Player Matchup

Cu Chulainn
Cu Chulainn
CloverKnight
Cu Chulainn
Level 71
God Stats
4W - 7L
1,007 SR
Queue Stats
26W - 32L
1,214 Elo+
Party 1
Merlin
Merlin
jollker23
Merlin
Level 78
God Stats
3W - 4L
1,241 SR
Queue Stats
114W - 170L
1,182 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
qudruplitnips
Ah Muzen Cab
Level 22
God Stats
8W - 10L
1,392 SR
Queue Stats
118W - 198L
1,184 Elo+
Party 1
Team Averages
Level 57
1,213 SR
1,193 Elo+

VS

Team Averages
Level 48
1,518 SR
1,236 Elo+
Vulcan
Vulcan
IceSlappy
Vulcan
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 54L
1,291 Elo+
Party 2
Neith
Neith
NewJor-g1495
Neith
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 136L
1,317 Elo+
Party 2
Hun Batz
Hun Batz
lllK0T0lll
Hun Batz
Level 6
God Stats
1W - 1L
1,554 SR
Queue Stats
1W - 7L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CloverKnight
Cu Chulainn
16
5 / 6 / 6
13,197
660
8,402
18,930
14,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
jollker23
Merlin
17
7 / 7 / 6
13,886
694
18,379
15,708
5,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
qudruplitnips
Ah Muzen Cab
15
3 / 9 / 5
12,078
604
8,923
16,196
6,256
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IceSlappy
Vulcan
17
5 / 2 / 10
13,569
678
19,138
12,007
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
14 / 1 / 6
14,969
748
12,650
12,233
5,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
lllK0T0lll
Hun Batz
15
3 / 12 / 8
12,926
646
8,744
18,203
9,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
15
Kills
22
22
Deaths
15
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CloverKnight
Cu Chulainn
5
6
6
1.33
W
Vulcan
IceSlappy
Vulcan
5
2
10
5
W
14
1
6
17
L
Merlin
jollker23
Merlin
7
7
6
1.43
W
Hun Batz
lllK0T0lll
Hun Batz
3
12
8
0.58
L
Ah Muzen Cab
qudruplitnips
Ah Muzen Cab
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,704
Damage
40,532
50,834
Taken
42,443
26,724
Mitigated
20,373
6,901
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CloverKnight
Cu Chulainn
8,402
698
0
2,927
18,930
14,681
502
6,353
12,257
0
61,220
W
Vulcan
IceSlappy
Vulcan
19,138
6,014
255
3,288
12,007
5,198
0
4,722
7,285
72,167
0
W
12,650
4,712
0
4,649
12,233
5,718
2,407
4,592
7,641
0
56,787
L
Merlin
jollker23
Merlin
18,379
455
315
986
15,708
5,787
488
5,284
10,100
59,175
0
W
Hun Batz
lllK0T0lll
Hun Batz
8,744
1,271
0
0
18,203
9,457
927
9,397
8,806
0
26,091
L
Ah Muzen Cab
qudruplitnips
Ah Muzen Cab
8,923
6,108
0
2,673
16,196
6,256
121
6,595
9,291
0
45,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,161
Gold Earned
41,464
213
Minions Killed
215
0
Camps Cleared
0
965,881
Distance Traveled
984,860
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,197
660
82
4
0
322,005
3
W
Vulcan
13,569
678
91
5
0
331,067
0
W
Neith
14,969
748
100
5
0
372,053
0
L
Merlin
13,886
694
62
3
0
339,414
1
W
Hun Batz
12,926
646
24
1
0
281,740
0
L
Ah Muzen Cab
12,078
604
69
3
0
304,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role