Player Matchup

Bacchus
Bacchus
Credi-
Bacchus
Level 28
God Stats
32W - 23L
1,603 SR
Queue Stats
83W - 72L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
El-LilJosh
Danzaburou
Level 28
God Stats
26W - 22L
1,576 SR
Queue Stats
63W - 70L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
SaintAlston
Gilgamesh
Level 26
God Stats
14W - 12L
1,571 SR
Queue Stats
134W - 144L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
Saxjt
Ao Kuang
Level 29
God Stats
9W - 3L
1,694 SR
Queue Stats
116W - 108L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
frankwest250
Zhong Kui
Level 25
God Stats
1W - 2L
1,245 SR
Queue Stats
310W - 319L
1,501 Elo+
Solo
Team Averages
Level 27
1,538 SR
1,483 Elo+

VS

Team Averages
Level 13
1,489 SR
1,537 Elo+
Guan Yu
Guan Yu
Brandön
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,538 Elo+
Party 2
Thor
Thor
Donkert
Thor
Level 5
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 2L
1,538 Elo+
Party 2
Ra
Ra
Dukeofpower1467
Ra
Level 27
God Stats
3W - 4L
1,513 SR
Queue Stats
170W - 147L
1,499 Elo+
Solo
Heimdallr
Heimdallr
Kwacklin
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,538 Elo+
Party 2
Ymir
Ymir
ghostofnappa11
Ymir
Level 25
God Stats
6W - 4L
1,652 SR
Queue Stats
72W - 74L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Credi-
Bacchus
9
4 / 0 / 5
5,981
598
4,069
3,093
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
El-LilJosh
Danzaburou
9
1 / 1 / 8
5,297
530
3,041
4,095
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
SaintAlston
Gilgamesh
11
1 / 0 / 2
6,101
610
1,389
5,170
2,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Saxjt
Ao Kuang
9
3 / 0 / 5
5,778
578
3,755
6,007
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
frankwest250
Zhong Kui
11
5 / 1 / 1
6,267
627
3,983
6,008
3,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brandön
Guan Yu
6
0 / 4 / 0
4,212
421
1,295
4,873
2,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
Donkert
Thor
9
1 / 1 / 0
5,301
530
1,220
6,025
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
5,641
564
3,797
4,974
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
Kwacklin
Heimdallr
8
0 / 5 / 0
4,668
467
4,424
6,313
2,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 1
4,459
446
1,401
4,660
1,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
14
Kills
2
2
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Brandön
Guan Yu
0
4
0
0
W
Bacchus
Credi-
Bacchus
4
0
5
6.5
L
Thor
Donkert
Thor
1
1
0
1
L
1
2
0
0.5
W
Danzaburou
El-LilJosh
Danzaburou
1
1
8
5
L
Heimdallr
Kwacklin
Heimdallr
0
5
0
0
W
Gilgamesh
SaintAlston
Gilgamesh
1
0
2
2
W
Ao Kuang
Saxjt
Ao Kuang
3
0
5
5.5
W
Zhong Kui
frankwest250
Zhong Kui
5
1
1
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,237
Damage
12,137
24,373
Taken
26,845
11,123
Mitigated
9,326
8,857
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Brandön
Guan Yu
1,295
159
243
445
4,873
2,144
42
3,213
1,660
0
9,084
W
Bacchus
Credi-
Bacchus
4,069
562
0
875
3,093
1,840
102
293
2,719
18,409
0
L
Thor
Donkert
Thor
1,220
500
0
1,785
6,025
1,589
0
268
5,757
0
21,876
L
3,797
894
36
1,342
4,974
1,900
822
3,260
1,714
33,124
0
W
Danzaburou
El-LilJosh
Danzaburou
3,041
1,109
627
1,677
4,095
1,244
606
1,222
2,809
0
16,839
L
Heimdallr
Kwacklin
Heimdallr
4,424
2,176
0
725
6,313
2,251
0
3,579
2,734
0
14,254
W
Gilgamesh
SaintAlston
Gilgamesh
1,389
198
0
1,268
5,170
2,274
574
0
5,170
0
24,874
W
Ao Kuang
Saxjt
Ao Kuang
3,755
1,101
0
2,005
6,007
1,769
0
227
5,734
28,842
0
W
Zhong Kui
frankwest250
Zhong Kui
3,983
268
0
2,405
6,008
3,996
0
3,128
2,572
28,575
0
L
1,401
541
0
871
4,660
1,442
0
1,487
3,173
9,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,424
Gold Earned
24,281
229
Minions Killed
190
0
Camps Cleared
0
1,004,386
Distance Traveled
874,285
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,212
421
21
2
0
142,655
1
W
Bacchus
5,981
598
25
3
0
207,813
0
L
Thor
5,301
530
57
6
0
196,622
0
L
Ra
5,641
564
72
7
0
180,170
0
W
Danzaburou
5,297
530
29
3
0
182,457
4
L
Heimdallr
4,668
467
26
3
0
175,651
0
W
Gilgamesh
6,101
610
61
6
0
193,806
0
W
Ao Kuang
5,778
578
59
6
0
227,607
3
W
Zhong Kui
6,267
627
55
6
0
192,703
0
L
Ymir
4,459
446
14
1
0
179,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role