Player Matchup

Loki
Loki
BRIGxGENxTHOMAS
Loki
Level 48
God Stats
2W - 3L
1,254 SR
Queue Stats
41W - 54L
1,266 Elo+
Party 1
Odin
Odin
x Die Kraft x
Odin
Level 44
God Stats
17W - 10L
1,470 SR
Queue Stats
27W - 42L
1,250 Elo+
Party 1
Zeus
Zeus
x0NESH0TK1LLx
Zeus
Level 29
God Stats
13W - 5L
1,470 SR
Queue Stats
27W - 33L
1,251 Elo+
Party 1
Team Averages
Level 40
1,398 SR
1,256 Elo+

VS

Team Averages
Level 27
1,631 SR
1,325 Elo+
Camazotz
Camazotz
DiegoCiappesoni0
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,192 Elo+
Solo
Zhong Kui
Zhong Kui
Ole_Jave
Zhong Kui
Level 50
God Stats
0W - 2L
1,725 SR
Queue Stats
14W - 22L
1,403 Elo+
Solo
Odin
Odin
WindMan101
Odin
Level 24
God Stats
11W - 9L
1,668 SR
Queue Stats
141W - 169L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 8
9,166
655
5,988
10,685
3,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
5 / 5 / 9
10,672
762
11,126
13,804
4,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
11 / 2 / 4
11,907
851
13,819
8,760
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
6,785
485
264
2,147
512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Ole_Jave
Zhong Kui
13
6 / 10 / 1
10,092
721
11,764
14,993
8,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 6 / 7
10,380
741
7,554
21,745
24,496
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
18
Kills
9
10
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
0
3
0
0
L
Zhong Kui
Ole_Jave
Zhong Kui
6
10
1
0.65
L
3
6
7
1.08
W
5
5
9
1.9
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,933
Damage
19,582
33,249
Taken
38,885
10,499
Mitigated
33,291
10,112
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,988
1,774
111
3,292
10,685
3,099
0
4,596
5,892
0
35,083
L
264
264
0
69
2,147
512
20
582
1,565
0
1,507
L
Zhong Kui
Ole_Jave
Zhong Kui
11,764
2,067
0
2,837
14,993
8,283
0
4,953
10,040
35,539
0
L
7,554
3,904
0
3,268
21,745
24,496
0
8,328
13,417
0
22,769
W
11,126
5,141
754
1,816
13,804
4,537
930
4,707
8,795
0
32,150
W
13,819
3,943
609
3,530
8,760
2,863
1,598
1,919
6,733
54,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,745
Gold Earned
27,257
148
Minions Killed
86
0
Camps Cleared
0
728,512
Distance Traveled
474,590
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,166
655
34
2
0
241,596
1
L
Camazotz
6,785
485
2
0
0
32,139
0
L
Zhong Kui
10,092
721
62
4
0
190,461
1
L
Odin
10,380
741
22
2
0
251,990
2
W
Odin
10,672
762
25
2
0
236,215
0
W
Zeus
11,907
851
89
6
0
250,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role