Player Matchup

Yemoja
Yemoja
NelloCon
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,431 Elo+
Solo
Thor
Thor
PunZao
Thor
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Rendonero
Zeus
Level 14
God Stats
2W - 3L
1,536 SR
Queue Stats
22W - 28L
1,350 Elo+
Party 1
Kukulkan
Kukulkan
Xahnor
Kukulkan
Level 7
God Stats
0W - 4L
1,214 SR
Queue Stats
61W - 75L
1,239 Elo+
Solo
Artemis
Artemis
fito999
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,238 Elo+
Party 1
Team Averages
Level 9
1,450 SR
1,352 Elo+

VS

Team Averages
Level 21
1,376 SR
1,399 Elo+
Da Ji
Da Ji
AnGieeA
Da Ji
Level 22
God Stats
36W - 47L
1,339 SR
Queue Stats
123W - 156L
1,293 Elo+
Party 2
Nemesis
Nemesis
JOhnzeira
Nemesis
Level 14
God Stats
2W - 0L
1,488 SR
Queue Stats
21W - 22L
1,456 Elo+
Party 3
Khepri
Khepri
Ravenpeu
Khepri
Level 32
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 34L
1,579 Elo+
Party 3
Vulcan
Vulcan
Yugernaut123
Vulcan
Level 25
God Stats
2W - 3L
1,103 SR
Queue Stats
135W - 159L
1,303 Elo+
Party 2
Scylla
Scylla
yanfelipexd
Scylla
Level 13
God Stats
2W - 0L
1,451 SR
Queue Stats
11W - 10L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NelloCon
Yemoja
16
2 / 6 / 4
11,510
1,046
8,357
16,981
15,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
PunZao
Thor
16
3 / 15 / 3
10,380
944
12,022
24,518
8,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
17
4 / 10 / 4
11,147
1,013
16,195
14,951
4,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Xahnor
Kukulkan
17
0 / 8 / 5
10,315
938
3,376
16,784
5,556
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
fito999
Artemis
15
1 / 12 / 4
9,563
869
11,678
17,876
6,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AnGieeA
Da Ji
18
8 / 3 / 12
11,640
1,058
12,386
12,759
6,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
JOhnzeira
Nemesis
19
14 / 3 / 17
12,858
1,169
14,289
10,903
5,202
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Ravenpeu
Khepri
20
4 / 1 / 34
11,877
1,080
9,151
10,472
13,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
20
16 / 0 / 19
13,529
1,230
25,342
12,553
5,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
18
9 / 3 / 18
11,733
1,067
21,490
9,266
3,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
151
10
Kills
51
51
Deaths
10
20
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AnGieeA
Da Ji
8
3
12
4.67
W
Nemesis
JOhnzeira
Nemesis
14
3
17
7.5
L
Yemoja
NelloCon
Yemoja
2
6
4
0.67
L
Thor
PunZao
Thor
3
15
3
0.3
W
Khepri
Ravenpeu
Khepri
4
1
34
21
L
Zeus
4
10
4
0.6
L
Kukulkan
Xahnor
Kukulkan
0
8
5
0.31
W
Vulcan
16
0
19
25.5
L
Artemis
fito999
Artemis
1
12
4
0.25
W
Scylla
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,628
Damage
82,658
91,110
Taken
55,953
40,646
Mitigated
34,029
7,020
Healing
4,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AnGieeA
Da Ji
12,386
2,741
0
192
12,759
6,006
0
6,752
6,007
0
20,594
W
Nemesis
JOhnzeira
Nemesis
14,289
9,533
0
1,861
10,903
5,202
0
5,912
4,772
0
26,131
L
Yemoja
NelloCon
Yemoja
8,357
1,782
2,555
1,578
16,981
15,800
0
12,571
4,410
23,990
0
L
Thor
PunZao
Thor
12,022
5,441
0
325
24,518
8,153
0
13,652
10,866
0
23,971
W
Khepri
Ravenpeu
Khepri
9,151
793
0
0
10,472
13,323
0
5,780
4,692
17,339
0
L
Zeus
16,195
4,877
0
884
14,951
4,942
0
9,823
5,128
44,848
0
L
Kukulkan
Xahnor
Kukulkan
3,376
735
0
254
16,784
5,556
0
9,987
6,797
25,478
0
W
Vulcan
25,342
5,212
39
1,646
12,553
5,717
0
5,323
7,230
48,397
0
L
Artemis
fito999
Artemis
11,678
6,971
0
1,424
17,876
6,195
0
9,950
7,926
0
26,843
W
Scylla
21,490
2,793
0
281
9,266
3,781
0
3,942
5,324
39,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,915
Gold Earned
61,637
205
Minions Killed
174
3
Camps Cleared
8
778,963
Distance Traveled
999,300
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,640
1,058
22
2
3
198,114
1
W
Nemesis
12,858
1,169
32
3
4
199,643
0
L
Yemoja
11,510
1,046
24
2
0
180,721
0
L
Thor
10,380
944
25
2
0
170,528
2
W
Khepri
11,877
1,080
10
1
1
209,880
0
L
Zeus
11,147
1,013
66
6
2
135,216
1
L
Kukulkan
10,315
938
45
4
1
148,196
2
W
Vulcan
13,529
1,230
55
5
0
225,697
0
L
Artemis
9,563
869
45
4
0
144,302
1
W
Scylla
11,733
1,067
55
5
0
165,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role