Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AlyAlpacalyp
Izanami
Level 62
God Stats
136W - 122L
1,649 SR
Queue Stats
171W - 164L
1,521 Elo+
Party 2
Terra
Terra
InfinitOni
Terra
Level 84
God Stats
2W - 0L
1,719 SR
Queue Stats
480W - 413L
1,567 Elo+
Party 2
Bellona
Bellona
King Rocco6755
Bellona
Level 85
God Stats
30W - 25L
1,552 SR
Queue Stats
140W - 142L
1,442 Elo+
Solo
Nu Wa
Nu Wa
ThoughtPrism919
Nu Wa
Level 69
God Stats
61W - 51L
1,547 SR
Queue Stats
633W - 689L
1,400 Elo+
Solo
Team Averages
Level 86
1,593 SR
1,486 Elo+

VS

Team Averages
Level 70
1,376 SR
1,424 Elo+
Olorun
Olorun
Pestana2303
Olorun
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Hercules
Hercules
TabooTapeworm
Hercules
Level 69
God Stats
0W - 1L
1,274 SR
Queue Stats
67W - 82L
1,362 Elo+
Party 1
Apollo
Apollo
brujodeaunk
Apollo
Level 88
God Stats
1W - 3L
1,232 SR
Queue Stats
161W - 204L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
kingpin1796
Ne Zha
Level 62
God Stats
0W - 2L
1,323 SR
Queue Stats
212W - 208L
1,415 Elo+
Solo
Cabrakan
Cabrakan
wyccad915
Cabrakan
Level 67
God Stats
6W - 4L
1,549 SR
Queue Stats
104W - 132L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
12 / 0 / 9
11,855
1,186
26,225
6,873
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
AlyAlpacalyp
Izanami
15
2 / 1 / 7
9,557
956
8,202
5,306
2,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
16
1 / 1 / 15
9,477
948
10,482
13,469
14,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 2 / 15
10,341
1,034
11,555
9,788
7,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 0 / 14
10,122
1,012
17,278
6,259
2,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

305

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 3 / 1
8,851
885
4,063
11,007
6,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
TabooTapeworm
Hercules
14
1 / 3 / 2
8,792
879
11,431
20,607
15,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
14
1 / 4 / 1
8,837
884
5,704
15,198
6,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
15
0 / 7 / 3
8,836
884
9,588
17,183
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
wyccad915
Cabrakan
14
0 / 4 / 2
8,573
857
5,821
17,520
15,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
21
Kills
4
4
Deaths
21
60
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
12
0
9
16.5
W
Izanami
AlyAlpacalyp
Izanami
2
1
7
5.5
W
Terra
1
1
15
8.5
W
4
2
15
5.75
L
Olorun
2
3
1
0.83
L
Hercules
TabooTapeworm
Hercules
1
3
2
0.67
W
2
0
14
9
L
Apollo
1
4
1
0.38
L
Ne Zha
0
7
3
0.21
L
Cabrakan
wyccad915
Cabrakan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,742
Damage
36,607
41,695
Taken
81,515
33,636
Mitigated
51,313
18,654
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
26,225
971
7,330
5,049
6,873
6,811
0
1,544
5,179
40,764
0
W
Izanami
AlyAlpacalyp
Izanami
8,202
5,570
0
856
5,306
2,032
0
588
4,598
0
34,194
W
Terra
10,482
1,115
1,627
1,691
13,469
14,441
0
4,570
8,663
17,532
0
W
11,555
3,209
0
172
9,788
7,888
0
2,205
7,403
0
20,689
L
Olorun
4,063
1,205
3,761
2,747
11,007
6,882
0
8,887
2,120
11,703
0
L
Hercules
TabooTapeworm
Hercules
11,431
2,585
0
5,117
20,607
15,302
0
12,353
8,254
302
26,890
W
17,278
2,581
251
1,678
6,259
2,464
0
1,279
4,890
39,800
0
L
Apollo
5,704
4,124
147
2,627
15,198
6,655
0
11,524
3,674
0
33,653
L
Ne Zha
9,588
3,170
0
1,600
17,183
6,823
0
10,334
6,849
0
26,382
L
Cabrakan
wyccad915
Cabrakan
5,821
928
0
0
17,520
15,651
0
10,887
6,633
28,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,352
Gold Earned
43,889
189
Minions Killed
184
7
Camps Cleared
7
919,341
Distance Traveled
894,317
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,855
1,186
26
3
0
206,605
0
W
Izanami
9,557
956
77
8
1
149,039
0
W
Terra
9,477
948
15
2
1
193,237
0
W
Bellona
10,341
1,034
28
3
1
210,235
0
L
Olorun
8,851
885
16
2
1
191,505
0
L
Hercules
8,792
879
37
4
0
197,147
0
W
Nu Wa
10,122
1,012
43
4
4
160,225
3
L
Apollo
8,837
884
65
7
2
163,130
1
L
Ne Zha
8,836
884
31
3
3
184,034
0
L
Cabrakan
8,573
857
35
4
1
158,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role