Player Matchup

Tyr
Tyr
CaptainRansack
Tyr
Level 16
God Stats
4W - 4L
1,484 SR
Queue Stats
5W - 6L
1,365 Elo+
Party 1
Sun Wukong
Sun Wukong
Rando848
Sun Wukong
Level 29
God Stats
91W - 87L
1,516 SR
Queue Stats
296W - 302L
1,406 Elo+
Solo
Nu Wa
Nu Wa
neuraliza
Nu Wa
Level 62
God Stats
2W - 0L
1,896 SR
Queue Stats
10W - 16L
1,405 Elo+
Party 1
Ymir
Ymir
shakentuna
Ymir
Level 17
God Stats
15W - 7L
1,739 SR
Queue Stats
151W - 120L
1,470 Elo+
Solo
Artemis
Artemis
tornadodancer
Artemis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,405 Elo+
Party 1
Team Averages
Level 26
1,627 SR
1,410 Elo+

VS

Team Averages
Level 18
1,432 SR
1,375 Elo+
Hercules
Hercules
Ap3xPredat0r
Hercules
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,183 Elo+
Solo
Cerberus
Cerberus
DonBillo
Cerberus
Level 28
God Stats
14W - 17L
1,495 SR
Queue Stats
32W - 29L
1,406 Elo+
Party 2
Susano
Susano
Pollonator
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,447 Elo+
Party 2
Zeus
Zeus
foxden16
Zeus
Level 28
God Stats
6W - 5L
1,167 SR
Queue Stats
150W - 153L
1,443 Elo+
Solo
Vulcan
Vulcan
themininut
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 4
10,593
392
7,714
23,761
16,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Rando848
Sun Wukong
20
15 / 11 / 3
14,553
539
25,146
31,616
26,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
neuraliza
Nu Wa
20
9 / 11 / 8
13,916
515
28,467
18,857
6,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 5 / 7
12,273
455
8,260
11,430
11,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
16
3 / 13 / 6
10,760
399
9,478
17,512
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ap3xPredat0r
Hercules
20
11 / 6 / 18
13,786
511
18,161
33,865
34,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
DonBillo
Cerberus
19
4 / 4 / 8
13,554
502
9,407
20,424
20,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
Pollonator
Susano
18
4 / 8 / 2
12,422
460
7,283
21,575
9,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
20
26 / 8 / 8
15,121
560
38,172
22,955
9,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vulcan
themininut
Vulcan
16
4 / 8 / 9
11,217
415
9,265
16,476
8,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
94
33
Kills
49
50
Deaths
34
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ap3xPredat0r
Hercules
11
6
18
3.33
W
1
10
4
0.3
L
Cerberus
DonBillo
Cerberus
4
4
8
2
L
Susano
Pollonator
Susano
4
8
2
0.63
W
Sun Wukong
Rando848
Sun Wukong
15
11
3
1.5
L
Zeus
26
8
8
3.75
W
Nu Wa
neuraliza
Nu Wa
9
11
8
1.18
W
5
5
7
1.7
L
Vulcan
themininut
Vulcan
4
8
9
1.06
W
Artemis
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,065
Damage
82,288
103,176
Taken
115,295
66,216
Mitigated
83,017
18,869
Healing
33,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ap3xPredat0r
Hercules
18,161
3,406
0
12,748
33,865
34,675
1,493
13,815
20,050
10,472
55,450
W
7,714
2,092
0
4,470
23,761
16,407
0
11,619
12,142
0
54,240
L
Cerberus
DonBillo
Cerberus
9,407
528
0
5,255
20,424
20,097
979
7,271
13,153
64,400
0
L
Susano
Pollonator
Susano
7,283
1,316
0
5,979
21,575
9,452
1,814
2,696
18,879
0
83,305
W
Sun Wukong
Rando848
Sun Wukong
25,146
6,808
0
9,558
31,616
26,423
946
13,748
17,868
0
83,169
L
Zeus
38,172
3,974
1,491
7,078
22,955
9,974
812
6,169
16,786
111,960
0
W
Nu Wa
neuraliza
Nu Wa
28,467
5,620
1,513
2,430
18,857
6,336
343
12,284
6,573
79,863
0
W
8,260
1,103
0
445
11,430
11,559
109
8,133
3,297
19,257
0
L
Vulcan
themininut
Vulcan
9,265
2,381
0
1,086
16,476
8,819
4,352
6,776
9,700
44,634
0
W
Artemis
9,478
4,011
0
453
17,512
5,491
0
14,716
2,796
0
39,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,095
Gold Earned
66,100
364
Minions Killed
576
0
Camps Cleared
0
1,879,343
Distance Traveled
2,081,423
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,786
511
101
4
0
431,171
1
W
Tyr
10,593
392
71
3
0
428,755
0
L
Cerberus
13,554
502
129
5
0
494,880
0
L
Susano
12,422
460
134
5
0
372,422
0
W
Sun Wukong
14,553
539
119
4
0
420,437
1
L
Zeus
15,121
560
153
6
0
389,262
2
W
Nu Wa
13,916
515
96
4
0
409,234
2
W
Ymir
12,273
455
15
1
0
241,279
1
L
Vulcan
11,217
415
59
2
0
393,688
0
W
Artemis
10,760
399
63
2
0
379,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role