Player Matchup

Apollo
Apollo
DatBoiDRU
Apollo
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
482W - 444L
1,547 Elo+
Party 2
Fafnir
Fafnir
Effinbrice
Fafnir
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
263W - 254L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JasminePepper40
Ah Muzen Cab
Level 93
God Stats
1W - 1L
1,599 SR
Queue Stats
138W - 131L
1,516 Elo+
Solo
Tiamat
Tiamat
Steelface5150
Tiamat
Level 16
God Stats
1W - 1L
1,427 SR
Queue Stats
17W - 21L
1,547 Elo+
Party 2
Thoth
Thoth
X9tails327X
Thoth
Level 28
God Stats
0W - 4L
1,285 SR
Queue Stats
210W - 214L
1,484 Elo+
Solo
Team Averages
Level 55
1,505 SR
1,518 Elo+

VS

Team Averages
Level 110
1,430 SR
1,464 Elo+
Bellona
Bellona
AilingPandora35
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,100 Elo+
Party 1
Achilles
Achilles
BuckWheat247
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 23L
1,692 Elo+
Solo
Cthulhu
Cthulhu
God of speed346
Cthulhu
Level 120
God Stats
2W - 2L
1,225 SR
Queue Stats
88W - 109L
1,481 Elo+
Party 1
Anhur
Anhur
MrxPenguinx1703
Anhur
Level 159
God Stats
2W - 0L
1,426 SR
Queue Stats
77W - 65L
1,547 Elo+
Party 1
Sobek
Sobek
bub2
Sobek
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 139L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DatBoiDRU
Apollo
18
3 / 11 / 5
10,649
666
11,887
22,684
9,119
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Effinbrice
Fafnir
16
2 / 7 / 5
10,024
627
5,711
22,203
24,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
JasminePepper40
Ah Muzen Cab
19
2 / 3 / 6
10,416
651
22,557
13,584
6,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 4
9,194
575
15,878
13,166
5,532
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 8 / 4
10,947
684
22,773
16,434
7,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 21
10,524
658
6,427
12,131
13,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
BuckWheat247
Achilles
20
15 / 2 / 13
13,147
822
20,541
17,860
21,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 2 / 23
12,516
782
17,555
18,074
15,062
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
11 / 2 / 19
12,683
793
22,465
16,229
9,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
bub2
Sobek
19
5 / 3 / 22
11,818
739
11,682
33,828
48,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
133
12
Kills
35
35
Deaths
13
24
Assists
98
Player
Kills
Deaths
Assists
KDA
W
1
4
21
2.88
W
Achilles
BuckWheat247
Achilles
15
2
13
10.75
L
Apollo
DatBoiDRU
Apollo
3
11
5
0.5
L
Fafnir
Effinbrice
Fafnir
2
7
5
0.64
W
3
2
23
7.25
L
Ah Muzen Cab
JasminePepper40
Ah Muzen Cab
2
3
6
1.67
W
11
2
19
10.25
L
1
6
4
0.5
L
4
8
4
0.75
W
Sobek
bub2
Sobek
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,806
Damage
78,670
88,071
Taken
98,122
52,526
Mitigated
107,771
21,643
Healing
49,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,427
1,566
1,527
853
12,131
13,492
603
8,048
4,083
0
8,572
W
Achilles
BuckWheat247
Achilles
20,541
4,616
3,995
5,889
17,860
21,685
0
7,038
10,822
0
30,073
L
Apollo
DatBoiDRU
Apollo
11,887
7,420
708
3,920
22,684
9,119
504
5,991
16,393
0
18,668
L
Fafnir
Effinbrice
Fafnir
5,711
1,584
871
3,083
22,203
24,374
130
4,940
16,990
11,301
0
W
17,555
291
3,942
3,592
18,074
15,062
252
5,949
12,125
36,453
0
L
Ah Muzen Cab
JasminePepper40
Ah Muzen Cab
22,557
7,754
2,490
4,744
13,584
6,394
220
5,317
8,117
0
58,517
W
22,465
17,043
3,639
5,603
16,229
9,066
3,804
6,487
9,742
0
53,520
L
15,878
581
653
2,182
13,166
5,532
114
4,182
8,785
23,694
0
L
22,773
1,329
1,032
1,960
16,434
7,107
0
7,675
8,549
37,216
0
W
Sobek
bub2
Sobek
11,682
724
4,424
16,497
33,828
48,466
364
16,840
16,988
26,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,230
Gold Earned
60,688
146
Minions Killed
184
0
Camps Cleared
0
1,260,924
Distance Traveled
1,521,647
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,524
658
4
0
0
288,159
0
W
Achilles
13,147
822
33
2
0
348,195
3
L
Apollo
10,649
666
6
0
0
253,024
0
L
Fafnir
10,024
627
9
1
0
210,677
0
W
Cthulhu
12,516
782
40
3
0
330,593
0
L
Ah Muzen Cab
10,416
651
73
5
0
290,205
1
W
Anhur
12,683
793
75
5
0
246,976
1
L
Tiamat
9,194
575
18
1
0
261,984
1
L
Thoth
10,947
684
40
3
0
245,034
0
W
Sobek
11,818
739
32
2
0
307,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role