Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
SCRAPY64
Chaac
Level 83
God Stats
4W - 3L
1,779 SR
Queue Stats
54W - 52L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
TOOBEAST_69
Cthulhu
Level 155
God Stats
16W - 11L
1,806 SR
Queue Stats
964W - 1,017L
1,627 Elo+
Party 1
Da Ji
Da Ji
Wtw_TELLYZ
Da Ji
Level 97
God Stats
4W - 8L
1,678 SR
Queue Stats
437W - 464L
1,488 Elo+
Party 1
Chernobog
Chernobog
another_guy17
Chernobog
Level 7
God Stats
5W - 1L
1,901 SR
Queue Stats
12W - 5L
1,732 Elo+
Party 1
Team Averages
Level 85
1,733 SR
1,578 Elo+

VS

Team Averages
Level 81
1,602 SR
1,521 Elo+
Nu Wa
Nu Wa
FallenAngel_ZxZ
Nu Wa
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,559 Elo+
Party 2
Hun Batz
Hun Batz
S1MPLYT1GER
Hun Batz
Level 106
God Stats
10W - 10L
1,603 SR
Queue Stats
550W - 577L
1,585 Elo+
Party 3
Chaac
Chaac
Thekai69
Chaac
Level 77
God Stats
4W - 6L
1,870 SR
Queue Stats
693W - 710L
1,498 Elo+
Party 3
Cerberus
Cerberus
deathsheir
Cerberus
Level 48
God Stats
3W - 5L
1,621 SR
Queue Stats
54W - 47L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
ligmacoxnbazls
Danzaburou
Level 18
God Stats
2W - 4L
1,414 SR
Queue Stats
34W - 51L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
8 / 3 / 3
8,832
631
7,709
10,644
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SCRAPY64
Chaac
14
2 / 2 / 4
8,557
611
7,397
9,836
5,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
TOOBEAST_69
Cthulhu
11
1 / 2 / 9
8,121
580
5,061
12,657
6,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
14
2 / 2 / 6
9,079
649
5,772
10,070
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
another_guy17
Chernobog
14
8 / 2 / 4
9,190
656
8,016
9,601
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
6,783
485
7,797
7,962
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
S1MPLYT1GER
Hun Batz
14
9 / 2 / 1
9,191
657
9,073
9,984
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Thekai69
Chaac
14
2 / 3 / 2
7,860
561
8,038
9,924
8,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
deathsheir
Cerberus
9
0 / 5 / 2
5,924
423
3,841
11,510
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
ligmacoxnbazls
Danzaburou
12
0 / 6 / 3
7,473
534
1,265
7,855
1,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
21
Kills
11
11
Deaths
21
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
3
3
3.17
L
0
5
4
0.4
L
Hun Batz
S1MPLYT1GER
Hun Batz
9
2
1
4.75
W
Chaac
SCRAPY64
Chaac
2
2
4
2
W
Cthulhu
TOOBEAST_69
Cthulhu
1
2
9
2.75
L
Chaac
Thekai69
Chaac
2
3
2
1
W
Da Ji
2
2
6
2.5
W
Chernobog
another_guy17
Chernobog
8
2
4
5
L
Cerberus
deathsheir
Cerberus
0
5
2
0.2
L
Danzaburou
ligmacoxnbazls
Danzaburou
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,955
Damage
30,014
52,808
Taken
47,235
21,610
Mitigated
22,165
17,572
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,709
770
2,183
4,998
10,644
3,068
0
3,859
6,539
49,745
0
L
7,797
2,418
0
1,488
7,962
2,716
0
5,580
2,382
49,765
0
L
Hun Batz
S1MPLYT1GER
Hun Batz
9,073
1,334
0
165
9,984
3,918
940
1,843
8,141
0
57,954
W
Chaac
SCRAPY64
Chaac
7,397
1,679
0
4,291
9,836
5,073
310
1,457
8,193
0
47,169
W
Cthulhu
TOOBEAST_69
Cthulhu
5,061
238
631
2,372
12,657
6,951
322
2,743
9,766
22,348
0
L
Chaac
Thekai69
Chaac
8,038
2,404
0
4,194
9,924
8,576
0
1,310
8,614
228
47,242
W
Da Ji
5,772
1,556
0
196
10,070
3,611
224
1,243
8,655
0
50,823
W
Chernobog
another_guy17
Chernobog
8,016
4,779
0
2,901
9,601
2,907
1,060
1,664
7,789
0
71,713
L
Cerberus
deathsheir
Cerberus
3,841
75
0
2,107
11,510
5,072
0
3,749
7,761
15,966
0
L
Danzaburou
ligmacoxnbazls
Danzaburou
1,265
698
0
1,963
7,855
1,883
586
288
7,567
0
36,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,779
Gold Earned
37,231
440
Minions Killed
389
0
Camps Cleared
0
1,416,374
Distance Traveled
1,403,830
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,832
631
88
6
0
287,971
3
L
Nu Wa
6,783
485
79
6
0
271,235
5
L
Hun Batz
9,191
657
105
8
0
292,202
1
W
Chaac
8,557
611
106
8
0
281,042
2
W
Cthulhu
8,121
580
34
2
0
292,328
6
L
Chaac
7,860
561
102
7
0
311,690
3
W
Da Ji
9,079
649
95
7
0
286,845
4
W
Chernobog
9,190
656
117
8
0
268,188
2
L
Cerberus
5,924
423
29
2
0
285,790
3
L
Danzaburou
7,473
534
74
5
0
242,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role