Player Matchup

Ganesha
Ganesha
ChippyPotato
Ganesha
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 30L
1,598 Elo+
Party 1
Guan Yu
Guan Yu
ChrisDaSayan
Guan Yu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 4L
1,501 Elo+
Party 1
Set
Set
FallenStar1201
Set
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 100L
1,333 Elo+
Solo
Ra
Ra
ManDudeBroENDME
Ra
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 12L
1,501 Elo+
Party 1
Thor
Thor
MoistyBaguette
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 10L
1,501 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,487 Elo+

VS

Team Averages
Level 24
1,519 SR
1,432 Elo+
Da Ji
Da Ji
Credi-
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 72L
1,504 Elo+
Party 2
Ymir
Ymir
El-LilJosh
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,398 Elo+
Party 2
Chaac
Chaac
SaintAlston
Chaac
Level 26
God Stats
26W - 22L
1,752 SR
Queue Stats
134W - 144L
1,525 Elo+
Party 2
Hades
Hades
Saxjt
Hades
Level 29
God Stats
4W - 6L
1,486 SR
Queue Stats
116W - 108L
1,494 Elo+
Party 2
Neith
Neith
ThisDayNoCap
Neith
Level 10
God Stats
1W - 6L
1,356 SR
Queue Stats
17W - 32L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChippyPotato
Ganesha
17
0 / 4 / 18
13,226
575
11,632
22,203
25,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
ChrisDaSayan
Guan Yu
18
6 / 3 / 6
11,931
519
13,223
16,813
18,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 11 / 2
11,569
503
5,176
14,612
6,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 3 / 8
13,075
568
16,972
16,282
7,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 3 / 3
13,668
594
9,830
15,788
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Credi-
Da Ji
16
3 / 6 / 1
10,017
436
5,041
18,886
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 9 / 3
9,362
407
7,436
20,586
14,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 4 / 2
9,877
429
8,764
18,979
9,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hades
Saxjt
Hades
20
15 / 3 / 3
13,378
582
17,967
21,139
9,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 8 / 7
10,588
460
12,351
13,471
3,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
28
Kills
24
24
Deaths
30
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ChippyPotato
Ganesha
0
4
18
2.25
W
Guan Yu
ChrisDaSayan
Guan Yu
6
3
6
3
L
Da Ji
Credi-
Da Ji
3
6
1
0.58
L
1
9
3
0.28
W
2
11
2
0.27
W
10
3
8
4.67
W
10
3
3
3.83
L
1
4
2
0.5
L
Hades
Saxjt
Hades
15
3
3
5.5
L
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,833
Damage
51,559
85,698
Taken
93,061
64,690
Mitigated
43,322
28,472
Healing
28,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ChippyPotato
Ganesha
11,632
1,268
862
3,478
22,203
25,683
791
4,362
17,841
45,693
0
W
Guan Yu
ChrisDaSayan
Guan Yu
13,223
1,918
1,372
7,111
16,813
18,675
800
3,275
13,538
0
39,771
L
Da Ji
Credi-
Da Ji
5,041
958
0
5,473
18,886
6,740
0
3,231
15,517
0
76,595
L
7,436
637
0
2,896
20,586
14,247
553
10,901
9,202
48,325
0
W
5,176
2,489
0
1,013
14,612
6,974
5,982
7,917
6,695
0
56,724
W
16,972
2,407
3,505
6,572
16,282
7,204
2,015
5,483
10,799
87,086
0
W
9,830
1,865
0
4,559
15,788
6,154
2,568
4,564
11,224
0
74,873
L
8,764
1,499
0
5,393
18,979
9,198
1,083
4,646
13,764
0
57,862
L
Hades
Saxjt
Hades
17,967
2,704
439
13,101
21,139
9,888
706
10,426
10,509
85,565
0
L
12,351
3,466
0
1,037
13,471
3,249
741
6,819
6,388
0
40,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,469
Gold Earned
53,222
481
Minions Killed
496
0
Camps Cleared
0
2,132,465
Distance Traveled
1,926,374
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,226
575
28
1
0
419,820
1
W
Guan Yu
11,931
519
75
3
0
450,734
1
L
Da Ji
10,017
436
119
5
0
389,034
0
L
Ymir
9,362
407
75
3
0
366,454
6
W
Set
11,569
503
108
5
0
391,570
1
W
Ra
13,075
568
158
7
0
409,682
1
W
Thor
13,668
594
112
5
0
460,659
2
L
Chaac
9,877
429
96
4
0
387,168
1
L
Hades
13,378
582
141
6
0
376,053
2
L
Neith
10,588
460
65
3
0
407,665
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role