Player Matchup

Hel
Hel
ExpertMagic5119
Hel
Level 45
God Stats
11W - 5L
1,582 SR
Queue Stats
77W - 63L
1,437 Elo+
Solo
Eset
Eset
FamilyStokes69
Eset
Level 98
God Stats
38W - 31L
1,452 SR
Queue Stats
675W - 639L
1,477 Elo+
Party 2
Bakasura
Bakasura
GamerBoy4Ever11
Bakasura
Level 81
God Stats
3W - 1L
1,878 SR
Queue Stats
16W - 17L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
hanayama_Brusome
Gilgamesh
Level 99
God Stats
1W - 2L
1,248 SR
Queue Stats
62W - 71L
1,553 Elo+
Party 2
Chiron
Chiron
oh Kiira
Chiron
Level 87
God Stats
24W - 15L
1,720 SR
Queue Stats
499W - 481L
1,525 Elo+
Party 2
Team Averages
Level 82
1,576 SR
1,514 Elo+

VS

Team Averages
Level 80
1,613 SR
1,510 Elo+
Aphrodite
Aphrodite
BigFatDumps
Aphrodite
Level 38
God Stats
1W - 1L
1,661 SR
Queue Stats
89W - 84L
1,423 Elo+
Solo
Ares
Ares
HoodieTofu
Ares
Level 89
God Stats
3W - 6L
1,475 SR
Queue Stats
266W - 223L
1,588 Elo+
Party 1
Nox
Nox
MeowItsQuinn
Nox
Level 129
God Stats
11W - 13L
1,522 SR
Queue Stats
423W - 382L
1,554 Elo+
Party 1
Heimdallr
Heimdallr
TheAquaReaper
Heimdallr
Level 35
God Stats
0W - 1L
1,731 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
Ujurak
Vamana
Level 107
God Stats
10W - 8L
1,674 SR
Queue Stats
343W - 313L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 6
12,366
618
13,767
12,235
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 5 / 15
11,396
570
14,728
13,062
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
20
13 / 3 / 10
12,917
646
15,007
17,132
8,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
16
1 / 7 / 9
10,402
520
7,097
15,777
10,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
oh Kiira
Chiron
19
12 / 2 / 9
13,330
667
21,915
20,370
8,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigFatDumps
Aphrodite
11
0 / 14 / 2
7,152
358
4,562
16,853
10,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
6 / 5 / 6
10,791
540
10,801
20,282
14,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 9 / 7
9,156
458
8,577
17,936
16,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Heimdallr
TheAquaReaper
Heimdallr
14
0 / 8 / 2
8,422
421
5,105
15,047
5,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Ujurak
Vamana
17
12 / 5 / 4
11,801
590
17,520
21,655
23,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
40
Kills
20
20
Deaths
41
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BigFatDumps
Aphrodite
0
14
2
0.07
W
8
3
6
3.67
W
6
5
15
2.7
W
Bakasura
13
3
10
6
L
6
5
6
1.8
L
2
9
7
0.61
L
Heimdallr
TheAquaReaper
Heimdallr
0
8
2
0.13
L
Vamana
Ujurak
Vamana
12
5
4
2.8
W
Gilgamesh
1
7
9
0.79
W
Chiron
oh Kiira
Chiron
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,514
Damage
46,565
78,576
Taken
91,773
37,051
Mitigated
70,729
33,414
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BigFatDumps
Aphrodite
4,562
508
1,755
4,236
16,853
10,742
130
7,189
8,881
32,127
0
W
13,767
534
3,224
6,057
12,235
5,037
2,385
4,187
8,048
67,540
0
W
14,728
1,079
1,245
3,176
13,062
5,040
212
4,921
8,141
42,204
0
W
Bakasura
15,007
10,038
0
4,652
17,132
8,157
1,544
7,745
9,387
0
85,082
L
10,801
1,612
0
500
20,282
14,632
0
3,819
15,499
66,906
0
L
8,577
1,402
0
1,166
17,936
16,343
0
7,178
9,683
38,902
0
L
Heimdallr
TheAquaReaper
Heimdallr
5,105
2,401
0
2,633
15,047
5,190
0
5,921
9,022
0
48,359
L
Vamana
Ujurak
Vamana
17,520
6,257
0
5,241
21,655
23,822
274
3,420
17,986
0
66,611
W
Gilgamesh
7,097
1,985
0
2,089
15,777
10,749
798
3,544
12,233
0
44,266
W
Chiron
oh Kiira
Chiron
21,915
15,231
976
11,995
20,370
8,068
5,478
5,255
15,115
0
100,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,411
Gold Earned
47,322
555
Minions Killed
402
0
Camps Cleared
0
1,987,082
Distance Traveled
1,761,353
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,152
358
66
3
0
289,947
4
W
Hel
12,366
618
110
6
0
459,883
0
W
Eset
11,396
570
76
4
0
353,376
2
W
Bakasura
12,917
646
150
8
0
444,728
0
L
Ares
10,791
540
100
5
0
363,998
2
L
Nox
9,156
458
55
3
0
337,724
2
L
Heimdallr
8,422
421
82
4
0
346,906
0
L
Vamana
11,801
590
99
5
0
422,778
5
W
Gilgamesh
10,402
520
77
4
0
366,477
1
W
Chiron
13,330
667
142
7
0
362,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role