Player Matchup

Osiris
Osiris
BearJewTheGolem
Osiris
Level 128
God Stats
2W - 0L
1,627 SR
Queue Stats
210W - 228L
1,483 Elo+
Party 3
Zeus
Zeus
DadGhost
Zeus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,740 Elo+
Party 4
Anubis
Anubis
PsychoticNerves
Anubis
Level 151
God Stats
2W - 4L
1,538 SR
Queue Stats
137W - 129L
1,583 Elo+
Party 3
Hercules
Hercules
ShaFerrum
Hercules
Level 148
God Stats
1W - 4L
1,304 SR
Queue Stats
108W - 108L
1,231 Elo+
Solo
Xing Tian
Xing Tian
Zagss
Xing Tian
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,818 Elo+
Party 4
Team Averages
Level 134
1,494 SR
1,571 Elo+

VS

Team Averages
Level 124
1,564 SR
1,585 Elo+
Apollo
Apollo
MKCIN
Apollo
Level 127
God Stats
1W - 3L
1,450 SR
Queue Stats
356W - 350L
1,571 Elo+
Party 2
Skadi
Skadi
SonarCyclops
Skadi
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 230L
1,596 Elo+
Party 2
Arachne
Arachne
SonarIllusion
Arachne
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 146L
1,576 Elo+
Party 2
Tiamat
Tiamat
TOXlCTROLL
Tiamat
Level 129
God Stats
3W - 5L
1,652 SR
Queue Stats
190W - 174L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
TTVBeRooose
Danzaburou
Level 138
God Stats
3W - 3L
1,720 SR
Queue Stats
185W - 160L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 11
10,056
914
11,316
12,474
13,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
16
1 / 2 / 15
8,650
786
12,675
9,761
4,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 13
9,209
837
11,443
10,573
5,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
ShaFerrum
Hercules
17
9 / 2 / 9
10,329
939
11,385
15,950
15,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Zagss
Xing Tian
14
0 / 2 / 17
8,267
752
6,732
12,917
15,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MKCIN
Apollo
15
1 / 4 / 4
8,003
728
8,771
17,658
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 8 / 4
7,643
695
4,221
11,380
3,429
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
12
0 / 6 / 6
7,927
721
2,574
12,773
6,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
TOXlCTROLL
Tiamat
15
2 / 4 / 7
8,110
737
16,829
9,750
4,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TTVBeRooose
Danzaburou
17
6 / 1 / 4
9,624
875
12,111
7,643
3,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
23
Kills
10
10
Deaths
23
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
Zeus
1
2
15
4.25
L
Apollo
MKCIN
Apollo
1
4
4
0.75
W
6
2
13
6.25
W
Hercules
ShaFerrum
Hercules
9
2
9
6.75
L
1
8
4
0.38
L
Arachne
0
6
6
0.5
L
Tiamat
TOXlCTROLL
Tiamat
2
4
7
1.38
L
Danzaburou
TTVBeRooose
Danzaburou
6
1
4
8
W
Xing Tian
Zagss
Xing Tian
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,551
Damage
44,506
61,675
Taken
59,204
55,436
Mitigated
24,688
21,587
Healing
20,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,316
1,828
1,497
1,152
12,474
13,236
548
3,370
9,104
8,929
19,125
W
Zeus
12,675
1,312
1,470
2,881
9,761
4,946
418
1,698
8,063
28,295
0
L
Apollo
MKCIN
Apollo
8,771
4,209
1,098
6,096
17,658
6,540
216
9,984
7,674
0
19,369
W
11,443
356
0
4,401
10,573
5,930
1,663
2,951
7,622
20,214
0
W
Hercules
ShaFerrum
Hercules
11,385
3,863
2,178
7,508
15,950
15,724
1,112
5,974
9,976
0
19,574
L
4,221
1,493
1,098
692
11,380
3,429
706
6,936
4,444
0
10,481
L
Arachne
2,574
1,566
174
2,040
12,773
6,478
74
6,562
6,211
0
3,276
L
Tiamat
TOXlCTROLL
Tiamat
16,829
844
1,723
2,664
9,750
4,847
117
6,032
3,718
26,973
0
L
Danzaburou
TTVBeRooose
Danzaburou
12,111
2,767
1,727
3,164
7,643
3,394
504
3,965
3,678
0
30,309
W
Xing Tian
Zagss
Xing Tian
6,732
689
0
500
12,917
15,600
450
2,836
10,081
12,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,511
Gold Earned
41,307
151
Minions Killed
106
0
Camps Cleared
0
987,500
Distance Traveled
925,138
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,056
914
34
3
0
207,736
2
W
Zeus
8,650
786
47
4
0
195,046
0
L
Apollo
8,003
728
27
2
0
183,177
0
W
Anubis
9,209
837
24
2
0
145,665
0
W
Hercules
10,329
939
34
3
0
238,971
1
L
Skadi
7,643
695
12
1
0
151,442
0
L
Arachne
7,927
721
2
0
0
207,142
0
L
Tiamat
8,110
737
21
2
0
198,817
0
L
Danzaburou
9,624
875
44
4
0
184,560
0
W
Xing Tian
8,267
752
12
1
0
200,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role