Player Matchup

King Arthur
King Arthur
Diomedes691
King Arthur
Level 28
God Stats
4W - 4L
1,393 SR
Queue Stats
131W - 141L
1,616 Elo+
Solo
Cerberus
Cerberus
PoppaJuan
Cerberus
Level 28
God Stats
15W - 9L
1,705 SR
Queue Stats
96W - 74L
1,649 Elo+
Solo
Sol
Sol
St0nedTom
Sol
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 73L
1,663 Elo+
Solo
Fenrir
Fenrir
Talborok
Fenrir
Level 10
God Stats
4W - 1L
1,744 SR
Queue Stats
62W - 44L
1,549 Elo+
Solo
Danzaburou
Danzaburou
mikehunt33
Danzaburou
Level 13
God Stats
8W - 6L
1,500 SR
Queue Stats
343W - 295L
1,576 Elo+
Solo
Team Averages
Level 17
1,568 SR
1,611 Elo+

VS

Team Averages
Level 35
1,647 SR
1,590 Elo+
Jormungandr
Jormungandr
AngiiJade
Jormungandr
Level 20
God Stats
8W - 3L
1,821 SR
Queue Stats
16W - 13L
1,584 Elo+
Party 1
Bakasura
Bakasura
BigdaddyX3
Bakasura
Level 17
God Stats
8W - 5L
1,700 SR
Queue Stats
15W - 16L
1,623 Elo+
Party 1
Aphrodite
Aphrodite
DisAwesome
Aphrodite
Level 20
God Stats
2W - 6L
1,565 SR
Queue Stats
30W - 29L
1,560 Elo+
Party 1
Chronos
Chronos
Gaermyy
Chronos
Level 101
God Stats
2W - 2L
1,821 SR
Queue Stats
40W - 33L
1,550 Elo+
Party 1
Horus
Horus
tsmregold
Horus
Level 18
God Stats
1W - 2L
1,329 SR
Queue Stats
116W - 125L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diomedes691
King Arthur
18
3 / 3 / 12
12,598
573
19,569
29,815
24,587
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
PoppaJuan
Cerberus
17
4 / 1 / 20
11,215
510
8,886
20,030
20,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 2 / 12
12,888
586
23,653
17,546
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Talborok
Fenrir
19
12 / 1 / 9
13,267
603
16,686
18,155
13,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
mikehunt33
Danzaburou
20
6 / 1 / 13
13,874
631
14,031
20,495
9,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngiiJade
Jormungandr
13
0 / 9 / 2
8,261
376
8,263
17,040
11,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
BigdaddyX3
Bakasura
16
4 / 9 / 0
10,534
479
11,054
22,418
11,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
DisAwesome
Aphrodite
13
0 / 6 / 3
8,473
385
6,888
16,180
8,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Gaermyy
Chronos
13
1 / 9 / 1
8,729
397
14,338
20,654
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
tsmregold
Horus
18
3 / 3 / 1
10,900
495
11,757
28,043
26,495
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
15
36
Kills
8
8
Deaths
36
66
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AngiiJade
Jormungandr
0
9
2
0.11
L
Bakasura
BigdaddyX3
Bakasura
4
9
0
0.44
W
King Arthur
Diomedes691
King Arthur
3
3
12
3
L
Aphrodite
DisAwesome
Aphrodite
0
6
3
0.25
L
Chronos
Gaermyy
Chronos
1
9
1
0.17
W
Cerberus
PoppaJuan
Cerberus
4
1
20
14
W
11
2
12
8.5
W
Fenrir
Talborok
Fenrir
12
1
9
16.5
W
Danzaburou
mikehunt33
Danzaburou
6
1
13
12.5
L
Horus
tsmregold
Horus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,825
Damage
52,300
106,041
Taken
104,335
74,782
Mitigated
64,626
50,923
Healing
31,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AngiiJade
Jormungandr
8,263
1,775
411
662
17,040
11,620
320
8,554
8,486
35,902
0
L
Bakasura
BigdaddyX3
Bakasura
11,054
6,501
0
4,568
22,418
11,020
0
6,065
16,353
0
65,421
W
King Arthur
Diomedes691
King Arthur
19,569
1,604
0
15,446
29,815
24,587
161
6,215
23,324
165
79,717
L
Aphrodite
DisAwesome
Aphrodite
6,888
1,355
2,257
7,274
16,180
8,622
0
7,327
8,853
37,906
0
L
Chronos
Gaermyy
Chronos
14,338
3,634
0
4,220
20,654
6,869
744
4,570
16,084
63,151
0
W
Cerberus
PoppaJuan
Cerberus
8,886
200
1,449
5,231
20,030
20,666
528
8,299
11,511
40,520
0
W
23,653
11,270
0
10,974
17,546
7,038
8,620
8,816
8,620
95,480
0
W
Fenrir
Talborok
Fenrir
16,686
5,499
0
4,042
18,155
13,132
2,336
5,252
12,204
0
82,496
W
Danzaburou
mikehunt33
Danzaburou
14,031
4,845
0
13,781
20,495
9,359
2,975
6,147
14,208
0
122,918
L
Horus
tsmregold
Horus
11,757
4,407
1,675
10,294
28,043
26,495
0
6,094
21,949
6,455
58,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,842
Gold Earned
46,897
616
Minions Killed
456
0
Camps Cleared
0
2,006,499
Distance Traveled
1,872,126
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,261
376
43
2
0
389,635
11
L
Bakasura
10,534
479
110
5
0
356,108
0
W
King Arthur
12,598
573
145
7
0
369,569
3
L
Aphrodite
8,473
385
70
3
0
346,498
6
L
Chronos
8,729
397
116
5
0
372,745
2
W
Cerberus
11,215
510
69
3
0
400,330
8
W
Sol
12,888
586
125
6
0
384,517
1
W
Fenrir
13,267
603
103
5
0
466,658
6
W
Danzaburou
13,874
631
174
8
0
385,425
11
L
Horus
10,900
495
117
5
0
407,140
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role