Player Matchup

Fenrir
Fenrir
AdeptClimber06
Fenrir
Level 39
God Stats
1W - 7L
1,101 SR
Queue Stats
113W - 111L
1,459 Elo+
Party 2
Apollo
Apollo
JDoty_
Apollo
Level 87
God Stats
21W - 14L
1,538 SR
Queue Stats
254W - 241L
1,522 Elo+
Party 1
Zhong Kui
Zhong Kui
JOJOSZN
Zhong Kui
Level 28
God Stats
25W - 17L
1,572 SR
Queue Stats
156W - 138L
1,546 Elo+
Party 1
Jormungandr
Jormungandr
brenpax
Jormungandr
Level 67
God Stats
14W - 10L
1,528 SR
Queue Stats
148W - 143L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rolo3679
Cu Chulainn
Level 33
God Stats
10W - 8L
1,512 SR
Queue Stats
119W - 95L
1,499 Elo+
Party 2
Team Averages
Level 51
1,450 SR
1,506 Elo+

VS

Team Averages
Level 43
1,530 SR
1,462 Elo+
Bellona
Bellona
Bodygauard_A
Bellona
Level 42
God Stats
1W - 6L
1,251 SR
Queue Stats
71W - 69L
1,478 Elo+
Solo
Merlin
Merlin
OmegaDragon9002
Merlin
Level 66
God Stats
4W - 7L
1,412 SR
Queue Stats
785W - 696L
1,453 Elo+
Party 3
Horus
Horus
SamosTheSage_64
Horus
Level 27
God Stats
5W - 5L
1,394 SR
Queue Stats
322W - 326L
1,471 Elo+
Party 3
Ao Kuang
Ao Kuang
Varek123
Ao Kuang
Level 33
God Stats
0W - 1L
1,770 SR
Queue Stats
406W - 391L
1,429 Elo+
Party 3
Chernobog
Chernobog
mooshcow78
Chernobog
Level 45
God Stats
3W - 5L
1,824 SR
Queue Stats
129W - 122L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 4
12,616
505
9,987
17,969
12,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
JDoty_
Apollo
20
2 / 1 / 5
13,883
555
12,675
19,161
7,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
JOJOSZN
Zhong Kui
20
6 / 0 / 2
14,073
563
21,843
19,893
13,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Jormungandr
brenpax
Jormungandr
18
2 / 0 / 8
11,210
448
11,251
19,900
22,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
rolo3679
Cu Chulainn
20
6 / 1 / 2
14,052
562
25,875
17,281
18,980
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bodygauard_A
Bellona
17
0 / 4 / 1
12,035
481
7,583
26,887
28,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
0 / 1 / 1
12,067
483
22,867
11,209
4,440
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 0
9,418
377
5,688
20,679
20,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ao Kuang
Varek123
Ao Kuang
18
1 / 6 / 1
11,035
441
8,766
26,492
11,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
mooshcow78
Chernobog
18
1 / 5 / 2
11,974
479
12,690
21,022
8,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
18
Kills
3
3
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Bellona
Bodygauard_A
Bellona
0
4
1
0.13
W
Apollo
JDoty_
Apollo
2
1
5
4.5
W
Zhong Kui
JOJOSZN
Zhong Kui
6
0
2
7
L
0
1
1
0.5
L
1
2
0
0.5
L
Ao Kuang
Varek123
Ao Kuang
1
6
1
0.25
W
Jormungandr
brenpax
Jormungandr
2
0
8
6
L
Chernobog
mooshcow78
Chernobog
1
5
2
0.4
W
Cu Chulainn
rolo3679
Cu Chulainn
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,631
Damage
57,594
94,204
Taken
106,289
75,205
Mitigated
73,119
39,636
Healing
28,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,987
1,495
0
3,808
17,969
12,520
0
4,790
13,179
0
111,171
L
Bellona
Bodygauard_A
Bellona
7,583
1,770
0
4,896
26,887
28,187
198
4,104
21,505
0
55,632
W
Apollo
JDoty_
Apollo
12,675
7,329
0
9,578
19,161
7,815
3,266
2,844
16,317
0
130,414
W
Zhong Kui
JOJOSZN
Zhong Kui
21,843
2,190
0
13,352
19,893
13,690
426
10,587
9,306
105,902
0
L
22,867
2,001
0
3,070
11,209
4,440
0
7,144
3,633
132,284
0
L
5,688
2,629
1,044
5,514
20,679
20,018
0
9,136
10,492
0
25,313
L
Ao Kuang
Varek123
Ao Kuang
8,766
2,920
0
7,850
26,492
11,685
0
6,917
18,867
82,916
0
W
Jormungandr
brenpax
Jormungandr
11,251
3,614
1,340
5,377
19,900
22,200
217
9,260
10,640
50,332
0
L
Chernobog
mooshcow78
Chernobog
12,690
8,178
0
6,493
21,022
8,789
584
3,608
17,027
0
86,044
W
Cu Chulainn
rolo3679
Cu Chulainn
25,875
8,090
0
6,181
17,281
18,980
2,756
4,152
13,129
0
105,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,834
Gold Earned
56,529
806
Minions Killed
650
0
Camps Cleared
0
2,495,199
Distance Traveled
2,324,887
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,616
505
158
6
0
540,787
1
L
Bellona
12,035
481
106
4
0
482,587
4
W
Apollo
13,883
555
170
7
0
492,000
5
W
Zhong Kui
14,073
563
215
9
0
490,015
9
L
Merlin
12,067
483
224
9
0
450,126
4
L
Horus
9,418
377
33
1
0
518,775
5
L
Ao Kuang
11,035
441
125
5
0
443,642
5
W
Jormungandr
11,210
448
65
3
0
484,254
2
L
Chernobog
11,974
479
162
6
0
429,757
1
W
Cu Chulainn
14,052
562
198
8
0
488,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role