Player Matchup

Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Clixcky
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,185 Elo+
Party 1
Hou Yi
Hou Yi
brhysm
Hou Yi
Level 9
God Stats
0W - 3L
1,172 SR
Queue Stats
1W - 8L
1,115 Elo+
Party 1
Team Averages
Level 42
1,391 SR
1,267 Elo+

VS

Team Averages
Level 25
1,438 SR
1,417 Elo+
Jormungandr
Jormungandr
Hogwaffle
Jormungandr
Level 29
God Stats
3W - 5L
1,313 SR
Queue Stats
67W - 78L
1,377 Elo+
Party 2
Agni
Agni
Thragtusk31
Agni
Level 19
God Stats
1W - 4L
1,500 SR
Queue Stats
74W - 79L
1,375 Elo+
Party 2
Pele
Pele
tjwalker211
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 7 / 4
12,427
592
9,359
18,297
5,755
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Clixcky
Chaac
16
3 / 2 / 2
12,075
575
12,127
20,011
18,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
brhysm
Hou Yi
15
1 / 6 / 6
11,831
563
10,892
23,879
6,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hogwaffle
Jormungandr
16
4 / 0 / 8
12,833
611
15,673
14,171
21,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 3 / 11
12,990
619
20,521
14,036
6,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 4 / 6
14,474
689
16,547
17,207
9,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
15
15
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
7
4
0.71
L
Chaac
Clixcky
Chaac
3
2
2
2
W
Jormungandr
Hogwaffle
Jormungandr
4
0
8
8
W
3
3
11
2.83
L
Hou Yi
brhysm
Hou Yi
1
6
6
0.67
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,378
Damage
52,741
62,187
Taken
45,414
30,157
Mitigated
37,197
29,746
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,359
493
12,339
8,562
18,297
5,755
0
7,682
9,665
59,864
0
L
Chaac
Clixcky
Chaac
12,127
1,292
0
5,042
20,011
18,130
0
11,553
7,413
0
39,594
W
Jormungandr
Hogwaffle
Jormungandr
15,673
2,733
0
1,758
14,171
21,354
370
2,780
11,391
49,060
0
W
20,521
578
182
3,492
14,036
6,823
226
4,857
9,179
62,772
0
L
Hou Yi
brhysm
Hou Yi
10,892
5,420
0
3,803
23,879
6,272
0
13,719
8,797
0
40,085
W
16,547
3,121
820
5,432
17,207
9,020
972
1,858
15,349
0
94,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,333
Gold Earned
40,297
183
Minions Killed
254
0
Camps Cleared
0
1,036,878
Distance Traveled
1,170,185
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,427
592
92
4
0
343,118
4
L
Chaac
12,075
575
49
2
0
371,053
0
W
Jormungandr
12,833
611
56
3
0
414,086
8
W
Agni
12,990
619
95
5
0
382,603
2
L
Hou Yi
11,831
563
42
2
0
322,707
2
W
Pele
14,474
689
103
5
0
373,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role