Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GengarGuy94
Hera
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
497W - 453L
1,476 Elo+
Party 3
Achilles
Achilles
I am God3707
Achilles
Level 82
God Stats
13W - 9L
1,552 SR
Queue Stats
307W - 292L
1,501 Elo+
Party 3
Sol
Sol
JoeMillerBob
Sol
Level 89
God Stats
5W - 6L
1,806 SR
Queue Stats
171W - 159L
1,565 Elo+
Solo
Amaterasu
Amaterasu
Legit-_-KamiGuru
Amaterasu
Level 148
God Stats
13W - 8L
1,717 SR
Queue Stats
248W - 278L
1,502 Elo+
Solo
Team Averages
Level 114
1,615 SR
1,509 Elo+

VS

Team Averages
Level 95
1,541 SR
1,515 Elo+
Ao Kuang
Ao Kuang
Siegward14
Ao Kuang
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Spacearch3176
Ymir
Level 127
God Stats
2W - 0L
1,809 SR
Queue Stats
68W - 72L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
ThePatriarchyGG
Danzaburou
Level 131
God Stats
14W - 17L
1,544 SR
Queue Stats
108W - 103L
1,586 Elo+
Party 1
Nike
Nike
ggamer2016190
Nike
Level 87
God Stats
1W - 1L
1,415 SR
Queue Stats
176W - 171L
1,512 Elo+
Party 2
Janus
Janus
pollocrack000
Janus
Level 69
God Stats
1W - 5L
1,437 SR
Queue Stats
107W - 110L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 3 / 6
7,476
575
7,388
10,225
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 0
7,264
559
6,804
6,600
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
I am God3707
Achilles
14
5 / 0 / 0
7,871
605
9,703
7,132
6,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
5,967
459
5,370
5,501
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
9
0 / 6 / 3
5,573
429
4,761
12,815
4,531
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Siegward14
Ao Kuang
12
7 / 2 / 0
7,421
571
8,693
9,965
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 5
7,180
552
3,771
11,050
4,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
ThePatriarchyGG
Danzaburou
12
2 / 1 / 3
7,547
581
3,485
6,621
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
7,031
541
4,740
12,863
5,906
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 4 / 4
7,417
571
5,163
7,313
2,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
12
Kills
13
14
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
6
2.33
L
3
3
0
1
L
Achilles
I am God3707
Achilles
5
0
0
5
L
0
2
1
0.25
L
Amaterasu
0
6
3
0.25
W
Ao Kuang
Siegward14
Ao Kuang
7
2
0
3.5
W
2
1
5
4.5
W
Danzaburou
ThePatriarchyGG
Danzaburou
2
1
3
3.5
W
0
4
0
0
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,026
Damage
25,852
42,273
Taken
47,812
18,775
Mitigated
17,367
12,230
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,388
2,769
0
2,849
10,225
3,811
0
4,051
6,174
0
36,483
L
6,804
2,141
0
1,329
6,600
2,300
49
4,370
2,230
47,192
0
L
Achilles
I am God3707
Achilles
9,703
2,315
0
3,474
7,132
6,731
294
777
6,355
0
44,887
L
5,370
1,518
0
2,744
5,501
1,402
0
2,469
3,032
30,928
0
L
Amaterasu
4,761
1,240
0
1,834
12,815
4,531
7
6,543
6,272
0
19,232
W
Ao Kuang
Siegward14
Ao Kuang
8,693
1,548
0
3,885
9,965
3,217
0
1,923
8,012
41,980
0
W
3,771
1,119
0
3,491
11,050
4,006
93
5,192
5,858
17,954
0
W
Danzaburou
ThePatriarchyGG
Danzaburou
3,485
1,402
0
3,475
6,621
2,063
0
1,844
4,777
0
47,651
W
4,740
577
0
3,140
12,863
5,906
0
0
11,900
2,859
44,638
W
5,163
165
0
391
7,313
2,175
108
3,215
4,068
50,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
36,596
350
Minions Killed
413
0
Camps Cleared
0
1,286,762
Distance Traveled
1,262,818
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,476
575
67
5
0
267,306
2
L
Hera
7,264
559
97
7
0
246,230
0
L
Achilles
7,871
605
90
7
0
262,910
0
L
Sol
5,967
459
57
4
0
248,332
4
L
Amaterasu
5,573
429
39
3
0
261,984
1
W
Ao Kuang
7,421
571
71
5
0
296,402
3
W
Ymir
7,180
552
30
2
0
250,050
1
W
Danzaburou
7,547
581
105
8
0
242,142
1
W
Nike
7,031
541
106
8
0
231,774
6
W
Janus
7,417
571
101
8
0
242,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role