Player Matchup

Ares
Ares
Astro2032
Ares
Level 3
God Stats
3W - 1L
1,601 SR
Queue Stats
3W - 2L
1,449 Elo+
Party 1
Janus
Janus
GRANAGUSTIN
Janus
Level 28
God Stats
2W - 0L
1,449 SR
Queue Stats
39W - 55L
1,261 Elo+
Solo
Danzaburou
Danzaburou
MagrBr
Danzaburou
Level 46
God Stats
3W - 1L
1,580 SR
Queue Stats
10W - 11L
1,490 Elo+
Party 3
Ra
Ra
Matte25
Ra
Level 5
God Stats
3W - 1L
1,513 SR
Queue Stats
3W - 3L
1,414 Elo+
Party 1
Yemoja
Yemoja
ohtto
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 17
1,529 SR
1,423 Elo+

VS

Team Averages
Level 8
1,500 SR
1,546 Elo+
Ra
Ra
IsaquePro
Ra
Level 21
God Stats
8W - 5L
1,500 SR
Queue Stats
118W - 105L
1,746 Elo+
Solo
Ares
Ares
Swacabu
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Mercury
Mercury
asrielboladão
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,486 Elo+
Solo
Anubis
Anubis
brunnie372
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Artemis
Artemis
porradenomelongo
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
14 / 1 / 25
12,735
1,158
19,398
18,083
22,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 3 / 17
11,317
1,029
12,423
9,861
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
MagrBr
Danzaburou
19
15 / 1 / 20
13,179
1,198
25,674
12,234
6,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
5 / 0 / 25
11,106
1,010
8,722
4,826
2,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ohtto
Yemoja
17
3 / 0 / 24
10,785
980
4,795
7,096
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
11,028
1,003
13,511
11,050
5,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Swacabu
Ares
15
0 / 11 / 1
8,845
804
4,661
19,175
14,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 10 / 1
8,521
775
1,934
10,384
4,221
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
brunnie372
Anubis
16
2 / 12 / 3
10,488
953
14,948
19,309
10,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 9 / 3
9,703
882
10,816
16,277
7,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
16
44
Kills
5
5
Deaths
44
111
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
14
1
25
26.5
W
7
3
17
5.17
L
2
2
3
1.75
W
Danzaburou
MagrBr
Danzaburou
15
1
20
25
W
5
0
25
17.5
L
Ares
Swacabu
Ares
0
11
1
0.05
L
0
10
1
0.05
L
Anubis
brunnie372
Anubis
2
12
3
0.29
W
Yemoja
ohtto
Yemoja
3
0
24
15
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,012
Damage
45,870
52,100
Taken
76,195
45,350
Mitigated
41,752
18,244
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
19,398
1,764
928
620
18,083
22,219
0
11,239
6,844
26,841
0
W
12,423
2,029
50
744
9,861
4,621
0
7,100
2,761
33,590
0
L
13,511
655
1,253
4,472
11,050
5,220
0
6,090
4,960
59,572
0
W
Danzaburou
MagrBr
Danzaburou
25,674
15,580
561
1,917
12,234
6,551
0
6,327
5,907
0
49,408
W
8,722
1,504
5,240
163
4,826
2,725
0
2,936
1,890
17,160
0
L
Ares
Swacabu
Ares
4,661
481
0
0
19,175
14,408
0
13,924
5,251
11,024
0
L
1,934
1,019
0
0
10,384
4,221
0
6,458
3,926
0
6,212
L
Anubis
brunnie372
Anubis
14,948
3,222
0
2,163
19,309
10,425
0
10,534
8,775
22,984
0
W
Yemoja
ohtto
Yemoja
4,795
1,125
6,583
1,438
7,096
9,234
0
5,518
1,578
12,432
0
L
10,816
7,355
0
1,019
16,277
7,478
0
8,332
7,945
0
22,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,122
Gold Earned
48,585
170
Minions Killed
142
3
Camps Cleared
7
885,114
Distance Traveled
730,796
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,735
1,158
20
2
0
211,781
0
W
Janus
11,317
1,029
52
5
2
165,972
0
L
Ra
11,028
1,003
97
9
2
204,547
0
W
Danzaburou
13,179
1,198
61
6
1
154,886
0
W
Ra
11,106
1,010
18
2
0
192,517
1
L
Ares
8,845
804
2
0
0
136,090
1
L
Mercury
8,521
775
12
1
3
96,259
0
L
Anubis
10,488
953
11
1
0
150,328
1
W
Yemoja
10,785
980
19
2
0
159,958
2
L
Artemis
9,703
882
20
2
2
143,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role