Player Matchup

Thanatos
Thanatos
Irsoft
Thanatos
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
75W - 87L
1,336 Elo+
Party 1
Zeus
Zeus
Porunarefu99
Zeus
Level 9
God Stats
1W - 1L
1,698 SR
Queue Stats
10W - 10L
1,460 Elo+
Solo
Ares
Ares
Predatus98
Ares
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 137L
1,412 Elo+
Party 1
Apollo
Apollo
jothesmiter
Apollo
Level 16
God Stats
10W - 3L
1,610 SR
Queue Stats
100W - 79L
1,497 Elo+
Solo
Hercules
Hercules
juanmaneitor11
Hercules
Level 28
God Stats
5W - 4L
1,715 SR
Queue Stats
49W - 29L
1,813 Elo+
Solo
Team Averages
Level 25
1,605 SR
1,504 Elo+

VS

Team Averages
Level 24
1,544 SR
1,449 Elo+
Vulcan
Vulcan
Leolinx23
Vulcan
Level 25
God Stats
0W - 2L
1,571 SR
Queue Stats
66W - 69L
1,561 Elo+
Solo
Mercury
Mercury
Mertbgy
Mercury
Level 25
God Stats
10W - 10L
1,284 SR
Queue Stats
68W - 61L
1,305 Elo+
Solo
Chernobog
Chernobog
arimaxx
Chernobog
Level 30
God Stats
11W - 7L
1,458 SR
Queue Stats
633W - 651L
1,441 Elo+
Solo
Kukulkan
Kukulkan
hhl199
Kukulkan
Level 13
God Stats
4W - 2L
1,702 SR
Queue Stats
29W - 37L
1,381 Elo+
Solo
Athena
Athena
marcotxo
Athena
Level 28
God Stats
4W - 6L
1,705 SR
Queue Stats
86W - 79L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Irsoft
Thanatos
14
4 / 1 / 3
8,478
499
4,357
9,937
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 3 / 4
8,169
481
3,886
8,351
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 2
6,801
400
933
11,783
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
15
7 / 3 / 2
8,709
512
12,230
13,563
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
16
8 / 1 / 2
10,280
605
10,927
18,130
9,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Leolinx23
Vulcan
13
2 / 5 / 0
7,680
452
9,655
10,382
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Mertbgy
Mercury
12
2 / 3 / 2
7,513
442
1,885
8,346
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
arimaxx
Chernobog
12
1 / 5 / 4
6,989
411
6,807
12,550
4,107
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
hhl199
Kukulkan
10
3 / 6 / 1
6,850
403
5,637
7,684
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
marcotxo
Athena
12
2 / 1 / 3
7,760
456
6,236
9,639
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
19
Kills
10
10
Deaths
20
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Irsoft
Thanatos
4
1
3
5.5
L
Vulcan
Leolinx23
Vulcan
2
5
0
0.4
L
Mercury
Mertbgy
Mercury
2
3
2
1
W
0
3
4
0.67
W
0
2
2
0.5
L
Chernobog
arimaxx
Chernobog
1
5
4
0.6
L
Kukulkan
hhl199
Kukulkan
3
6
1
0.58
W
Apollo
7
3
2
2.67
W
Hercules
8
1
2
9
L
Athena
marcotxo
Athena
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,333
Damage
30,220
61,764
Taken
48,601
28,429
Mitigated
18,236
25,995
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Irsoft
Thanatos
4,357
667
0
10,633
9,937
3,375
0
2,525
7,274
0
52,214
L
Vulcan
Leolinx23
Vulcan
9,655
1,344
0
1,733
10,382
3,945
0
1,140
9,086
52,216
0
L
Mercury
Mertbgy
Mercury
1,885
969
0
1,426
8,346
2,696
420
382
7,958
0
31,409
W
3,886
874
0
761
8,351
2,602
951
2,777
5,364
50,759
0
W
933
142
0
3,426
11,783
7,658
0
3,960
7,781
11,394
0
L
Chernobog
arimaxx
Chernobog
6,807
4,556
405
2,987
12,550
4,107
459
1,958
10,457
0
33,585
L
Kukulkan
hhl199
Kukulkan
5,637
705
0
0
7,684
2,503
0
256
7,386
26,215
0
W
Apollo
12,230
6,266
0
3,765
13,563
4,958
183
5,482
7,873
0
60,938
W
Hercules
10,927
2,027
0
7,410
18,130
9,836
0
5,840
11,944
0
57,607
L
Athena
marcotxo
Athena
6,236
2,095
294
2,096
9,639
4,985
0
704
8,895
27,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
36,792
422
Minions Killed
292
0
Camps Cleared
0
1,674,234
Distance Traveled
1,507,831
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,478
499
99
6
0
353,984
0
L
Vulcan
7,680
452
94
6
0
301,746
1
L
Mercury
7,513
442
66
4
0
263,863
1
W
Zeus
8,169
481
94
6
0
301,707
0
W
Ares
6,801
400
11
1
0
320,497
0
L
Chernobog
6,989
411
56
3
0
293,409
2
L
Kukulkan
6,850
403
53
3
0
298,681
1
W
Apollo
8,709
512
96
6
0
294,994
0
W
Hercules
10,280
605
122
7
0
403,052
3
L
Athena
7,760
456
23
1
0
350,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role