Player Matchup

Kukulkan
Kukulkan
Amantedelospeces
Kukulkan
Level 21
God Stats
0W - 2L
1,263 SR
Queue Stats
51W - 104L
1,240 Elo+
Party 4
Ymir
Ymir
FORGEGORGONA
Ymir
Level 148
God Stats
7W - 8L
1,281 SR
Queue Stats
89W - 107L
1,392 Elo+
Party 2
Nemesis
Nemesis
PAPeRUMPIRe
Nemesis
Level 39
God Stats
1W - 1L
1,737 SR
Queue Stats
90W - 114L
1,426 Elo+
Solo
Heimdallr
Heimdallr
Srboras69
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,413 Elo+
Party 2
King Arthur
King Arthur
ninjask_99
King Arthur
Level 106
God Stats
1W - 3L
1,131 SR
Queue Stats
208W - 280L
1,268 Elo+
Party 4
Team Averages
Level 68
1,382 SR
1,348 Elo+

VS

Team Averages
Level 63
1,458 SR
1,389 Elo+
Jing Wei
Jing Wei
Despina343
Jing Wei
Level 18
God Stats
7W - 6L
1,171 SR
Queue Stats
10W - 20L
1,103 Elo+
Party 1
Cabrakan
Cabrakan
Malibor69
Cabrakan
Level 45
God Stats
71W - 33L
1,704 SR
Queue Stats
258W - 141L
1,743 Elo+
Solo
Vulcan
Vulcan
ThatWolfGuardian
Vulcan
Level 30
God Stats
33W - 19L
1,583 SR
Queue Stats
188W - 222L
1,354 Elo+
Party 3
Pele
Pele
ThatWolfLady
Pele
Level 83
God Stats
57W - 60L
1,416 SR
Queue Stats
234W - 240L
1,368 Elo+
Party 3
Bacchus
Bacchus
juanpavg97
Bacchus
Level 140
God Stats
1W - 2L
1,416 SR
Queue Stats
323W - 397L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
9,750
488
6,648
9,179
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 1 / 9
10,167
508
15,057
16,477
14,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
PAPeRUMPIRe
Nemesis
17
8 / 6 / 4
10,825
541
10,720
17,948
7,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Srboras69
Heimdallr
14
5 / 3 / 4
9,082
454
6,019
8,588
2,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
ninjask_99
King Arthur
14
0 / 5 / 4
8,431
422
4,049
14,109
10,422
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Despina343
Jing Wei
14
0 / 3 / 1
8,849
442
3,064
8,460
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Malibor69
Cabrakan
20
14 / 3 / 1
13,254
663
22,277
14,354
9,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 4
9,639
482
11,645
11,555
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 4 / 3
10,095
505
9,594
14,459
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
juanpavg97
Bacchus
13
0 / 4 / 2
8,067
403
3,766
16,114
15,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
19
Kills
18
19
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Jing Wei
Despina343
Jing Wei
0
3
1
0.17
L
3
1
9
7.5
W
Cabrakan
Malibor69
Cabrakan
14
3
1
4.83
L
Nemesis
PAPeRUMPIRe
Nemesis
8
6
4
1.67
L
Heimdallr
Srboras69
Heimdallr
5
3
4
2.33
W
1
5
4
0.6
W
3
4
3
1.13
W
Bacchus
juanpavg97
Bacchus
0
4
2
0.25
L
King Arthur
ninjask_99
King Arthur
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,493
Damage
50,346
66,301
Taken
64,942
38,921
Mitigated
38,245
8,799
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,648
193
0
250
9,179
3,104
0
5,788
3,051
51,683
0
W
Jing Wei
Despina343
Jing Wei
3,064
2,029
0
2,086
8,460
3,075
0
3,068
5,386
0
47,417
L
15,057
3,983
0
4,874
16,477
14,963
213
7,033
9,138
58,560
0
W
Cabrakan
Malibor69
Cabrakan
22,277
2,744
0
6,818
14,354
9,897
0
3,493
10,808
94,619
0
L
Nemesis
PAPeRUMPIRe
Nemesis
10,720
4,911
0
2,808
17,948
7,478
33
11,180
6,402
0
69,926
L
Heimdallr
Srboras69
Heimdallr
6,019
1,616
0
736
8,588
2,954
1,045
3,686
4,790
0
34,339
W
11,645
2,421
321
2,748
11,555
4,554
478
5,699
5,640
59,300
0
W
9,594
3,104
537
3,525
14,459
5,479
666
4,517
9,840
0
77,181
W
Bacchus
juanpavg97
Bacchus
3,766
371
441
3,721
16,114
15,240
0
4,463
11,563
17,794
0
L
King Arthur
ninjask_99
King Arthur
4,049
0
0
131
14,109
10,422
461
8,561
5,232
0
42,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,255
Gold Earned
49,904
458
Minions Killed
559
0
Camps Cleared
0
1,867,880
Distance Traveled
1,821,849
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,750
488
136
7
0
352,356
4
W
Jing Wei
8,849
442
105
5
0
326,433
4
L
Ymir
10,167
508
78
4
0
390,525
1
W
Cabrakan
13,254
663
190
10
0
353,584
9
L
Nemesis
10,825
541
117
6
0
380,048
5
L
Heimdallr
9,082
454
62
3
0
393,244
0
W
Vulcan
9,639
482
101
5
0
344,066
3
W
Pele
10,095
505
140
7
0
392,576
0
W
Bacchus
8,067
403
23
1
0
405,190
3
L
King Arthur
8,431
422
65
3
0
351,707
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role