Player Matchup

Khepri
Khepri
ChefTheKhep
Khepri
Level 31
God Stats
14W - 4L
1,798 SR
Queue Stats
235W - 193L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
Hockeylord52
Hou Yi
Level 27
God Stats
27W - 14L
1,810 SR
Queue Stats
306W - 227L
1,626 Elo+
Party 1
Tiamat
Tiamat
MichaelxVoorhees
Tiamat
Level 155
God Stats
7W - 5L
1,604 SR
Queue Stats
453W - 309L
1,634 Elo+
Party 1
Team Averages
Level 71
1,737 SR
1,600 Elo+

VS

Team Averages
Level 8
1,594 SR
1,407 Elo+
Neith
Neith
AyeitsAron
Neith
Level 12
God Stats
7W - 3L
1,782 SR
Queue Stats
74W - 75L
1,411 Elo+
Solo
Bellona
Bellona
Bloodwolf216
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,309 Elo+
Party 2
Janus
Janus
JimmyTheOukami
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
4 / 0 / 14
9,186
835
4,497
8,815
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
12
6 / 2 / 9
8,664
788
5,414
5,186
2,078
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
10 / 0 / 7
9,598
873
10,367
6,564
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 5 / 0
7,338
667
3,522
7,279
2,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Bloodwolf216
Bellona
9
0 / 7 / 2
6,830
621
6,407
8,942
5,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 8 / 0
6,213
565
3,520
8,395
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
20
Kills
2
2
Deaths
20
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
0
0.4
L
Bellona
Bloodwolf216
Bellona
0
7
2
0.14
W
Khepri
4
0
14
11
W
Hou Yi
6
2
9
5.25
L
0
8
0
0
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,278
Damage
13,449
20,565
Taken
24,616
14,114
Mitigated
9,914
6,953
Healing
1,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,522
1,093
0
812
7,279
2,201
34
3,629
3,650
0
26,453
L
Bellona
Bloodwolf216
Bellona
6,407
2,129
0
774
8,942
5,225
0
4,599
4,343
0
19,753
W
Khepri
4,497
445
0
3,019
8,815
6,490
557
2,520
6,295
19,291
0
W
Hou Yi
5,414
2,654
0
1,034
5,186
2,078
653
681
4,505
0
31,561
L
3,520
124
0
366
8,395
2,488
0
6,656
1,739
11,870
0
W
10,367
1,247
142
2,758
6,564
5,546
973
338
6,226
40,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
20,381
153
Minions Killed
107
0
Camps Cleared
0
607,387
Distance Traveled
518,391
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,338
667
56
5
0
174,591
2
L
Bellona
6,830
621
26
2
0
182,649
2
W
Khepri
9,186
835
34
3
0
207,838
1
W
Hou Yi
8,664
788
53
5
0
180,402
2
L
Janus
6,213
565
25
2
0
161,151
3
W
Tiamat
9,598
873
66
6
0
219,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role