Stats
37W - 30L
1,434 Elo+
Party 1
Artemis
Artemis
KidRoyalty843
Artemis
Level 29
God Stats
1W - 1L
1,493 SR
Queue Stats
170W - 182L
1,604 Elo+
Party 2
Achilles
Achilles
RedHunter173
Achilles
Level 29
God Stats
5W - 5L
1,508 SR
Queue Stats
118W - 125L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chefcholo
Medusa
20
8 / 9 / 12
14,369
1,197
28,297
24,980
9,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Flicks XR
Nemesis
20
9 / 9 / 14
15,235
1,270
16,702
23,237
13,741
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 15 / 13
13,514
1,126
7,562
27,172
26,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
18
3 / 10 / 10
12,303
1,025
4,307
18,481
7,252
19
3 / 7 / 15
12,989
1,082
15,913
17,733
7,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 29
14,297
1,191
26,535
16,224
8,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
20
1 / 2 / 34
13,697
1,141
5,886
12,588
19,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
Incisor25
Da Ji
20
16 / 6 / 22
15,969
1,331
25,716
17,826
10,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
20
9 / 6 / 29
14,315
1,193
23,615
15,649
8,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
RedHunter173
Achilles
20
12 / 8 / 22
13,922
1,160
21,470
21,017
34,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
186
27
Kills
50
50
Deaths
27
64
Assists
136
Player
Kills
Deaths
Assists
KDA
L
Medusa
Chefcholo
Medusa
8
9
12
1.56
W
12
5
29
5.3
W
Yemoja
1
2
34
9
L
Nemesis
Flicks XR
Nemesis
9
9
14
1.78
W
Da Ji
Incisor25
Da Ji
16
6
22
4.5
W
Artemis
9
6
29
3.92
L
4
15
13
0.7
W
Achilles
RedHunter173
Achilles
12
8
22
2.88
L
Cupid
3
10
10
0.8
L
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,781
Damage
103,222
111,603
Taken
83,304
65,352
Mitigated
81,569
3,689
Healing
21,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Chefcholo
Medusa
28,297
13,416
0
1,394
24,980
9,942
0
8,539
16,441
0
50,141
W
26,535
3,473
3,715
3,393
16,224
8,833
0
359
15,865
47,152
0
W
Yemoja
5,886
1,628
8,952
2,989
12,588
19,061
0
234
12,354
19,768
0
L
Nemesis
Flicks XR
Nemesis
16,702
5,984
0
732
23,237
13,741
0
6,840
16,397
3,881
24,249
W
Da Ji
Incisor25
Da Ji
25,716
6,478
0
652
17,826
10,250
0
336
17,490
0
37,407
W
Artemis
23,615
14,625
615
657
15,649
8,973
0
377
15,272
0
48,087
L
7,562
2,659
0
0
27,172
26,840
0
6,748
20,424
0
24,710
W
Achilles
RedHunter173
Achilles
21,470
7,959
0
645
21,017
34,452
0
449
20,568
0
34,489
L
Cupid
4,307
1,658
0
0
18,481
7,252
0
5,213
13,268
0
21,036
L
15,913
7,216
0
1,563
17,733
7,577
0
5,081
12,652
0
45,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,410
Gold Earned
72,200
198
Minions Killed
172
6
Camps Cleared
3
1,034,210
Distance Traveled
1,010,028
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,369
1,197
48
4
1
239,689
0
W
Hel
14,297
1,191
42
4
0
223,947
0
W
Yemoja
13,697
1,141
41
3
0
196,103
2
L
Nemesis
15,235
1,270
27
2
1
219,517
0
W
Da Ji
15,969
1,331
16
1
0
194,001
0
W
Artemis
14,315
1,193
53
4
2
181,041
0
L
Odin
13,514
1,126
40
3
1
196,861
0
W
Achilles
13,922
1,160
20
2
1
214,936
0
L
Cupid
12,303
1,025
34
3
3
173,194
2
L
Neith
12,989
1,082
49
4
0
204,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role