Player Matchup

Sobek
Sobek
 
Sobek
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Iron_Patriot__
Mercury
Level 113
God Stats
5W - 8L
1,388 SR
Queue Stats
330W - 326L
1,454 Elo+
Party 1
Janus
Janus
JZ_1197
Janus
Level 61
God Stats
36W - 39L
1,414 SR
Queue Stats
706W - 801L
1,354 Elo+
Solo
Hercules
Hercules
YOLO_MAN4
Hercules
Level 66
God Stats
3W - 8L
1,424 SR
Queue Stats
166W - 162L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
a_smallish-goat
Danzaburou
Level 31
God Stats
11W - 10L
1,563 SR
Queue Stats
50W - 57L
1,438 Elo+
Party 1
Team Averages
Level 74
1,458 SR
1,436 Elo+

VS

Team Averages
Level 36
1,453 SR
1,355 Elo+
Nike
Nike
GlassesBean_er
Nike
Level 28
God Stats
18W - 20L
1,466 SR
Queue Stats
61W - 68L
1,385 Elo+
Party 2
Bellona
Bellona
Rivers1263
Bellona
Level 46
God Stats
3W - 3L
1,601 SR
Queue Stats
137W - 134L
1,411 Elo+
Party 2
Anubis
Anubis
exonine
Anubis
Level 26
God Stats
35W - 47L
1,470 SR
Queue Stats
126W - 141L
1,335 Elo+
Party 2
Ymir
Ymir
murphy422
Ymir
Level 38
God Stats
0W - 2L
1,250 SR
Queue Stats
81W - 101L
1,290 Elo+
Solo
Izanami
Izanami
yaya51o-_-
Izanami
Level 41
God Stats
26W - 24L
1,478 SR
Queue Stats
126W - 155L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 0 / 8
6,898
575
4,680
10,198
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 1
6,929
577
2,048
5,573
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
JZ_1197
Janus
13
1 / 1 / 1
7,166
597
4,331
5,371
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
YOLO_MAN4
Hercules
11
2 / 2 / 2
6,770
564
5,947
8,461
3,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
a_smallish-goat
Danzaburou
10
4 / 0 / 4
6,468
539
5,525
4,554
1,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,718
560
5,503
8,232
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Rivers1263
Bellona
11
2 / 1 / 0
6,191
516
3,361
7,045
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
exonine
Anubis
10
0 / 3 / 0
5,652
471
4,239
7,513
3,616
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
8
0 / 3 / 0
4,779
398
2,309
6,525
2,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
yaya51o-_-
Izanami
9
0 / 4 / 0
5,269
439
4,079
7,907
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
8
6
L
1
3
1
0.5
W
5
0
1
5.5
W
Janus
JZ_1197
Janus
1
1
1
1.5
L
Bellona
Rivers1263
Bellona
2
1
0
2
W
Hercules
YOLO_MAN4
Hercules
2
2
2
1.5
W
Danzaburou
a_smallish-goat
Danzaburou
4
0
4
6
L
Anubis
exonine
Anubis
0
3
0
0
L
Ymir
0
3
0
0
L
Izanami
yaya51o-_-
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,531
Damage
19,491
34,157
Taken
37,222
13,659
Mitigated
16,858
11,843
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,680
976
417
5,481
10,198
6,405
570
2,642
7,556
16,975
0
L
5,503
1,633
0
2,117
8,232
5,074
22
0
8,232
1,002
36,542
W
2,048
1,367
0
1,060
5,573
1,327
1,403
1,083
4,460
0
29,725
W
Janus
JZ_1197
Janus
4,331
482
0
750
5,371
1,259
0
1,422
3,949
46,934
0
L
Bellona
Rivers1263
Bellona
3,361
945
0
779
7,045
3,458
0
1,481
5,488
0
33,820
W
Hercules
YOLO_MAN4
Hercules
5,947
2,202
0
2,997
8,461
3,406
0
61
7,890
0
34,227
W
Danzaburou
a_smallish-goat
Danzaburou
5,525
2,941
0
1,138
4,554
1,262
2,187
1,340
3,214
0
28,767
L
Anubis
exonine
Anubis
4,239
421
0
2,257
7,513
3,616
136
4,034
3,193
32,742
0
L
Ymir
2,309
735
147
2,006
6,525
2,333
0
1,304
5,221
17,061
0
L
Izanami
yaya51o-_-
Izanami
4,079
3,188
0
2,206
7,907
2,377
0
1,830
6,077
0
35,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,231
Gold Earned
28,609
339
Minions Killed
323
0
Camps Cleared
0
1,191,521
Distance Traveled
1,001,784
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,898
575
34
3
0
238,783
3
L
Nike
6,718
560
86
7
0
202,860
0
W
Mercury
6,929
577
60
5
0
276,672
4
W
Janus
7,166
597
100
8
0
229,481
1
L
Bellona
6,191
516
69
6
0
254,761
0
W
Hercules
6,770
564
90
8
0
209,407
2
W
Danzaburou
6,468
539
55
5
0
237,178
2
L
Anubis
5,652
471
63
5
0
181,388
0
L
Ymir
4,779
398
30
3
0
181,745
0
L
Izanami
5,269
439
75
6
0
181,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role