Player Matchup

Neith
Neith
HighOnRez420
Neith
Level 56
God Stats
20W - 21L
1,462 SR
Queue Stats
199W - 200L
1,473 Elo+
Party 3
Sol
Sol
HowTho
Sol
Level 62
God Stats
13W - 15L
1,371 SR
Queue Stats
161W - 192L
1,472 Elo+
Party 3
Amaterasu
Amaterasu
Space_Saphira
Amaterasu
Level 69
God Stats
5W - 0L
1,660 SR
Queue Stats
138W - 167L
1,481 Elo+
Party 1
Xing Tian
Xing Tian
Zelond1
Xing Tian
Level 24
God Stats
6W - 7L
1,541 SR
Queue Stats
17W - 22L
1,256 Elo+
Party 3
Arachne
Arachne
mexiricangio33
Arachne
Level 48
God Stats
11W - 13L
1,605 SR
Queue Stats
292W - 308L
1,542 Elo+
Party 1
Team Averages
Level 52
1,528 SR
1,445 Elo+

VS

Team Averages
Level 52
1,512 SR
1,479 Elo+
Baba Yaga
Baba Yaga
Cold Slayerr
Baba Yaga
Level 113
God Stats
3W - 5L
1,830 SR
Queue Stats
150W - 154L
1,583 Elo+
Party 2
Ares
Ares
Flik420
Ares
Level 49
God Stats
27W - 32L
1,487 SR
Queue Stats
201W - 220L
1,388 Elo+
Party 4
Cernunnos
Cernunnos
URNITEMAIR
Cernunnos
Level 16
God Stats
6W - 3L
1,591 SR
Queue Stats
12W - 9L
1,557 Elo+
Party 2
Thanatos
Thanatos
nctrnalreaper
Thanatos
Level 33
God Stats
2W - 8L
1,201 SR
Queue Stats
24W - 49L
1,461 Elo+
Solo
Pele
Pele
yungwizz
Pele
Level 49
God Stats
22W - 26L
1,453 SR
Queue Stats
376W - 388L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 7
10,775
599
12,515
13,056
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
HowTho
Sol
16
5 / 5 / 4
10,432
580
12,197
12,461
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Space_Saphira
Amaterasu
18
5 / 4 / 3
11,192
622
9,052
11,623
11,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Zelond1
Xing Tian
15
4 / 3 / 12
10,371
576
7,690
12,671
13,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 3 / 8
10,987
610
13,994
13,734
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cold Slayerr
Baba Yaga
17
7 / 4 / 3
10,134
563
11,491
13,898
6,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Flik420
Ares
13
3 / 9 / 4
8,653
481
6,216
19,603
21,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
URNITEMAIR
Cernunnos
14
2 / 5 / 5
8,479
471
10,293
13,003
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
nctrnalreaper
Thanatos
16
2 / 5 / 2
9,795
544
6,228
14,290
5,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
17
6 / 5 / 3
10,239
569
7,073
15,726
6,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
28
Kills
20
20
Deaths
28
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Cold Slayerr
Baba Yaga
7
4
3
2.13
L
Ares
Flik420
Ares
3
9
4
0.56
W
7
5
7
2.1
W
Sol
HowTho
Sol
5
5
4
1.4
W
Amaterasu
Space_Saphira
Amaterasu
5
4
3
1.63
L
Cernunnos
URNITEMAIR
Cernunnos
2
5
5
0.9
W
Xing Tian
Zelond1
Xing Tian
4
3
12
3.33
W
7
3
8
3.67
L
Thanatos
nctrnalreaper
Thanatos
2
5
2
0.6
L
Pele
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,448
Damage
41,301
63,545
Taken
76,520
40,090
Mitigated
45,021
15,687
Healing
19,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Cold Slayerr
Baba Yaga
11,491
280
0
3,604
13,898
6,382
43
4,023
9,875
57,498
0
L
Ares
Flik420
Ares
6,216
801
0
640
19,603
21,738
93
8,151
11,452
26,579
0
W
12,515
6,558
0
2,992
13,056
4,223
1,546
4,944
7,996
0
70,140
W
Sol
HowTho
Sol
12,197
4,677
0
3,957
12,461
4,930
1,959
3,823
8,426
65,812
5,153
W
Amaterasu
Space_Saphira
Amaterasu
9,052
2,971
0
3,296
11,623
11,482
319
46
11,577
0
63,069
L
Cernunnos
URNITEMAIR
Cernunnos
10,293
5,322
0
2,111
13,003
4,921
963
3,647
9,356
0
41,588
W
Xing Tian
Zelond1
Xing Tian
7,690
894
0
787
12,671
13,470
197
3,377
9,260
21,709
0
W
13,994
10,406
0
4,655
13,734
5,985
397
4,969
8,579
0
67,689
L
Thanatos
nctrnalreaper
Thanatos
6,228
1,807
0
8,547
14,290
5,349
1,317
0
14,290
0
52,376
L
Pele
7,073
887
0
5,024
15,726
6,631
168
3,558
12,168
0
63,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,757
Gold Earned
47,300
460
Minions Killed
462
0
Camps Cleared
0
1,781,249
Distance Traveled
1,639,379
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,134
563
109
6
0
346,511
6
L
Ares
8,653
481
29
2
0
316,677
2
W
Neith
10,775
599
105
6
0
300,304
3
W
Sol
10,432
580
124
7
0
341,462
1
W
Amaterasu
11,192
622
114
6
0
373,001
6
L
Cernunnos
8,479
471
78
4
0
305,383
6
W
Xing Tian
10,371
576
28
2
0
361,282
6
W
Arachne
10,987
610
89
5
0
405,200
0
L
Thanatos
9,795
544
129
7
0
305,782
0
L
Pele
10,239
569
117
7
0
365,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role