Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
PlasticMacca
Nike
Level 64
God Stats
0W - 1L
1,546 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SIrMrNarwhal
Nu Wa
Level 118
God Stats
0W - 1L
1,856 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 95
1,634 SR
1,500 Elo+

VS

Team Averages
Level 102
1,416 SR
1,457 Elo+
Medusa
Medusa
BuzzingOsprey14
Medusa
Level 42
God Stats
7W - 2L
1,625 SR
Queue Stats
37W - 41L
1,447 Elo+
Solo
Hercules
Hercules
DraenorQueen92
Hercules
Level 143
God Stats
1W - 3L
1,360 SR
Queue Stats
294W - 301L
1,460 Elo+
Party 2
Sol
Sol
Kiruniji
Sol
Level 121
God Stats
1W - 2L
1,263 SR
Queue Stats
182W - 191L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 5 / 2
8,094
623
6,099
13,569
13,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 9 / 2
8,227
633
4,581
14,409
7,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 5 / 2
9,077
698
7,832
10,109
3,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 5 / 8
10,668
821
11,601
10,949
3,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
13
3 / 2 / 12
9,348
719
8,862
13,192
7,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
6 / 1 / 11
10,402
800
10,826
8,189
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
19
19
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
2
0.6
W
10
5
8
2.8
W
Hercules
3
2
12
4.5
W
6
1
11
11.5
L
1
9
2
0.22
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
31,289
38,087
Taken
32,330
24,580
Mitigated
13,543
5,657
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,099
282
843
1,428
13,569
13,969
0
3,987
9,359
20,997
0
W
11,601
4,994
467
3,321
10,949
3,823
0
5,542
5,407
0
49,104
W
Hercules
8,862
2,054
0
4,375
13,192
7,150
827
5,812
7,380
0
26,479
W
10,826
2,513
0
4,342
8,189
2,570
2,213
3,793
4,396
58,577
0
L
4,581
360
294
1,089
14,409
7,235
0
3,382
10,729
0
17,078
L
7,832
2,936
888
1,115
10,109
3,376
0
2,752
7,161
39,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,398
Gold Earned
30,418
102
Minions Killed
193
0
Camps Cleared
0
643,888
Distance Traveled
677,698
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,094
623
22
2
0
229,990
1
W
Medusa
10,668
821
58
4
0
204,154
1
W
Hercules
9,348
719
44
3
0
234,421
1
W
Sol
10,402
800
91
7
0
239,123
1
L
Nike
8,227
633
14
1
0
201,799
0
L
Nu Wa
9,077
698
66
5
0
212,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role