Player Matchup

Ymir
Ymir
DaddyAidan
Ymir
Level 7
God Stats
12W - 13L
1,638 SR
Queue Stats
15W - 13L
1,650 Elo+
Party 1
Scylla
Scylla
KarennaKitty
Scylla
Level 28
God Stats
15W - 13L
1,520 SR
Queue Stats
220W - 223L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Veltonikz
Cthulhu
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 18L
1,500 Elo+
Party 1
Camazotz
Camazotz
YeaVinny
Camazotz
Level 68
God Stats
25W - 6L
1,697 SR
Queue Stats
142W - 134L
1,508 Elo+
Party 1
Anhur
Anhur
sinistеr
Anhur
Level 2
God Stats
9W - 3L
1,500 SR
Queue Stats
63W - 48L
1,500 Elo+
Party 1
Team Averages
Level 24
1,571 SR
1,529 Elo+

VS

Team Averages
Level 27
1,486 SR
1,433 Elo+
Tyr
Tyr
CaptainRansack
Tyr
Level 16
God Stats
4W - 4L
1,580 SR
Queue Stats
5W - 6L
1,422 Elo+
Party 3
Ao Kuang
Ao Kuang
KingdomCam
Ao Kuang
Level 27
God Stats
5W - 11L
1,317 SR
Queue Stats
141W - 122L
1,444 Elo+
Party 2
Izanami
Izanami
Private_Tickles
Izanami
Level 27
God Stats
1W - 5L
1,406 SR
Queue Stats
52W - 46L
1,400 Elo+
Party 2
The Morrigan
The Morrigan
neuraliza
The Morrigan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,450 Elo+
Party 3
Yemoja
Yemoja
tornadodancer
Yemoja
Level 5
God Stats
5W - 7L
1,628 SR
Queue Stats
10W - 13L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
8,101
540
2,373
4,885
2,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
12
1 / 2 / 4
7,704
514
5,947
8,332
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Veltonikz
Cthulhu
11
3 / 4 / 2
7,441
496
6,350
8,789
6,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
YeaVinny
Camazotz
15
14 / 2 / 2
9,830
655
14,496
13,742
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
sinistеr
Anhur
14
2 / 1 / 4
8,337
556
3,755
8,378
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,116
408
2,324
12,928
6,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
KingdomCam
Ao Kuang
12
7 / 7 / 0
8,045
536
10,132
15,078
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 2
6,297
420
4,460
8,337
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
neuraliza
The Morrigan
11
0 / 3 / 1
6,114
408
4,625
7,235
2,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 1 / 0
7,086
472
1,632
5,799
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
21
Kills
9
9
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
1
0
6
4
W
Scylla
1
2
4
1.5
L
Ao Kuang
KingdomCam
Ao Kuang
7
7
0
1
L
0
4
2
0.25
W
Cthulhu
Veltonikz
Cthulhu
3
4
2
1
W
Camazotz
YeaVinny
Camazotz
14
2
2
7.5
L
The Morrigan
neuraliza
The Morrigan
0
3
1
0.17
W
Anhur
sinistеr
Anhur
2
1
4
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,921
Damage
23,173
44,126
Taken
49,377
19,780
Mitigated
18,871
18,281
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,324
1,187
0
1,690
12,928
6,821
774
5,790
6,631
0
21,166
W
2,373
366
159
1,195
4,885
2,693
89
1,492
3,393
19,256
0
W
Scylla
5,947
707
0
2,784
8,332
2,671
730
4,079
4,193
40,619
0
L
Ao Kuang
KingdomCam
Ao Kuang
10,132
3,696
0
3,781
15,078
4,267
0
2,467
12,551
36,885
0
L
4,460
2,439
0
774
8,337
1,854
0
984
7,353
0
29,303
W
Cthulhu
Veltonikz
Cthulhu
6,350
778
0
2,052
8,789
6,515
249
3,018
5,771
18,563
0
W
Camazotz
YeaVinny
Camazotz
14,496
5,582
0
7,939
13,742
5,137
1,863
5,037
8,705
0
56,398
L
The Morrigan
neuraliza
The Morrigan
4,625
908
231
706
7,235
2,388
0
2,904
4,331
37,397
968
W
Anhur
sinistеr
Anhur
3,755
1,770
0
4,152
8,378
2,764
1,114
2,435
5,943
0
59,892
L
1,632
459
1,011
1,493
5,799
3,541
0
1,958
3,841
8,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,413
Gold Earned
33,658
345
Minions Killed
241
0
Camps Cleared
0
1,342,991
Distance Traveled
1,302,083
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,116
408
43
3
0
271,176
0
W
Ymir
8,101
540
28
2
0
286,915
3
W
Scylla
7,704
514
81
5
0
276,957
2
L
Ao Kuang
8,045
536
58
4
0
257,031
1
L
Izanami
6,297
420
61
4
0
229,570
0
W
Cthulhu
7,441
496
35
2
0
239,668
4
W
Camazotz
9,830
655
87
6
0
299,612
3
L
The Morrigan
6,114
408
61
4
0
265,971
3
W
Anhur
8,337
556
114
8
0
239,839
5
L
Yemoja
7,086
472
18
1
0
278,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role