Player Matchup

Ganesha
Ganesha
ArterialFaith21
Ganesha
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 15L
1,331 Elo+
Party 1
Chaac
Chaac
Dark Ace Panda
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
Mayson 117
Nu Wa
Level 123
God Stats
6W - 5L
1,289 SR
Queue Stats
99W - 65L
1,534 Elo+
Party 1
Artemis
Artemis
Rudysaurio
Artemis
Level 47
God Stats
1W - 4L
1,485 SR
Queue Stats
8W - 11L
1,367 Elo+
Solo
Olorun
Olorun
Skadi2Belleza
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,524 Elo+
Party 1
Team Averages
Level 74
1,455 SR
1,433 Elo+

VS

Team Averages
Level 66
1,578 SR
1,543 Elo+
Nu Wa
Nu Wa
Harem Breaker
Nu Wa
Level 24
God Stats
48W - 35L
1,627 SR
Queue Stats
51W - 38L
1,560 Elo+
Party 3
Cthulhu
Cthulhu
Kynata00
Cthulhu
Level 83
God Stats
16W - 12L
1,636 SR
Queue Stats
96W - 72L
1,626 Elo+
Party 3
Guan Yu
Guan Yu
SargeBMF
Guan Yu
Level 157
God Stats
4W - 3L
1,685 SR
Queue Stats
277W - 258L
1,547 Elo+
Party 3
Aphrodite
Aphrodite
WildZoraPrince
Aphrodite
Level 39
God Stats
12W - 14L
1,337 SR
Queue Stats
222W - 205L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
Zennair
Gilgamesh
Level 28
God Stats
10W - 11L
1,608 SR
Queue Stats
333W - 298L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,547
1,068
5,140
15,339
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 5 / 1
7,007
876
4,897
8,603
4,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
13
0 / 4 / 2
7,390
924
9,251
7,714
2,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Rudysaurio
Artemis
13
2 / 7 / 0
7,845
981
9,807
11,991
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 8 / 1
7,072
884
5,381
12,319
3,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

179

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 17
9,262
1,158
10,119
4,244
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Kynata00
Cthulhu
14
3 / 0 / 13
9,110
1,139
9,199
8,157
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
SargeBMF
Guan Yu
16
6 / 0 / 23
9,460
1,183
10,907
10,156
8,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
WildZoraPrince
Aphrodite
15
5 / 0 / 12
9,592
1,199
5,151
5,536
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Zennair
Gilgamesh
16
12 / 0 / 17
10,370
1,296
16,129
10,785
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
112
2
Kills
30
30
Deaths
2
6
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
0
5
1
0.1
W
4
2
17
6.25
W
Cthulhu
Kynata00
Cthulhu
3
0
13
9.5
L
Nu Wa
0
4
2
0.25
L
Artemis
Rudysaurio
Artemis
2
7
0
0.29
W
Guan Yu
SargeBMF
Guan Yu
6
0
23
17.5
L
0
8
1
0.06
W
Aphrodite
WildZoraPrince
Aphrodite
5
0
12
11
W
Gilgamesh
Zennair
Gilgamesh
12
0
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,476
Damage
51,505
55,966
Taken
38,878
25,639
Mitigated
28,423
5,481
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,140
82
0
913
15,339
10,448
0
8,297
6,394
18,098
0
L
4,897
1,733
0
1,620
8,603
4,455
0
2,734
5,388
0
10,334
W
10,119
2,295
0
288
4,244
1,267
0
1,508
2,736
22,502
0
W
Cthulhu
Kynata00
Cthulhu
9,199
557
207
903
8,157
5,710
0
4,777
3,380
25,839
0
L
Nu Wa
9,251
2,488
660
390
7,714
2,369
0
3,175
4,347
34,669
0
L
Artemis
Rudysaurio
Artemis
9,807
4,233
0
0
11,991
4,662
0
6,107
5,494
0
31,944
W
Guan Yu
SargeBMF
Guan Yu
10,907
1,727
3,995
4,219
10,156
8,445
0
5,675
4,481
0
25,883
L
5,381
3,142
684
1,214
12,319
3,705
0
3,334
8,511
15,909
0
W
Aphrodite
WildZoraPrince
Aphrodite
5,151
782
4,592
3,476
5,536
3,304
0
2,445
3,091
15,901
0
W
Gilgamesh
Zennair
Gilgamesh
16,129
5,077
0
741
10,785
9,697
0
5,367
5,418
0
30,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,861
Gold Earned
47,794
144
Minions Killed
165
5
Camps Cleared
7
626,562
Distance Traveled
786,027
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,547
1,068
0
0
0
136,764
0
L
Chaac
7,007
876
18
2
0
103,126
0
W
Nu Wa
9,262
1,158
29
4
5
137,325
2
W
Cthulhu
9,110
1,139
46
6
0
151,669
0
L
Nu Wa
7,390
924
59
7
2
130,049
2
L
Artemis
7,845
981
52
7
1
137,947
1
W
Guan Yu
9,460
1,183
35
4
2
169,446
0
L
Olorun
7,072
884
15
2
2
118,676
0
W
Aphrodite
9,592
1,199
28
4
0
157,056
0
W
Gilgamesh
10,370
1,296
27
3
0
170,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role