Player Matchup

Yemoja
Yemoja
AnEnglishToffee
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
Jw0w
Zhong Kui
Level 28
God Stats
4W - 1L
1,434 SR
Queue Stats
14W - 13L
1,422 Elo+
Party 1
Loki
Loki
SpyCNuggz
Loki
Level 15
God Stats
2W - 1L
1,317 SR
Queue Stats
14W - 19L
1,429 Elo+
Solo
Heimdallr
Heimdallr
Wirshl
Heimdallr
Level 22
God Stats
11W - 15L
1,460 SR
Queue Stats
99W - 84L
1,573 Elo+
Solo
Anubis
Anubis
piernasdebebe
Anubis
Level 24
God Stats
4W - 5L
1,280 SR
Queue Stats
38W - 37L
1,553 Elo+
Solo
Team Averages
Level 21
1,398 SR
1,488 Elo+

VS

Team Averages
Level 36
1,574 SR
1,599 Elo+
Fafnir
Fafnir
Daddys jay33
Fafnir
Level 17
God Stats
1W - 1L
1,817 SR
Queue Stats
5W - 1L
1,769 Elo+
Solo
Tyr
Tyr
Dilducks
Tyr
Level 17
God Stats
1W - 3L
1,588 SR
Queue Stats
51W - 50L
1,419 Elo+
Solo
Kukulkan
Kukulkan
GalaxyWolfGT350
Kukulkan
Level 4
God Stats
1W - 1L
1,543 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 2
Apollo
Apollo
its-D-K9
Apollo
Level 17
God Stats
22W - 30L
1,338 SR
Queue Stats
87W - 111L
1,296 Elo+
Solo
Tsukuyomi
Tsukuyomi
lahbaby
Tsukuyomi
Level 125
God Stats
0W - 1L
1,585 SR
Queue Stats
5W - 1L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
8,522
533
6,527
8,524
5,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zhong Kui
Jw0w
Zhong Kui
13
1 / 5 / 3
7,677
480
3,640
10,236
7,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
9 / 2 / 2
9,472
592
6,872
10,516
3,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Wirshl
Heimdallr
15
7 / 0 / 6
9,010
563
7,874
8,823
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 2 / 5
9,483
593
6,817
9,379
5,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
2 / 3 / 2
8,008
501
4,899
12,725
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 3 / 2
8,657
541
6,452
11,406
7,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
10
1 / 4 / 1
6,727
420
3,006
4,601
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
its-D-K9
Apollo
10
0 / 7 / 3
6,762
423
4,259
10,812
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
lahbaby
Tsukuyomi
12
5 / 5 / 3
8,058
504
7,754
8,962
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
21
Kills
9
9
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Fafnir
2
3
2
1
L
1
3
2
0.67
L
Kukulkan
1
4
1
0.38
W
Zhong Kui
Jw0w
Zhong Kui
1
5
3
0.5
W
Loki
9
2
2
5
W
Heimdallr
Wirshl
Heimdallr
7
0
6
10
L
Apollo
its-D-K9
Apollo
0
7
3
0.21
L
Tsukuyomi
lahbaby
Tsukuyomi
5
5
3
1.3
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,730
Damage
26,370
47,478
Taken
48,506
25,454
Mitigated
27,195
19,492
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,527
1,269
956
2,548
8,524
5,888
279
1,618
6,906
27,887
0
L
Fafnir
4,899
933
0
2,481
12,725
11,672
0
3,993
8,732
17,966
0
L
6,452
1,062
0
3,420
11,406
7,791
136
6,202
5,204
0
52,560
L
Kukulkan
3,006
598
0
0
4,601
1,416
582
1,211
3,389
15,326
0
W
Zhong Kui
Jw0w
Zhong Kui
3,640
294
0
3,286
10,236
7,349
1,255
1,055
9,049
23,916
0
W
Loki
6,872
2,173
0
3,306
10,516
3,611
0
1,541
8,975
0
54,221
W
Heimdallr
Wirshl
Heimdallr
7,874
2,245
0
3,942
8,823
3,538
1,690
2,539
6,124
0
57,038
L
Apollo
its-D-K9
Apollo
4,259
2,403
0
1,922
10,812
2,995
484
2,484
8,328
0
27,798
L
Tsukuyomi
lahbaby
Tsukuyomi
7,754
2,111
0
1,826
8,962
3,321
1,131
3,094
5,868
0
33,332
W
6,817
785
0
5,454
9,379
5,068
1,254
820
8,519
64,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,164
Gold Earned
38,212
397
Minions Killed
287
0
Camps Cleared
0
1,469,143
Distance Traveled
1,518,379
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,522
533
41
3
0
305,817
5
L
Fafnir
8,008
501
24
2
0
280,609
2
L
Tyr
8,657
541
116
7
0
363,285
3
L
Kukulkan
6,727
420
32
2
0
319,433
0
W
Zhong Kui
7,677
480
42
3
0
245,147
4
W
Loki
9,472
592
92
6
0
352,406
1
W
Heimdallr
9,010
563
79
5
0
295,043
1
L
Apollo
6,762
423
52
3
0
290,146
2
L
Tsukuyomi
8,058
504
63
4
0
264,906
0
W
Anubis
9,483
593
143
9
0
270,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role