Player Matchup

Baron Samedi
Baron Samedi
Gold V
Dangerardocg
Baron Samedi
Gold V
Level 108
God Stats
4W - 0L
1,715 SR
Queue Stats
24W - 20L
1,354 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,715 SR
1,354 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,536 SR
1,243 MMR
Chaac
Chaac
Silver IV
carlos_25025
Chaac
Silver IV
Level 125
God Stats
0W - 2L
1,536 SR
Queue Stats
18W - 26L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dangerardocg
Baron Samedi
20
5 / 0 / 0
13,670
804
13,084
15,673
8,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshSetAnubisBellonaHades

VS

Bans
King ArthurAh Muzen CabDanzaburouKaliNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 0
11,545
679
8,075
18,547
23,094
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dangerardocg
Baron Samedi
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,084
Damage
8,075
15,673
Taken
18,547
8,285
Mitigated
23,094
11,309
Healing
4,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dangerardocg
Baron Samedi
13,084
1,169
0
11,309
15,673
8,285
2,109
86
15,587
104,277
0
L
8,075
1,194
0
4,829
18,547
23,094
0
13,173
5,374
0
83,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,670
Gold Earned
11,545
178
Minions Killed
132
0
Camps Cleared
0
288,308
Distance Traveled
319,560
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,670
804
178
10
0
288,308
1
L
Chaac
11,545
679
132
8
0
319,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role