Player Matchup

Thor
Thor
AgentofDarkness2
Thor
Level 18
God Stats
1W - 2L
1,243 SR
Queue Stats
1W - 2L
1,180 Elo+
Party 1
Gilgamesh
Gilgamesh
JMC2228
Gilgamesh
Level 67
God Stats
3W - 3L
1,813 SR
Queue Stats
50W - 45L
1,515 Elo+
Party 1
Skadi
Skadi
TheFredoCH
Skadi
Level 28
God Stats
4W - 4L
1,473 SR
Queue Stats
139W - 171L
1,424 Elo+
Solo
Persephone
Persephone
The_Killer_Cooky
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,322 Elo+
Party 1
Ao Kuang
Ao Kuang
birdman8765
Ao Kuang
Level 16
God Stats
4W - 4L
1,307 SR
Queue Stats
61W - 61L
1,535 Elo+
Solo
Team Averages
Level 27
1,467 SR
1,395 Elo+

VS

Team Averages
Level 19
1,504 SR
1,434 Elo+
Kumbhakarna
Kumbhakarna
Berrehdp02
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,481 Elo+
Solo
Janus
Janus
Mikehell77
Janus
Level 13
God Stats
3W - 1L
1,275 SR
Queue Stats
139W - 144L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
Primordia777
Danzaburou
Level 26
God Stats
14W - 14L
1,557 SR
Queue Stats
200W - 179L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
francoz152
Cthulhu
Level 16
God Stats
49W - 40L
1,686 SR
Queue Stats
90W - 70L
1,640 Elo+
Solo
Neith
Neith
giggls_
Neith
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 40L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 14 / 13
12,076
863
5,553
28,860
16,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
JMC2228
Gilgamesh
20
8 / 10 / 12
15,361
1,097
34,015
35,680
24,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
20
7 / 3 / 12
14,169
1,012
23,891
15,846
6,875
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
The_Killer_Cooky
Persephone
19
0 / 12 / 15
12,765
912
8,263
24,008
9,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
birdman8765
Ao Kuang
20
14 / 7 / 11
16,874
1,205
24,789
26,490
12,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Berrehdp02
Kumbhakarna
20
10 / 5 / 26
15,018
1,073
15,898
25,067
39,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
20
3 / 12 / 20
13,617
973
16,396
18,618
7,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Primordia777
Danzaburou
20
15 / 3 / 19
15,822
1,130
31,259
17,718
8,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
francoz152
Cthulhu
20
8 / 4 / 27
15,657
1,118
25,623
21,184
30,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
giggls_
Neith
20
11 / 5 / 26
14,653
1,047
31,360
19,337
9,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
165
29
Kills
47
46
Deaths
29
63
Assists
118
Player
Kills
Deaths
Assists
KDA
L
0
14
13
0.46
W
Kumbhakarna
Berrehdp02
Kumbhakarna
10
5
26
4.6
L
Gilgamesh
JMC2228
Gilgamesh
8
10
12
1.4
W
Janus
3
12
20
1.08
W
Danzaburou
Primordia777
Danzaburou
15
3
19
8.17
L
Skadi
7
3
12
4.33
L
Persephone
The_Killer_Cooky
Persephone
0
12
15
0.63
L
Ao Kuang
birdman8765
Ao Kuang
14
7
11
2.79
W
Cthulhu
francoz152
Cthulhu
8
4
27
5.38
W
Neith
giggls_
Neith
11
5
26
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,511
Damage
120,536
130,884
Taken
101,924
69,303
Mitigated
96,352
14,976
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,553
2,080
0
324
28,860
16,735
0
11,302
17,558
0
21,014
W
Kumbhakarna
Berrehdp02
Kumbhakarna
15,898
2,676
0
0
25,067
39,354
0
6,808
18,259
25,266
0
L
Gilgamesh
JMC2228
Gilgamesh
34,015
13,594
0
2,147
35,680
24,156
0
15,081
20,599
408
68,144
W
Janus
16,396
1,432
0
0
18,618
7,732
0
9,323
9,295
42,320
0
W
Danzaburou
Primordia777
Danzaburou
31,259
14,214
0
2,702
17,718
8,873
0
5,267
12,451
0
43,369
L
Skadi
23,891
15,179
0
1,943
15,846
6,875
0
7,883
7,963
0
60,071
L
Persephone
The_Killer_Cooky
Persephone
8,263
2,414
132
1,085
24,008
9,476
0
9,706
14,290
25,135
0
L
Ao Kuang
birdman8765
Ao Kuang
24,789
7,524
188
9,157
26,490
12,061
0
13,941
12,549
43,479
0
W
Cthulhu
francoz152
Cthulhu
25,623
1,181
1,807
0
21,184
30,912
0
6,799
14,385
59,722
0
W
Neith
giggls_
Neith
31,360
16,923
0
4,432
19,337
9,481
0
5,239
14,098
0
59,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,245
Gold Earned
74,767
255
Minions Killed
248
6
Camps Cleared
7
1,157,667
Distance Traveled
1,277,048
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,076
863
47
3
0
172,480
0
W
Kumbhakarna
15,018
1,073
22
2
2
283,642
0
L
Gilgamesh
15,361
1,097
71
5
2
266,527
2
W
Janus
13,617
973
55
4
0
172,516
0
W
Danzaburou
15,822
1,130
44
3
1
272,918
0
L
Skadi
14,169
1,012
49
4
1
227,059
0
L
Persephone
12,765
912
41
3
1
245,206
0
L
Ao Kuang
16,874
1,205
47
3
2
246,395
0
W
Cthulhu
15,657
1,118
63
5
4
292,793
0
W
Neith
14,653
1,047
64
5
0
255,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role