Player Matchup

Odin
Odin
Brovinesword22
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,202 Elo+
Party 1
Scylla
Scylla
Icy0tter
Scylla
Level 24
God Stats
2W - 1L
1,734 SR
Queue Stats
99W - 106L
1,484 Elo+
Party 3
Yemoja
Yemoja
Sat-an-Sings-
Yemoja
Level 80
God Stats
74W - 74L
1,472 SR
Queue Stats
373W - 434L
1,361 Elo+
Party 1
Ra
Ra
jwmiv19
Ra
Level 67
God Stats
1W - 3L
1,736 SR
Queue Stats
159W - 184L
1,344 Elo+
Party 3
Skadi
Skadi
siilentry
Skadi
Level 37
God Stats
14W - 19L
1,059 SR
Queue Stats
131W - 175L
1,381 Elo+
Solo
Team Averages
Level 44
1,500 SR
1,354 Elo+

VS

Team Averages
Level 46
1,548 SR
1,506 Elo+
Ullr
Ullr
KilledKenney
Ullr
Level 22
God Stats
2W - 0L
1,516 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Yemoja
Yemoja
Marcurial
Yemoja
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Mo5k
Chaac
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 190L
1,334 Elo+
Solo
Sol
Sol
Snyping86
Sol
Level 38
God Stats
2W - 0L
1,679 SR
Queue Stats
9W - 7L
1,543 Elo+
Party 2
Serqet
Serqet
VegaArcher
Serqet
Level 107
God Stats
4W - 1L
1,544 SR
Queue Stats
77W - 59L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,852
404
2,353
6,992
3,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Icy0tter
Scylla
10
3 / 2 / 0
5,932
494
5,740
5,753
1,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 1
5,497
458
1,423
5,571
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 2 / 0
5,738
478
1,573
4,311
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
siilentry
Skadi
7
1 / 3 / 0
4,890
408
1,835
5,071
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,828
486
2,588
5,799
1,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
Marcurial
Yemoja
9
1 / 0 / 3
5,229
436
1,172
2,629
1,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Mo5k
Chaac
11
6 / 2 / 1
7,095
591
5,245
6,861
3,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 2
6,126
511
5,214
6,102
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
VegaArcher
Serqet
10
4 / 2 / 2
6,144
512
2,215
6,296
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
12
12
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Scylla
Icy0tter
Scylla
3
2
0
1.5
W
0
0
1
0.5
W
Yemoja
Marcurial
Yemoja
1
0
3
2.5
W
Chaac
Mo5k
Chaac
6
2
1
3.25
L
0
1
1
0.5
W
1
0
2
2
W
Serqet
VegaArcher
Serqet
4
2
2
2.5
L
0
2
0
0
L
Skadi
siilentry
Skadi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,924
Damage
16,434
27,698
Taken
27,687
10,821
Mitigated
10,150
3,867
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,353
1,303
0
172
6,992
3,807
51
1,097
5,895
0
15,030
L
Scylla
Icy0tter
Scylla
5,740
1,077
0
130
5,753
1,493
450
173
5,580
29,417
0
W
2,588
1,006
0
2,065
5,799
1,849
936
2,075
3,546
0
30,153
W
Yemoja
Marcurial
Yemoja
1,172
136
1,705
610
2,629
1,401
98
902
1,697
8,927
0
W
Chaac
Mo5k
Chaac
5,245
1,365
0
2,237
6,861
3,476
276
1,999
4,694
0
30,395
L
1,423
133
804
1,855
5,571
2,698
52
1,265
3,838
18,590
0
W
5,214
1,825
0
1,851
6,102
1,666
968
1,356
4,746
36,629
0
W
Serqet
VegaArcher
Serqet
2,215
713
0
0
6,296
1,758
0
2,112
3,998
0
20,130
L
1,573
80
0
468
4,311
1,380
0
0
4,311
29,201
0
L
Skadi
siilentry
Skadi
1,835
682
0
438
5,071
1,443
40
3,851
1,220
0
15,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,909
Gold Earned
30,422
214
Minions Killed
226
0
Camps Cleared
0
1,053,363
Distance Traveled
1,076,768
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,852
404
19
2
0
240,044
0
L
Scylla
5,932
494
64
5
0
224,052
1
W
Ullr
5,828
486
53
4
0
219,120
3
W
Yemoja
5,229
436
13
1
0
188,941
1
W
Chaac
7,095
591
48
4
0
221,251
3
L
Yemoja
5,497
458
28
2
0
181,165
2
W
Sol
6,126
511
70
6
0
193,428
0
W
Serqet
6,144
512
42
4
0
254,028
5
L
Ra
5,738
478
64
5
0
228,003
0
L
Skadi
4,890
408
39
3
0
180,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role