Player Matchup

Awilix
Awilix
CliffDarkace
Awilix
Level 119
God Stats
2W - 0L
1,730 SR
Queue Stats
155W - 139L
1,501 Elo+
Party 2
Ra
Ra
Naperigger
Ra
Level 12
God Stats
2W - 1L
1,580 SR
Queue Stats
5W - 6L
1,354 Elo+
Party 4
Scylla
Scylla
RobloxKid666
Scylla
Level 32
God Stats
17W - 18L
1,469 SR
Queue Stats
67W - 56L
1,513 Elo+
Party 2
Jing Wei
Jing Wei
SupurSalad
Jing Wei
Level 47
God Stats
4W - 4L
1,588 SR
Queue Stats
35W - 37L
1,525 Elo+
Party 2
Bakasura
Bakasura
justapickle
Bakasura
Level 65
God Stats
25W - 15L
1,384 SR
Queue Stats
78W - 65L
1,270 Elo+
Party 4
Team Averages
Level 55
1,550 SR
1,432 Elo+

VS

Team Averages
Level 75
1,650 SR
1,494 Elo+
Thanatos
Thanatos
CrimsonJudgement
Thanatos
Level 39
God Stats
0W - 1L
1,818 SR
Queue Stats
58W - 55L
1,455 Elo+
Party 1
King Arthur
King Arthur
DoubtfulYeti857
King Arthur
Level 103
God Stats
1W - 2L
1,496 SR
Queue Stats
192W - 211L
1,540 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FrankZaing
Kumbhakarna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 150L
1,462 Elo+
Party 1
Chernobog
Chernobog
Machampsterson
Chernobog
Level 140
God Stats
8W - 4L
1,500 SR
Queue Stats
213W - 167L
1,517 Elo+
Party 3
Kukulkan
Kukulkan
Papi Watt
Kukulkan
Level 47
God Stats
6W - 1L
1,936 SR
Queue Stats
98W - 103L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
5 / 3 / 10
13,603
618
13,572
17,304
10,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 1 / 5
13,785
627
18,962
16,760
9,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
20
7 / 1 / 8
13,502
614
11,990
9,207
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
SupurSalad
Jing Wei
19
4 / 1 / 10
13,089
595
16,466
15,115
6,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
justapickle
Bakasura
20
5 / 1 / 8
13,339
606
11,287
20,367
11,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
9,213
419
1,506
17,404
6,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
DoubtfulYeti857
King Arthur
15
1 / 9 / 2
9,208
419
7,365
21,889
14,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
FrankZaing
Kumbhakarna
14
1 / 4 / 3
8,918
405
6,317
22,292
14,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Machampsterson
Chernobog
15
3 / 6 / 1
9,927
451
13,951
19,698
6,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Papi Watt
Kukulkan
15
1 / 5 / 2
9,348
425
7,748
9,883
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
31
Kills
7
7
Deaths
31
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
3
10
3.33
L
1
7
1
0.21
L
King Arthur
DoubtfulYeti857
King Arthur
1
9
2
0.22
L
Kumbhakarna
FrankZaing
Kumbhakarna
1
4
3
0.63
L
Chernobog
Machampsterson
Chernobog
3
6
1
0.58
W
10
1
5
12.5
L
Kukulkan
Papi Watt
Kukulkan
1
5
2
0.4
W
Scylla
7
1
8
11
W
Jing Wei
SupurSalad
Jing Wei
4
1
10
9
W
Bakasura
justapickle
Bakasura
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,277
Damage
36,887
78,753
Taken
91,166
40,629
Mitigated
46,016
39,048
Healing
21,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
13,572
4,378
0
1,637
17,304
10,199
416
1,424
15,880
0
52,920
L
1,506
353
0
8,260
17,404
6,980
0
2,040
14,624
0
50,457
L
King Arthur
DoubtfulYeti857
King Arthur
7,365
780
0
3,603
21,889
14,345
0
11,481
9,290
0
55,827
L
Kumbhakarna
FrankZaing
Kumbhakarna
6,317
639
0
4,115
22,292
14,103
0
6,859
14,416
26,667
0
L
Chernobog
Machampsterson
Chernobog
13,951
7,926
0
4,893
19,698
6,712
31
6,324
12,864
0
73,310
W
18,962
1,934
7,326
12,594
16,760
9,234
3,525
4,430
12,330
95,144
0
L
Kukulkan
Papi Watt
Kukulkan
7,748
293
0
822
9,883
3,876
0
3,414
6,125
62,447
0
W
Scylla
11,990
1,764
0
3,930
9,207
3,760
783
2,254
6,953
110,738
0
W
Jing Wei
SupurSalad
Jing Wei
16,466
14,162
0
7,484
15,115
6,015
5,055
4,517
10,598
0
76,733
W
Bakasura
justapickle
Bakasura
11,287
7,599
0
6,077
20,367
11,421
3,896
3,951
16,416
0
105,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,318
Gold Earned
46,614
686
Minions Killed
502
0
Camps Cleared
0
2,284,486
Distance Traveled
2,048,385
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,603
618
69
3
0
459,396
2
L
Thanatos
9,213
419
87
4
0
391,764
6
L
King Arthur
9,208
419
110
5
0
370,344
1
L
Kumbhakarna
8,918
405
39
2
0
493,334
2
L
Chernobog
9,927
451
139
6
0
395,996
3
W
Ra
13,785
627
152
7
0
458,891
3
L
Kukulkan
9,348
425
127
6
0
396,947
5
W
Scylla
13,502
614
158
7
0
428,702
2
W
Jing Wei
13,089
595
140
6
0
417,856
4
W
Bakasura
13,339
606
167
8
0
519,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role