Player Matchup

Baron Samedi
Baron Samedi
InvestedPlane00
Baron Samedi
Level 26
God Stats
10W - 12L
1,330 SR
Queue Stats
40W - 62L
1,331 Elo+
Party 1
Nemesis
Nemesis
ParaGoneXD
Nemesis
Level 46
God Stats
0W - 7L
1,120 SR
Queue Stats
62W - 130L
1,308 Elo+
Party 1
Anhur
Anhur
RyanThuffNuts
Anhur
Level 26
God Stats
8W - 10L
1,555 SR
Queue Stats
43W - 49L
1,441 Elo+
Party 3
Athena
Athena
TheMustarddTiger
Athena
Level 47
God Stats
8W - 7L
1,505 SR
Queue Stats
43W - 50L
1,441 Elo+
Party 3
King Arthur
King Arthur
Whiteairo
King Arthur
Level 38
God Stats
1W - 2L
1,466 SR
Queue Stats
52W - 104L
1,282 Elo+
Party 1
Team Averages
Level 37
1,396 SR
1,361 Elo+

VS

Team Averages
Level 37
1,539 SR
1,560 Elo+
Skadi
Skadi
CallMeSax
Skadi
Level 36
God Stats
12W - 12L
1,496 SR
Queue Stats
105W - 155L
1,337 Elo+
Solo
Bellona
Bellona
SsamusAran
Bellona
Level 29
God Stats
2W - 1L
1,699 SR
Queue Stats
7W - 4L
1,735 Elo+
Party 2
Persephone
Persephone
TuPapiAlfa
Persephone
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,735 Elo+
Party 2
Bakasura
Bakasura
mierdinixx
Bakasura
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 19L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
xXNocthyzXx
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InvestedPlane00
Baron Samedi
16
2 / 10 / 7
10,153
462
11,459
17,147
11,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
ParaGoneXD
Nemesis
16
8 / 4 / 1
10,325
469
9,440
14,999
6,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 5 / 1
7,997
364
3,254
10,889
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 4 / 2
9,654
439
5,470
18,136
15,100
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Whiteairo
King Arthur
14
1 / 9 / 3
8,961
407
3,365
13,555
10,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CallMeSax
Skadi
18
5 / 2 / 5
11,538
524
6,422
9,217
3,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SsamusAran
Bellona
20
8 / 2 / 10
14,119
642
12,123
16,407
13,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
TuPapiAlfa
Persephone
19
5 / 2 / 10
13,453
612
12,202
12,097
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
mierdinixx
Bakasura
20
10 / 3 / 10
13,373
608
11,147
17,020
8,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
xXNocthyzXx
Cthulhu
17
4 / 1 / 10
12,007
546
13,906
12,351
10,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
11
Kills
32
32
Deaths
10
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Skadi
CallMeSax
Skadi
5
2
5
3.75
L
Baron Samedi
InvestedPlane00
Baron Samedi
2
10
7
0.55
L
Nemesis
ParaGoneXD
Nemesis
8
4
1
2.13
L
0
5
1
0.1
W
Bellona
SsamusAran
Bellona
8
2
10
6.5
L
0
4
2
0.25
W
Persephone
TuPapiAlfa
Persephone
5
2
10
5
L
King Arthur
Whiteairo
King Arthur
1
9
3
0.28
W
Bakasura
mierdinixx
Bakasura
10
3
10
5
W
Cthulhu
xXNocthyzXx
Cthulhu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,988
Damage
55,800
74,726
Taken
67,092
47,989
Mitigated
39,346
7,675
Healing
20,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CallMeSax
Skadi
6,422
2,785
0
1,946
9,217
3,307
1,389
2,107
7,059
0
74,941
L
Baron Samedi
InvestedPlane00
Baron Samedi
11,459
1,823
581
3,595
17,147
11,383
910
6,529
9,672
51,759
0
L
Nemesis
ParaGoneXD
Nemesis
9,440
4,496
0
828
14,999
6,741
0
4,600
9,789
0
47,234
L
3,254
1,982
0
1,098
10,889
4,015
0
5,604
5,245
0
37,974
W
Bellona
SsamusAran
Bellona
12,123
4,490
0
6,647
16,407
13,115
3,881
3,064
13,141
0
86,257
L
5,470
1,159
0
480
18,136
15,100
0
6,026
11,866
44,839
0
W
Persephone
TuPapiAlfa
Persephone
12,202
1,302
0
2,996
12,097
4,458
2,821
2,834
8,555
80,455
0
L
King Arthur
Whiteairo
King Arthur
3,365
984
0
1,093
13,555
10,750
0
2,839
10,464
0
32,733
W
Bakasura
mierdinixx
Bakasura
11,147
8,848
0
4,145
17,020
8,449
5,627
2,983
13,871
0
74,576
W
Cthulhu
xXNocthyzXx
Cthulhu
13,906
670
2,410
2,807
12,351
10,017
935
5,265
7,032
51,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,090
Gold Earned
64,490
371
Minions Killed
637
0
Camps Cleared
0
1,713,182
Distance Traveled
2,138,384
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,538
524
104
5
0
412,974
8
L
Baron Samedi
10,153
462
85
4
0
283,445
3
L
Nemesis
10,325
469
72
3
0
362,243
1
L
Anhur
7,997
364
77
4
0
332,912
2
W
Bellona
14,119
642
182
8
0
434,992
2
L
Athena
9,654
439
72
3
0
387,232
6
W
Persephone
13,453
612
127
6
0
397,289
1
L
King Arthur
8,961
407
65
3
0
347,350
2
W
Bakasura
13,373
608
164
7
0
467,917
1
W
Cthulhu
12,007
546
60
3
0
425,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role