Player Matchup

Ra
Ra
MrZacook
Ra
Level 66
God Stats
1W - 1L
1,528 SR
Queue Stats
49W - 37L
1,607 Elo+
Party 1
Horus
Horus
Wermer12
Horus
Level 112
God Stats
4W - 0L
1,534 SR
Queue Stats
54W - 49L
1,568 Elo+
Party 1
Anhur
Anhur
ellington11
Anhur
Level 79
God Stats
7W - 2L
1,664 SR
Queue Stats
36W - 23L
1,620 Elo+
Solo
Team Averages
Level 86
1,576 SR
1,599 Elo+

VS

Team Averages
Level 74
1,418 SR
1,368 Elo+
Sobek
Sobek
INDIANAPE
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,554 Elo+
Party 2
Anhur
Anhur
Mdlfire6210
Anhur
Level 88
God Stats
0W - 5L
1,253 SR
Queue Stats
17W - 23L
1,352 Elo+
Party 2
Tiamat
Tiamat
sparen
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
10,379
798
15,898
5,597
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Wermer12
Horus
13
3 / 1 / 15
9,667
744
10,649
11,580
9,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
8 / 4 / 8
10,155
781
8,780
10,987
3,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
INDIANAPE
Sobek
12
1 / 6 / 4
8,723
671
4,404
17,372
11,857
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 6 / 0
9,416
724
7,052
11,324
2,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
sparen
Tiamat
11
0 / 6 / 4
8,154
627
4,463
13,381
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
5
5
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
INDIANAPE
Sobek
1
6
4
0.5
L
4
6
0
0.67
W
7
0
8
11
W
Horus
Wermer12
Horus
3
1
15
10.5
W
8
4
8
3
L
Tiamat
sparen
Tiamat
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,327
Damage
15,919
28,164
Taken
42,077
15,629
Mitigated
19,975
13,132
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
INDIANAPE
Sobek
4,404
318
882
2,729
17,372
11,857
0
7,817
9,239
16,009
0
L
7,052
3,469
0
1,329
11,324
2,830
0
2,936
8,252
0
35,553
W
15,898
1,482
1,983
2,162
5,597
2,099
961
1,740
3,857
72,255
0
W
Horus
Wermer12
Horus
10,649
4,388
948
5,723
11,580
9,954
496
4,019
7,561
0
23,663
W
8,780
3,951
0
2,316
10,987
3,576
1,103
3,283
7,704
0
37,863
L
Tiamat
sparen
Tiamat
4,463
555
113
2,609
13,381
5,288
0
4,596
8,631
21,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,201
Gold Earned
26,293
163
Minions Killed
120
0
Camps Cleared
0
732,718
Distance Traveled
659,898
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,723
671
19
1
0
239,408
7
L
Anhur
9,416
724
66
5
0
211,290
1
W
Ra
10,379
798
102
8
0
270,979
2
W
Horus
9,667
744
16
1
0
246,979
2
W
Anhur
10,155
781
45
3
0
214,760
0
L
Tiamat
8,154
627
35
3
0
209,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role