Player Matchup

Artemis
Artemis
Glen242
Artemis
Level 85
God Stats
1W - 1L
1,338 SR
Queue Stats
18W - 21L
1,352 Elo+
Solo
Cerberus
Cerberus
TDO Clik
Cerberus
Level 100
God Stats
3W - 6L
1,577 SR
Queue Stats
109W - 107L
1,488 Elo+
Party 2
Sol
Sol
Whats Up Dexter
Sol
Level 109
God Stats
4W - 2L
1,724 SR
Queue Stats
10W - 12L
1,502 Elo+
Party 2
Chaac
Chaac
Whats Up Scooby
Chaac
Level 126
God Stats
15W - 7L
1,518 SR
Queue Stats
128W - 129L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
killerfang0
Zhong Kui
Level 120
God Stats
1W - 1L
1,708 SR
Queue Stats
210W - 231L
1,143 Elo+
Solo
Team Averages
Level 108
1,573 SR
1,402 Elo+

VS

Team Averages
Level 119
1,540 SR
1,424 Elo+
Persephone
Persephone
 
Persephone
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DETHSANGEL5134
Tsukuyomi
Level 105
God Stats
18W - 18L
1,418 SR
Queue Stats
112W - 106L
1,374 Elo+
Party 1
The Morrigan
The Morrigan
ElPelushe07
The Morrigan
Level 126
God Stats
3W - 2L
1,794 SR
Queue Stats
303W - 269L
1,490 Elo+
Party 3
Janus
Janus
Robert2381
Janus
Level 137
God Stats
89W - 90L
1,445 SR
Queue Stats
182W - 243L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Zen-AirAirsoft
Cthulhu
Level 105
God Stats
2W - 2L
1,546 SR
Queue Stats
37W - 47L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Glen242
Artemis
16
3 / 7 / 6
10,391
472
6,678
14,640
5,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TDO Clik
Cerberus
17
6 / 1 / 9
11,648
529
12,966
21,580
17,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 3 / 5
12,599
573
26,839
17,486
7,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
9 / 1 / 8
12,761
580
19,528
21,679
13,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
killerfang0
Zhong Kui
18
1 / 5 / 3
11,540
525
8,290
20,956
14,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
5 / 8 / 1
10,614
482
12,750
15,605
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
DETHSANGEL5134
Tsukuyomi
16
1 / 4 / 2
10,081
458
10,139
18,669
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
ElPelushe07
The Morrigan
17
6 / 5 / 3
11,558
525
17,765
15,732
8,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
16
2 / 8 / 3
10,230
465
9,235
15,068
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 2 / 5
10,697
486
13,062
26,375
13,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
28
Kills
17
17
Deaths
27
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
8
1
0.69
L
Tsukuyomi
DETHSANGEL5134
Tsukuyomi
1
4
2
0.5
L
The Morrigan
ElPelushe07
The Morrigan
6
5
3
1.5
W
Artemis
Glen242
Artemis
3
7
6
0.86
L
Janus
2
8
3
0.44
W
Cerberus
TDO Clik
Cerberus
6
1
9
10.5
W
9
3
5
3.83
W
9
1
8
13
L
3
2
5
2.75
W
Zhong Kui
killerfang0
Zhong Kui
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,301
Damage
62,951
96,341
Taken
91,449
57,834
Mitigated
38,369
40,026
Healing
28,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,750
617
0
1,847
15,605
5,122
0
8,454
7,143
52,475
0
L
Tsukuyomi
DETHSANGEL5134
Tsukuyomi
10,139
2,788
0
5,734
18,669
6,717
0
7,408
11,261
0
73,647
L
The Morrigan
ElPelushe07
The Morrigan
17,765
4,038
0
4,160
15,732
8,466
360
10,021
5,688
79,335
3,770
W
Artemis
Glen242
Artemis
6,678
2,955
490
3,075
14,640
5,341
1,372
9,712
4,824
0
34,159
L
Janus
9,235
512
0
2,079
15,068
4,538
871
6,703
8,365
62,108
0
W
Cerberus
TDO Clik
Cerberus
12,966
602
0
3,647
21,580
17,999
891
10,999
10,463
49,221
0
W
26,839
8,842
0
10,347
17,486
7,225
4,527
10,780
6,264
93,928
4,204
W
19,528
4,430
0
13,898
21,679
13,115
2,112
8,694
12,828
0
110,573
L
13,062
901
1,258
12,962
26,375
13,526
218
14,906
11,469
30,994
0
W
Zhong Kui
killerfang0
Zhong Kui
8,290
876
0
8,569
20,956
14,154
1,664
8,665
12,259
84,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,939
Gold Earned
53,180
592
Minions Killed
509
0
Camps Cleared
0
2,001,468
Distance Traveled
1,991,919
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,614
482
81
4
0
371,711
1
L
Tsukuyomi
10,081
458
119
5
0
438,287
4
L
The Morrigan
11,558
525
137
6
0
329,655
0
W
Artemis
10,391
472
68
3
0
367,639
0
L
Janus
10,230
465
123
6
0
380,928
2
W
Cerberus
11,648
529
67
3
0
408,834
3
W
Sol
12,599
573
133
6
0
369,327
2
W
Chaac
12,761
580
163
7
0
487,434
2
L
Cthulhu
10,697
486
49
2
0
471,338
5
W
Zhong Kui
11,540
525
161
7
0
368,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role