Player Matchup

Fafnir
Fafnir
DexterThe22nd
Fafnir
Level 147
God Stats
25W - 16L
1,574 SR
Queue Stats
426W - 399L
1,607 Elo+
Party 3
Baba Yaga
Baba Yaga
OhSkies
Baba Yaga
Level 134
God Stats
7W - 3L
1,500 SR
Queue Stats
335W - 275L
1,519 Elo+
Party 2
Apollo
Apollo
RoosterCogburn23
Apollo
Level 120
God Stats
47W - 37L
1,426 SR
Queue Stats
535W - 477L
1,508 Elo+
Party 2
Mulan
Mulan
Spartanblitz
Mulan
Level 89
God Stats
22W - 28L
1,410 SR
Queue Stats
330W - 321L
1,532 Elo+
Party 3
Bellona
Bellona
TerrorHybrid6
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 124
1,482 SR
1,533 Elo+

VS

Team Averages
Level 97
1,489 SR
1,520 Elo+
Skadi
Skadi
BigMacTruck4953
Skadi
Level 87
God Stats
2W - 5L
1,434 SR
Queue Stats
42W - 50L
1,510 Elo+
Party 1
Ymir
Ymir
BurtHarvey
Ymir
Level 88
God Stats
21W - 24L
1,496 SR
Queue Stats
66W - 87L
1,466 Elo+
Party 1
Izanami
Izanami
DJStickeyMuffn
Izanami
Level 79
God Stats
213W - 177L
1,559 SR
Queue Stats
217W - 180L
1,537 Elo+
Solo
Kali
Kali
Iceman4913
Kali
Level 108
God Stats
4W - 11L
1,354 SR
Queue Stats
298W - 309L
1,588 Elo+
Party 1
Scylla
Scylla
Radtic
Scylla
Level 121
God Stats
16W - 16L
1,601 SR
Queue Stats
93W - 115L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,049
542
4,213
7,486
5,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
OhSkies
Baba Yaga
13
4 / 1 / 4
8,067
621
6,943
5,953
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
1 / 0 / 4
7,636
587
3,706
5,392
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 2 / 1
7,262
559
6,793
10,783
5,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
13
4 / 1 / 5
7,710
593
5,077
8,317
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,150
550
3,728
6,454
2,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,463
189
0
0
0
12
1 / 4 / 2
7,018
540
5,370
9,560
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 2
7,314
563
6,043
10,734
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Radtic
Scylla
10
0 / 4 / 1
5,387
414
3,261
8,614
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
5
5
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
0
0
0
L
1
4
2
0.5
W
3
1
3
4.5
L
2
3
2
1
W
Baba Yaga
OhSkies
Baba Yaga
4
1
4
6
L
Scylla
Radtic
Scylla
0
4
1
0.13
W
1
0
4
3
W
2
2
1
1.25
W
Bellona
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,732
Damage
18,402
37,931
Taken
35,362
19,181
Mitigated
10,767
17,774
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,728
863
207
1,188
6,454
2,022
0
1,811
4,592
0
34,278
L
0
0
0
0
0
0
0
0
0
0
0
L
5,370
3,493
0
2,220
9,560
3,066
138
185
9,375
0
39,864
W
4,213
1,167
235
3,350
7,486
5,084
92
541
6,885
21,738
0
L
6,043
3,249
0
1,741
10,734
3,382
0
4,190
6,494
0
42,236
W
Baba Yaga
OhSkies
Baba Yaga
6,943
92
0
3,177
5,953
2,040
650
804
4,983
47,833
0
L
Scylla
Radtic
Scylla
3,261
435
0
2,944
8,614
2,297
0
4,427
3,745
25,988
0
W
3,706
1,480
0
4,225
5,392
1,736
744
0
5,392
0
56,632
W
6,793
1,171
0
4,077
10,783
5,287
680
0
10,783
0
39,024
W
Bellona
5,077
2,019
0
2,710
8,317
5,034
410
1,532
6,627
0
40,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,724
Gold Earned
29,332
394
Minions Killed
282
0
Camps Cleared
0
1,263,614
Distance Traveled
972,111
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,150
550
76
6
0
265,217
6
L
Ymir
2,463
189
0
0
0
0
0
L
Izanami
7,018
540
78
6
0
223,657
1
W
Fafnir
7,049
542
23
2
0
241,709
3
L
Kali
7,314
563
82
6
0
237,565
3
W
Baba Yaga
8,067
621
83
6
0
254,266
3
L
Scylla
5,387
414
46
4
0
245,672
1
W
Apollo
7,636
587
119
9
0
239,596
3
W
Mulan
7,262
559
88
7
0
226,687
1
W
Bellona
7,710
593
81
6
0
301,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role